BG2 Tweak Pack Convenience Tweaks and/or Cheats
These components seek to remove annoying aspects of the game or to make it easier.
Higher HP on Level Up
This component provides the player with a choice of two options that will increase average HPs when characters level up.
- Maximum. This option will ensure that the dice roll will always be the highest available.
- NWN-style. This option will ensure that the range of possible HPs gained will always be in the higher half of the range, i.e. results will always be 4-6 on 1d6, 5-8 for 1d8, etc.
Please note that barbarian characters will interact badly with this component due to their hardcoded nature. The Maximum option will not affect them, and the NWN-Style will cause them to roll 5d12 for their hit points.
Maximum HP Creatures (the
This component, based on code from the bigg, will alter creatures to have their theoretical maximum hit points. Creatures will get either a hit point total based on maximum hit dice rolls appropriate to their level, or their current hit point total--whichever is higher. The user has three choices with this component:
- All creatures
- Joinable NPCs only (cheating version of this component)
- Non-Joinable NPCs only (difficulty increasing version of this component)
Identify All Items
Annoyed with having to identify items all the time? Now you don't have to. This component will affect all items in the game, including items introduced by mods, save one: an item from Shadows of Soubar will remain unidentified, as a quest revolves around it being unidentified.
Easy Spell Learning
Previously known as 100% Learn Spells
This component makes it easier for arcane spellcasters to scribe scrolls to their spellbook. The player has a choice between two implementations:
- 100% Learn Spells. Scribing scrolls is always successful.
- 100% Learn Spells and unlimited spells per level. In addition to the above, this implementation removes the limits on the maximum number of spells learned per level.
Bottomless Bags of Holding
This component will alter every bag of holding to have unlimited capacity. Scroll cases, ammo belts, gem bags and the regular bags of holding will be changed. This component will not affect what you can place in the bags, just the capacity. This component will affect all items in the game, including items introduced by mods. Please note that every time a script checks for an item, it'll have to parse everything you're carrying, so keep this in mind if you begin to experience slowdowns when carrying a lot of items. .
Remove Fatigue from Restoration Spells
This component removes the fatigue that occurs when a character casts a Lesser or Greater Restoration spell.
Shut Up "You Must Gather Your Party ..." (Weimer)
Disables the sound file played when you try to move less than a full party into or out of a party-required area.
Change Effect of Reputation on Store Prices
Previously Known As Low Reputation Store Discount (Sabre, Richardson, Weimer)
This component has been broadened into a general alteration of how reputation affects store prices. The original variant, Low Reputation Store Discount, is unchanged: reputation values of 8-13 result in no discounts; items are sold at their original prices. Every point lower or higher then 8 or 13, respectively, gives the party a 5% discount. This reaches a maximum of 35% -- meaning that the party will only pay 65% of the item's original price -- at reputation values of 1 and 20.
Three new variants, courtesy of Luiz, remove the effect of reputation on storekeepers outright. The resulting prices can be set to 60%, 80%, or 100% of their listed values in general, but note that storekeepers will retain their original markups and buy discounts.
Unlimited Ammo Stacks
This tweak will adjust the maximum number of ammo--bullets, arrows, bolts, darts, throwing axes and throwing daggers--in a stack to 9,999. This component will affect all items in the game, including items introduced by mods.
Unlimited Jewelry and Gem Stacks
This tweak will adjust the maximum number of gems and jewelry in a stack to 9,999. This component will not affect magical rings or amulets. Bandit scalps and winter wolf pelts will also be affected by this component. This component will affect all items in the game, including items introduced by mods.
Unlimited Potion Stacks
This tweak will adjust the maximum number of potions in a stack to 9,999. This component will affect all items in the game, including items introduced by mods.
Unlimited Scroll Stacks
This tweak will adjust the maximum number of scrolls in a stack to 9,999. This component will affect all items in the game, including items introduced by mods.
This provides many options for party unity. First, the player can control party complaints through one of three options:
- NPCs never get angry about reputation
- NPCs get angry, but never leave
- NPCs remain neutral, never getting happy or angry
Please note that installing Virtue with this component will essentially nullify it. Virtue changes reputation checks to check Virtue instead, so this component will be changed to prevent your party members leaving due to Virtue--but the kicker is that they'll now leave due to reputation.
NPCs Don't Fight
At certain points, stock BG/BG2 characters will get fed up with another and start fights, only ending when one or more of them are dead. This component will simply prevent the fights from starting.
Prevent Aerie-Haer'Dalis Romance
BG2, BGT only
This component will prevent the Aerie-Haer'Dalis romance from starting.
Neutral Characters Make Happy Comments at Mid-Range Reputation (Luiz)
Every joinable NPC has lines they say when they're happy, ambivalent, or upset about the party's reputation. In the original tables, neutral characters would never be happy--even at mid-range reputation values, they would remain ambivalent. This component alters the reputation table so that they are now happy at middle of the road values, so you can now hear lines from neutral NPCs which were previously not available. This component is completely compatible with any variant of the Happy Patch.
Please note that installing Virtue with this component will essentially nullify it.
No Traps or Locks (Weimer)
All floor traps that can be disarmed are removed from the game. All door and container traps are removed from the game. All locked doors and containers have their lockpick difficulty set to 0 (they can be bashed open by anyone in one blow). All hidden doors have their detect difficulty set to 0 (anyone will detect them by standing around long enough). "Special" traps remain. Note that since the traps are gone entirely you cannot get XP by disarming them. Note also that some doors that you "should not be able to open early" can now be bashed open early--don't do that if it will annoy you.
Faster Chapter 1&2 Cut-Scenes & Dreams (Karzak, Blucher,
If you're replaying the game for the Nth time, this component saves precious minutes. In general this skips or shortens cut-scenes and dream sequences. You can also speed up your first encounter with Gaelan Bayle by saying (3) "Yes, show me to your home." and then (5) "Very well, I'll be back with the money."
There are two options for this component: the original cutscenes from the Ease of Use mod, and a non-silly version. The originals featured lines which really broke the fourth wall, such as the PC using lines from Neeber and Irenicus and Imoen leaving happily together after the party escaped to the Promenade.
Invisible Cloak of Mirroring / Spell Trap and Physical Mirror (Weimer)
BG2, BGT only
This turns off that huge glowing white wiffle ball animation for the ToB Cloak of Mirroring and the Spell Trap spell as well as the glowing disc for physical mirror effects (e.g. Balduran's Shield, Shield of Reflection).
Keep Drizzt's Loot, Disable Malchor Harpell (Weimer)
BG2, BGT only
If you kill Drizzt and take his stuff, Malchor Harpell appears and takes it back. This would make more sense in BG where his loot was actually powerful. By that point in SoA, Drizzt's loot is mostly worthless and Malchor feels heavy-handed and out of place.
No Drow Avatars on Party In Underdark (Weimer)
BG2, BGT only
Adalon the Silver Dragon normally changes the party to look like drow cosmetically. Unfortunately, the game engine has a number of bugs related to this that cause the PCs to "stutter" and "stop walking" and whatnot (especially if they have regeneration items). This disables the cosmetic drow avatar bit only: the plot remains unchanged.
Romance Cheats (Sabre, Richardson, Weimer)
BG2, BGT only
This component allows greater flexibility with the original BioWare romances. Please note that the multi-romance option may cause stuttering when used in conjunction with a third-party mod romance. The player can choose five parameters:
- No gender requirements (i.e. Aerie romances females)
- No racial requirements (i.e. Anomen will romance a half-orc)
- Multiple romances
- Nothing kills romance (requires multiple romances)
- Start romances for new games in ToB
These should provide 24 different variants of the romance options (12 for non-ToB games). The 'Start romances for new games in ToB' option is based, in part, upon the NPC Flirt Pack's version of same (and used with permission), but will also work in conjunction with the removal of gender and racial requirements and multiple romances. If all you're looking for is to start romances for new ToB games, use the Flirt Pack instead, as they provide a much more expansive treatment.
Rest Anywhere (Japheth, Weimer)
This component allows you to rest in any area. Inns and outdoor campsites are no longer required.
Sellable Items (Icelus)
Previously known as Sellable Staffs, Clubs, and Slings
Originally, this component made previously unsellable staves, clubs, and slings sellable for a single gold piece as well as restoring the Root of the Problem club to its original selling price from BG. It's been expanded to include other unsellable items, as well as introducing a store tweak: stores which buy arrows now buy bolts as well. The store changes will have little effect in BG2, but in Tutu games there are no stores that buy bolts.
Minimum Stats Cheat
This component will let you set a universal minimum stat for all classes and kits. Minimum stats are a drawback in P&P, but in BG2 it just makes your stats move upward to always meet the minimum--essentially an unnatural boost to your dice rolls at character creation. This component will allow you to select a minimum stat value between 6 and 15. Note that at higher minimums, your flexibility in re-distributing the points can become more and more limited. Play around with the range to find a minimum that works for you.
Sensible Entrance Points
This component modifies a number of areas with suboptimal entrance points, e.g. when entering Beregost from the east in a BGT/Tutu/BGEE game the player will now enter closer to the Thunderhammer Smithy. For now most of the changes are on the BG side--the aforementioned Beregost change as well as changes to the zombie farm, farm north of FAI, shipwreck and lighthouse areas. One big change for BG2 content is a flipped interior map of the Noble Order of the Radiant Heart.