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News Archive - 2008

December 20, 2008: A New Mod, Full Plate and Packing Steel, v1

With a new tweak mod, erik delivers a rework of the armour system of BG2, IWD and BG1Tutu, and a small collection of tweaks, dependent or not. In the standard armour system, characters as agile and sprightly in full plate as in light leather armour. Heavy armour helps not one bit if a goblin happens to hit you in the chest with a bent butterknife. You get hurt just as bad as the random unarmoured commoner. In his rework, light, enchanted armours actually help you dodge and take a bit of the sting out. Heavy, enchanted armours don't help dodging much. But they absorb perhaps half or more of the blow in exchange for slowing you down. Armour spells and potions are modified to match the systematic changes. Stealth, thieving, and casting in heavy armour is possible, but difficult. Heavy armour has quite another feel now. With packages for Windows, OS X, and Linux, version 1 ships with (and requires) "Dr." the bigg's shiny new WeiDU v209. You can learn more on the project page or readme, or you can participate in the Full Plate forum. The mod is available on the downloads page.

December 18, 2008: Sarah NPC v2 (beta) Now Available

theacefes (and Skooter) wish everyone a happy holiday season with the release of Sarah v2 (beta). Sarah is a shy, young, and independent ranger who was born in the slums of Baldur's Gate. She admits to loving nature more than people, but then again, perhaps she just hasn't found the right person yet. You can find Sarah in the northeastern section of the Umar Hills region (AR1100) when you add her to your Baldur's Gate II - SoA or ToB game. Version 2 features all-new ToB content, WeiDU update, and versions for Windows, OS X, and Linux. You can learn more on the project page or readme, or you can participate in the Sarah forum. The mod is available on the downloads page. Sarah's original soundtrack is also available as a separate file in the downloads section.

December 17, 2008: Widescreen Mod v2 Now Available

The Widescreen Mod allows Planescape: Torment, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at previously unsupported resolutions, like those of widescreen monitors. The Widescreen Mod is available for Windows and Linux. Grab it from the downloads page, browse the readme or project page, or join us on the forum.

December 2nd, 2008: Item Revisions Advances to v2

Item Revisions aims to fix/tweak/enhance all items in Baldur's Gate II. Demivrgvs and Mike1072 have created a mod where weaker items have been improved, overpowered ones have been (or will be) nerfed, many descriptions have been extended or replaced with more appropriate ones, and so on. In addition, there are a number of rule changes available that can be chosen individually as the user wishes. The new version is OSX, Linux and Windows compatible, and incorporates bugfixes and adjustments suggested by players. Special thanks goes to Erephine for creating and letting Mike and Demivrgvs use 1PP material! You can learn more about the mod by visiting its project page and by participating in the forum.

October 20th, 2008: Shards of Ice v4 Update

With an update to WeiDU v208 and a new French translation by La Voix 2 la Sagesse of the d'Oghmatiques, Icelus' venerable mod gains new international ground (unless you have a beef with using it). No fear of Mad Cow disease here, unless you use the Summon Cow spell... English, Russian, French, Windows, OS X, Linux... You can learn more about Icelus' mod on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

October 7, 2008: New Version of Sword Coast Stratagems Available

Version 9 of Sword Coast Stratagems has been released. SCS is primarily a tactical mod for Tutu and Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the rolls. It also contains a few rule tweaks and ease-of-use features. v9 is a systematic recoding which corrects lots of small bugs, includes a new French translation, and allows enemy mages and priests (optionally) to use BG2 magic. Grab the new version on the download page. You can learn more about the mod on the SCS project pages or in the readme. SCS also has a forum to discuss ideas and provide feedback.

October 1st, 2008: Item Revisions Reaches v1

Item Revisions aims to fix/tweak/enhance all items in Baldur's Gate II. Demivrgvs and Mike1072 have created a mod where weaker items have been improved, overpowered ones have been (or will be) nerfed, many descriptions have been extended or replaced with more appropriate ones, and so on. In addition, there are a number of rule changes available that can be chosen individually as the user wishes. You can learn more about the mod by visiting its project page and by participating in the forum.

August 27th, 2008: Version 4 of Romantic Encounters Released

Enjoy nearly fifty brand-new romantic adventures by thirteen different authors with joinable and non-joinable, BioWare and custom characters. An additional component with Anomen's, Aerie's, Jaheira's, and Viconia's reactions is available. Teen and adult, male and female, long and short - Romantic Encounters are here! Version 4 adds encounters with Captain Cernick, Sarevok and Cernd. Grab it direct from the downloads page. You can also visit the project pages, readme, or the Romantic Encounters forum for more information.

August 21, 2008: Nythrun's Level 1 NPCs Version 1.1 Released

Nythrun's mod derives from Gebhart Blucher's Alternate BG2 NPCs (lvl1npcs.zip). Her new version allows you to start any of the joinable NPC from BG and BG2 as level one characters with excess experience points. When they join your party, you can level them up and choose their skills. Their experience points end up being the same as if they had joined your party without the mod installed. Level 1 NPCs expands on Blucher's original concept by allowing players to assign any previously installed kit/class - default or customized - onto any default NPC from both BG1 and BG2 games. The mod also allows players to change the NPC's skills and weapon proficiencies. Khalid the Fighter/Painbearer of Ilmater, Mazzy the Paladin, Jaheira the Kensai, and Valygar the Wizard Slayer are just a few examples. The combinations are endless and the choices are purely up to the players interests. The extra benefit of the mod is that it allows the player to try customized kits from other mods, and to apply them to as many default NPCs in the game as desired. Now available for Windows, OS X, and Linux, this version adds a Polish translation by Yarpen, WeiDU update, and several bugfixes. The complete readme is also available, you can visit the forum, or you can grab the mod from the downloads page.

August 18th, 2008: Spell Revisions v2 Released

Spell Revisions aims to fix/tweak/enhance arcane and divine spells in Baldur's Gate II. This originally started as a project to make the spell system more balanced: weaker spells have been improved, overpowered ones have been (or will be) nerfed, save-or-else spells now benefit from increased saving throw penalties, and so on. You can learn more about Demivrgvs' mod on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

August 8, 2008: Kivan and Deheriana Companions for BG2 Updated to Version 8.1

This is a WeiDU mod that adds a joinable NPC from BG, Kivan, and, under certain circumstances, his elven wife Deheriana to the cast of BG2 actors. This version has text updates and minor bugfixes as well as a WeiDU update. Now available for Windows, OS X, and Linux, Kivan is ready to accompany you through Shadows of Amn and Throne of Bhaal. The complete readme is also available, you can visit the forums, or you can grab the mod from the downloads page.

August 5th, 2008: Version 1 of The Wheels of Prophecy released

The Wheels of Prophecy is a brand-new mod for Baldur's Gate II by DavidW, author of Sword Coast Stratagems I and II. The mod adds new content, dialog, and roleplaying options to the Throne of Bhaal expansion. It makes only minor changes to the main storyline but allows the player to interact with that storyline in a much more non-linear way.

Wheels of Prophecy v1 is an open beta, and is available on the downloads page, and its Project page. You can view the readme, and can discuss the mod on the Sword Coast Stratagems II forum (its own forum should appear shortly).

August 1st, 2008: Song And Silence v3 Released

Andyr's, nIGHTMARE's, and Grim Squeaker's Song And Silence v3 hits the inns of Faerun, ready for a story, song, or perhaps the removal of some of your spare change. This mod adds many options to those who use thieves and bards. Available for Windows, OS X, and Linux, this version includes bugfixing by Nythrun, new Polish translation by Yarpen, new French translation by Zayn and Lothringen of the d'Oghmatiques, and WeiDU updates including Linux compatibility.

Song and Silence v3 is available on the downloads page, the Project page, has a readme available, and can be discussed on its forum.

July 23rd, 2008: cliffette's Mods for Baldur's Gate II

cliffette has produced a number of mods for Baldur's Gate II. G3 is pleased to mirror these mods, with her permission, though they are offered 'as is' with no support for them. There are three WeiDU mods available.

  • Every Mod And Dog: Readme, a mod that adds a selection of small diversions and sidequests to Baldur's Gate II: Shadows of Amn with an emphasis on fun.
  • Fonick: Readme, a mod originally designed for a 'History' themed modding contest.
  • A Mod for the Orderly: Readme, a mod that adds a keyring to help manage the avalanche of keys you acquire in your journey across Faerun.

All three of these mods can be downloaded from the Mini Mods page, the Project page,or the Downloads section at Gibberlings Three.

July 23rd, 2008: A Brand New Mod, Spell Revisions v1.5

Spell Revisions aims to fix/tweak/enhance arcane and divine spells in Baldur's Gate II. This originally started as a project to make the spell system more balanced: weaker spells have been improved, overpowered ones have been (or will be) nerfed, save-or-else spells now benefit from increased saving throw penalties, and so on. You can learn more about Demivrgvs' mod on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

July 20th, 2008: Version 6.2 of Auren Aseph Mod released

Auren Aseph is a is a NPC mod for BG2, featuring a young and eager fighter from Beregost. She was born to a middle class merchant and his wife, and grew up a headstrong girl. Her father would tell her stories of adventurers he'd run into while on his caravan routes, and Auren became more and more interested at the thought of adventuring as she got older. She'd spend hours every week at the famous blacksmith Thunderhammer's shop, staring at all of the many types of weapons and armor, both magical and non-magical. Auren also features an original soundtrack, which is also available separately on the downloads page. The new version fixes bugs identified since the last release, including interjection errors and various other bugs. Auren is available on the downloads page or you can learn more about the mod in her new forum and project page. The readme is also available.

July 19th, 2008: Version 8 of Sword Coast Stratagems II released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 8 of SCS II fixes a number of small bugs, adds two new components, and optimises existing components. Highlights of the new version include a new component for the final battle in Throne of Bhaal. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

May 29th, 2008: Plasmocat's Portrait Pack v2

This WeiDU mod provides a wide variety of ethnic portraits for the Baldur's Gate II protagonist and also alternative portraits for 13 of the joinable NPCs. Version 2 offers packages for Windows, OS X, and Linux, and a WeiDU and installer update. You can learn more about Plasmocat's mod on the project page, view the readme, or you can participate in the Forum. The mod is available on the downloads page.

May 27nd, 2008: Baldur's Gate Mini Quests and Encounters v3 Now released

BGQE is a set of mini-mods for all BG games: "vanilla" BG (with or without the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, or BGT. It adds several small quests and encounters to the game, including the former stand alone BG mini quest mod "slime quest". Version 3 offers several bugfixes, a new Spanish translation, and packages for Windows, OS X, and Linux. You can learn more about jastey's mod on the project page, view the English readme, German readme, or Spanish readme, or you can participate in the English forum or German forum. The mod is available on the downloads page.

May 22nd, 2008: Geomantic Sorcerer Kit v3 is here!

Caedwyr's Geomantic Sorcerer Kit v3 is based on the Druidic Sorcerer Kit by Constant Gaw, resurrected by hlidskialf, and loosely based on the Geomancer prestige class from the AD&D 3rd Edition Masters of the Wild manual. The kit combines the sorcerer's spellcasting methods and spells with additional druidic spells and abilities and features its own unique tiered HLA progression and custom spells. Due to the limitations of the kit selection interface, the kit is not selectable at character creation, but if the player meets the kit requirements Aataqah the genie at the start of Chateau Irenicus might see fit to help the player remember their abilities as a Geomantic Sorcerer. This release for Windows and OS X now allows the player select a portrait for their Geomantic Sorcerer as well as portraits for all of their basic druidic shape change animal forms: bear, cat, dog, leopard, moose, panther, rat, snake, and wolf. You can learn more about Caedwyr's mod on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 20th, 2008: Totemic Cernd v2 Now Available

Available for Windows, OS X, and Linux, Totemic Cernd is a minor modification to Baldur's Gate II that changes Cernd's druid kit from that of a Shapeshifter to a Totemic Druid. In the process, cirerrek also decided to increase Cernd's physical statistics somewhat to make him a reasonably attractive alternative to other clerics or druids, such as Jaheira or Anomen. You can learn more about this mod on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 19th, 2008: Shards of Ice v3 Spring Update

Icelus built this mod Back In The Day, and it still haunts his existence. As he puts it, "The two quests really aren't all that bad. Not really. Well, not too much. If you install the Summon Cow spell restoration component, however, you should be ashamed of yourself. Really." English, Russian, Windows, OS X, Linux... Players all over Faerun may yet see cows falling from the sky. Animal lovers beware. You can learn more about Icelus' mod on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 18th, 2008: Version 7 of Sword Coast Stratagems II Released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 7 of SCS II fixes a nasty bug that had crept into version 6, adds two new components, and optimises existing components. Highlights of the new version include a new component for Watcher's Keep, improvements to named demons, and improved mage scripting. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

May 17th, 2008: Plasmocat's "Picks of the Litter" Portrait Pack, Version 2

Now packaged for Windows, OSX, and Linux, this mod copies Plasmocat's favorite Player Character portraits into your game folder. You can assign the appropriate portraits to your PC through the character generation screen. For BGT, epilogue sized portraits are included. Version 2 renames some of the portraits so that they show up on the character generation screen appropriately. Previews of the portraits can be found in the portrait gallery. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 17th, 2008: Plasmocat's "BG NPC Portraits in BG2 Style", Version 2

Plasmocat's "BG NPC Portraits in BG2 Style", Version 2 features new language options including German (Translation by Taimon), Polish (Translation by brucevayne), French (Translation by Anomaly), and Russian (Translation by vit mg & aerie.ru). Now packaged for Windows, OSX, and Linux, it copies Plasmocat's NPC portraits into your game override folder, detecting BG, Tutu, or BGT installs and renaming the portraits appropriately. In addition, you can assign the appropriate portraits to your PC through the character generation screen. For BGT, epilogue sized portraits are included. Previews of the portraits can be found in the portrait gallery. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 17th, 2008: P&P Celestials gains translations, updates

Caedwyr's classic P&P Celestials mod gathers an update, with added Russian translation by Prowler, Tierno, and A.E.R.I.E. team, and new German translation by Telperion. In Pen and Paper AD&D the celestials are powerful and scary enemies if you get on their wrong sides. Caedwyr modifies the Devas and Planetars that are summoned by the player so they gain most of their Monster Manual abilities and stats. Version 5 also updates the installer and provides a Linux distribution. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 16th, 2008: The BG1NPC Project v16 for Tutu and BGT Released

The BG1NPC Project for Tutu and BGT is now available in Spanish! Version 16 includes minor bugfixes, a new full Spanish translation by the members of ClanDLAN, and more. Windows, OS X, and Linux versions are available. Banter, Player Initiated Dialogues, Romances, Quests, Tweaks, and Interjections expand your BG game experience when you add this mod to your Tutu, EasyTutu, or BGT install. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 16th, 2008: The BG1NPC Music Pack v5 for Tutu and BGT is now available...

The BG1NPC Music Pack v5 for Tutu and BGT is a companion to The BG1NPC Project. Since the original voice actors were unavailable to voice new lines, the project authors chose musical themes for each NPC to accompany new content. Version 5 brings a full update including Windows, OS X, and Linux packages, and the ability to choose whether to install the soundtracks for friendship, for romance, or for both. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 16th, 2008: The BG1 NPC Portrait Pack re-released

These portraits were made by the respective authors (AMOK, XVIII, NiGHTMARE, Tancred, and Melisah) and packaged by Domi. This update of the venerable mod includes packages for Windows, OS X, and Linux, as well as a WeiDU update. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 16th, 2008: Coran's BG Extended Friendship Talks for Tutu and BGT gains an update

Expanding Coran's Friendship talk sequence and adding up to eighteen (18) new banters with the protagonist (and one potential comment by Garrick) for a player character who is not in an active romance with him, this mod brings more chaotic elf-dom to your Tutu or BGT game. This version includes a repair of one of Coran's talks, a WeiDU update, and versions for Windows, OS X, and linux. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page.

May 15th, 2008: Version 3.1 of the Gavin NPC Mod Released

This mod adds an NPC cleric of Lathander to the Baldur's Gate conversions Baldur's Gate Tutu and Baldur's Gate Trilogy. Meet berelinde's Gavin at the Temple outside of Beregost, and find a lifelong friend, companion, or even a little romance... Gavin comes with friendship, romance, and banter, as well as close harmony with The BG1NPC Project. Version 3.1 includes minor bugfixes and an updated installer, as well as Windows, OS X, and Linux versions. You can learn more on the project page or readme, or you can participate in the Gavin forum. The mod is available on the downloads page.

May 15th, 2008: Version 2.5 of the Amber NPC Mod Released

Meira and Darios proudly release Amber v2.5. Amber is a tiefling rogue of a chaotic good alignment, possessed of a few special abilities. She can develop friendship with your character, and possibly romances with either Player1 or Player2, if you bring her on your adventures. This release features the bigg's Linux release, updated German translation files, minor bugfixes, and an update to WeiDU v206. You can learn more on the project page or readme, or you can participate in the Amber forum. The mod is available on the downloads page.

May 15th, 2008: Version 1.3 of the Sarah NPC Mod Released

Sarah is a shy, young,and independent ranger who was born in the slums of Baldur's Gate. She admits to loving nature more than people, but then again, perhaps she just hasn't found the right person yet. You can find theacefes' Sarah in the northeastern section of the Umar Hills region (AR1100) when you add her to your Baldur's Gate II - Shadows of Amn game. Version 1.3 features some minor bugfixes, WeiDU update, and versions for Windows, OS X, and Linux. You can learn more on the project page or readme, or you can participate in the Sarah forum. The mod is available on the downloads page. Sarah's original soundtrack is also available as a separate file in the downloads section.

May 14th, 2008: Version 3 of the Angelo NPC Mod Released

Authored by Sister Vigilante and coded by Kulyok, Angelo Dosan is the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. Version 3 fixes a number of small bugs identified since the previous release. You can learn more about the mod on the project page or readme, or you can participate in the Angelo forum. The mod is available on the downloads page.

May 13th, 2008: Version 3 of Romantic Encounters Released

Enjoy nearly fifty brand-new romantic adventures by eleven different authors with joinable and non-joinable, BioWare and custom characters. An additional component with Anomen's, Aerie's, Jaheira's and Viconia's reactions is available. Teen and adult, male and female, long and short - Romantic Encounters are here! Version 3 adds seven new encounters, more reactions from Anomen, and fixes a few small bugs. Grab it direct from the downloads page. You can also visit the project pages, readme, or the Romantic Encounters forum for more information.

May 13th, 2008: Version 6 of Sword Coast Stratagems II Released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 6 of SCS II adds four new components, fixes a couple of significant bugs and a host of smaller ones, and adds new content to existing components. Highlights of the new version include new components for Drow and Sahuagin, and a drastically revised version of Abazigal's Lair. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

March 27, 2008: Baldur's Gate Mini Quests and Encounters Leaves Beta, Version 1 Now Available

BGQE is a mini-mod by jastey for all BG games: "vanilla" BG (with or without the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, or BGT. The beta phase has been completed, and version 1 is now available. It adds several small quests and encounters to the game, including the "slime quest", jastey's former stand alone BG mini quest mod. The mod was developed at Rosenranken, a German modding community, but is also being hosted at G3 to better facilitate support and feedback for English-speaking players. More information is available on the project page or readme. You can join us on the forum or head straight to the downloads page. German players can view the German readme or visit Rosenranken for support.

March 23, 2008: Version 5 of Sword Coast Stratagems II Released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 5 of SCS II adds seven new components, fixes one critical bug and a host of smaller ones, and adds small amounts of new content to existing components. Highlights of the new version include spellcasting demiliches, smarter vampires, an improved Faldorn, an SCS II version of Tactics' Improved Bodhi, and a German translation courtesy of Leonardo Watson. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

March 23, 2008: Gavin v3 Now Available

Gavin is a Morninglord of Lathander and can be found outside the Song of the Morning Temple, near Beregost. Gavin includes romance and friendship track. Version 3 extends the friendship path and includes more content for Tales of the Sword Coast games, as well as fixing bugs identified since the prior release. You can get Gavin from the downloads page, learn more about Gavin on his project page or the readme, or join us on Gavin's forum for discussion.

March 18, 2008: Version 15 of the BG1 NPC Project Now Available

A new release of BG1 NPC, version 15, is now available. This mod expands on the depth of character and levels of interaction with the NPCs from the BG game. When BG2 was released, one of the major improvements in many peoples' eyes was the increased level of interaction one could have with the party members. This mod was developed to allow BG players a similar experience. NPCs in your party now have banters with the PC, with each other, and small side-quests of their own. Version 15 continues the major recode initiated in the previous version, resulting in a number of bug fixes and an increase in the available content. Grab it off the downloads page, view the readme from the mod, check out the BG1 NPC project page, or visit the forum.

March 11, 2008: Version 2 of the Angelo NPC Mod Released

Authored by Sister Vigilante and coded by Kulyok, Angelo Dosan is the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. Version 2 fixes a number of minor issues identified since the initial release. You can learn more about the mod on the project page or readme, or you can participate in the Angelo forum. The mod is available on the downloads page.

February 23, 2008: G3 Introduces Unfinished Business for Icewind Dale; v1 Available

Like its predecessors for Baldur's Gate and Baldur's Gate II, Unfinished Business for Icewind Dale aims to restore content and quests that were omitted from the game as shipped. The additional content in this mod is based on what I can piece together from various game resources. There are six separate restorations which can be installed independently of one another. More information is available on the project page and readme. You can nab v1 off the downloads page, or come over and join us on the discussion. forum.

February 23, 2008: Icewind Dale Tweak Pack v10 Now Available

The Icewind Dale Tweak Pack brings many of the tweaks from BG2 Tweak Pack to Icewind Dale. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Version 10 expands the Assorted Fixes component to fix more bugs in the game. You can learn more about the mod, head to the download page, hit the forum, or browse the readme.

February 17, 2008: Widescreen Mod v1 Now Available

The Widescreen Mod allows Planescape:Torment, Baldur's Gate: Tales of the sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at previously unsupported resolutions, like those of widescreen monitors. The Widescreen Mod is available for Windows and Linux. Grab it from the downloads page, browse the readme or project page, or join us on the forum.

February 13, 2008: New Item Upgrade for Icewind Dale Mod Released

The Item Upgrade for Icewind Dale mod is a modest collection of upgrades for various items throughout the game. Reading through the item descriptions, the developers really took a lot of time to give many items an elaborate backstory. In many cases, I felt that an upgrade was a chance to tell a bit more of the story. You can get more information about the mod from the readme or project pages, or join us on the forum. You can also head straight to the downloads page to get the mod.

February 13, 2008: Version 9 of the Icewind Dale Tweak Pack Now Available

The Icewind Dale Tweak Pack brings many of the tweaks from BG2 Tweak Pack to Icewind Dale. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Version 9 expands the Assorted Fixes component to fix more bugs in the game. You can learn more about the mod, head to the download page, hit the forum, or browse the readme.

January 28, 2008: BG2 Fixpack Belatedly Celebrates Its Third Anniversary with v5 Release

1/31 UPDATE: A fairly nasty bug was found in BETA Core Fixes; because of this version 6 has been released which addresses this bug.

The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. With the disappearance of Kevin Dorner and the cessation of activity of the Baldurdash fixpack for BG2, several modders form many modding communities began working on a new WeiDU fixpack to address the numerous bugs that have been identified since Baldurdash. This collaborative effort, including the work of modders from several different modding communities, has resulted in a fixpack that currently includes all of the fixes addressed by Baldurdash (including the Game Text Update) and several hundred new bugfixes. Version 5 is the largest update yet for the Fixpack, with over 50 new bugfixes (including two more exclusive fixes for game breakers) added in just this release. Version 5 also addresses previous compatibility issues with the Ashes of Embers, Kivan, and Unfinished Business mods. The Fixpack is available from the downloads page or you can browse the readme. You can learn more about the mod (including complete documentation of the bugs fixed) from the project page. Feedback is strongly encouraged; please join us on the Fixpack forums.

January 28, 2008: Several OS X Mod Package Updates

Many G3 mods were packaged with WeiDU v203. Unfortunately, v203 has an auto-update bug on OS X that can prevent mods from installing. As such, we've updated all mods that used v203 to the newly released v204, which addresses this bug. Only the OS X packages (Windows users are fine) have been updated for the following mods: Angelo, Auren Aseph, Baldur's Gate Mini Quests and Encounters, IWD Tweak Pack, IWD2 NPC Project, NPC Kitpack, Oversight, Sarah, Sword and Fist, and Sword Coast Stratagems II. In addition, the OS X package of Crossmod Banter Pack was also updated to address a different issue that was also preventing installation.

January 25, 2008: Icewind Dale Tweak Pack v8 Released

The Icewind Dale Tweak Pack brings many of the tweaks from BG2 Tweak Pack to Icewind Dale. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Version 8 fixes various bugs, expands the Assorted Fixes component, and now features a full Italian translation. You can learn more about the mod, head to the download page, hit the forum, or browse the readme.

January 24, 2008: Sword Coast Stratagems II v4 Released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 4 features a new Polish translation and fixes a few bugs from the v3. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

January 23, 2008: Baldur's Gate Mini Quests and Encounters v1.1 (Beta) Released

BGQE is a mini-mod by jastey for all BG games: "vanilla" BG (with or without the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, or BGT. It adds several small quests and encounters to the game, including the "slime quest", jastey's former stand alone BG mini quest mod. The new release fixes a couple of bugs found in the original v1.0 beta release. The mod was developed at Rosenranken, a German modding community, but is also being hosted at G3 to better facilitate support and feedback for English-speaking players. More information is available on the project page or readme. You can join us on the forum or head straight to the downloads page. German players can view the German readme or visit Rosenranken for support.

January 19, 2008: Version 3 of Sword Coast Stratagems II Now Available

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 3 adds seven new components, fixes issues identified since its last release, and enhances several existing components. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

UPDATE 1/20: There was a problem with the OS X package; please re-download if you have errors with the command file while installing.

January 16, 2008: Auren Aseph Celebrates Her Second Anniversary With a New Release

Auren Aseph celebrates her second anniversary with version 6.1. Auren Aseph is a is a NPC mod for BG2, featuring a young and eager fighter from Beregost. She was born to a middle class merchant and his wife, and grew up a headstrong girl. Her father would tell her stories of adventurers he'd run into while on his caravan routes, and Auren became more and more interested at the thought of adventuring as she got older. She'd spend hours every week at the famous blacksmith Thunderhammer's shop, staring at all of the many types of weapons and armor, both magical and non-magical. Auren also features an original soundtrack, which is also available separately on the downloads page. The new version fixes bugs identified since the last release. Auren is available on the downloads page or you can learn more about the mod in her new forum and project page. The readme is also available.

January 16, 2008: New Version of the Sarah NPC Mod Available

Sarah is a chaotic good ranger NPC for Baldur's Gate II. The mod features full voicing, friendship tracks and, for female PCs, a romance. Sarah, like Auren Aseph, also features an original soundtrack that is available separately. Version 1.2 of Sarah fixes a number of typos in the previous release. Sarah is on the downloads page. You can learn more about the mod at the project page, forum, or readme.

January 15, 2008: Angelo NPC Mod v1 Now Available

Authored by Sister Vigilante and coded by Kulyok, Angelo Dosan is the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. This is the initial public release of the mod. You can learn more about the mod on the project page or readme, or you can participate in the Angelo forum. The mod is available on the downloads page.

January 12, 2008: Baldur's Gate Mini Quests and Encounters Now Available at G3; v1 (Beta) Released

BGQE is a mini-mod by jastey for all BG games: "vanilla" BG (with or without the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, or BGT. It adds several small quests and encounters to the game, including the "slime quest", jastey's former stand alone BG mini quest mod. The mod was developed at Rosenranken, a German modding community, but is also being hosted at G3 to better facilitate support and feedback for English-speaking players. More information is available on the project page or readme. You can join us on the forum or head straight to the downloads page. German players can view the German readme or visit Rosenranken for support.

January 8, 2008: New Version of the NPC Kitpack Now Available

The NPC Kitpack is designed simply to give those NPCs without kits the chance improve their lot. This mod will add four new kits and provide the opportunity to give a kit to eight of the BioWare NPCs. Version 2 corrects three bugs identified since the initial release. Version 2 is posted on the downloads page or you can learn more about the mod from the project pages or readme, or visit the forum.

January 8, 2008: One New French Translation and One French Translation Update

The French translation group D'Oghmatiques has provided a new French translation for the Sword & Fist mod as well as an updated translation for Oversight. Both mods have a new version out to incorporate these changes; this is the only change from previous versions. You can learn more about Oversight from its mod forum, project page, or readme. Information on Sword & Fist is also available in its forum, project page, and readme. Both Oversight and Sword & Fist are available on the downloads page.

January 2, 2008: G3 Welcomes 2008 with the Angelo NPC Mod

G3 is pleased to welcome the Angelo NPC mod, authored by Sister Vigilante and coded by Kulyok. Angelo Dosan is the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead. The mod is currently in a closed beta; you can help playtest. You can learn more about the mod on the project page or joining us on the new Angelo forum.