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News Archive - 2009

November 13, 2009: Version 3 of Sarah NPC Available

Sarah is a shy, young, and independent ranger who was born in the slums of Baldur's Gate. She admits to loving nature more than people, but then again, perhaps she just hasn't found the right person yet. You can find Sarah in the northeastern section of the Umar Hills region (AR1100) when you add her to your Baldur's Gate II - SoA or ToB game. Version 3 includes new voicing for ToB as well as some coding fixes that theacefes was too lazy to do before. You can learn more on the project page or readme, or you can participate in the Sarah forum. The mod is available on the downloads page. Sarah's original soundtrack is also available as a separate file in the downloads section

November 6, 2009: Version 3 of Tyris Flare NPC Available

Hot on the heels of Version 2, comes Version 3, packed with dozens of new voice clips to give you a full voiced amazon for your enjoyment. You can learn more about the mod on the project page or by perusing the readme. Come discuss the mod on the forums or head straight off to the downloads page to get it.

October 18, 2009: Version 2 of Tyris Flare NPC Available

Tyris Flare is a character from ye olde Golden Axe computer games that were released on the Sega Mega Drive (or Genesis in America) and arcade machines in the 90s. Version 2 of the mod includes added interjections, minor bugfixes, as well as a new portrait and significantly more voicing. You can learn more about the mod on the project page or by perusing the readme. Come discuss the mod on the forums or head straight off to the downloads page to get it.

October 13, 2009: Version 2.2 of Sarah NPC Available

Sarah is a shy, young, and independent ranger who was born in the slums of Baldur's Gate. She admits to loving nature more than people, but then again, perhaps she just hasn't found the right person yet. You can find Sarah in the northeastern section of the Umar Hills region (AR1100) when you add her to your Baldur's Gate II - SoA or ToB game. Version 2.2 fixes a bug in the ToB wraith encounter. You can learn more on the project page or readme, or you can participate in the Sarah forum. The mod is available on the downloads page. Sarah's original soundtrack is also available as a separate file in the downloads section

October 9, 2009: Version 11 of Sword Coast Stratagems II Released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 11 of SCS II updates the French, Italian and German translations, and fixes a scattering of bugs that crept into version 10. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

October 1, 2009: G3 Updates! Forums Are Back Up!

After several days of downtime, the G3 forums are online again, and the site has undergone some updates as well. Thanks to our members for being so patient during the downtime. For a full list of what was done, check out the news post in the forums.

September 23, 2009: G3 Forum Downtime & Site Updates

G3's forums will be offline temporarily while we do site updates. The updates should decrease or eliminate the site slowdowns and errors we've been getting lately. The main site is still functioning however, and you can download your favorite mods still. The updates should take anywhere from a day to a few days. Thanks for bearing with us while we complete them as quickly as possible.

September 18, 2009: The BG1NPC Project v18 for Tutu and BGT Released

Continuing the celebration of G3's sixth birthday, The BG1NPC Project for Tutu and BGT v18 is here. Available in English and Spanish, with packages for Windows, OSX, and Linux, this version ships with WeiDU v211. It brings minor bugfixes and adjustments, Banter, Player Initiated Dialogues, Romances, Quests, Tweaks, and Interjections to expand your Tutu, EasyTutu, or BGT game experience. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page. We also suggest the companion Music Pack, found at the same location.

September 18, 2009: G3 Celebrates Its Sixth Anniversary

G3 turns six today! To celebrate, we're releasing five mod updates and the release of an all new NPC mod by our very own Grim Squeaker, Tyris Flare! Stay tuned for even more updates in the very near future. The anniversary releases are detailed below.

First Release of the Tyris NPC Mod

Meet Tyris Flare, a red-haired amazon who can kick ass and hurl fire! Sound familiar? That's because I decided to have a nostalgia trip and recreate a character from ye olde Golden Axe computer games that were released on the Sega Mega Drive (or Genesis in America) and arcade machines in the 90s. You may also have seen her recently in Golden Axe: Beast Master, though my interpretation of the character is from the older games. How does she end up in Baldur's Gate II? You'll have to play to find out! Once in your party, Tyris will banter with all BioWare NPCs and can be romanced by any human/elf/half-elf male PC. Enjoy! You can learn more about the mod on the project page or by perusing the readme. Come discuss the mod on the forums or head straight off to the downloads page to get it.

Version 10 of Sword Coast Stratagems II Released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 10 of SCS II fixes a number of bugs and compatibility problems, adds about twenty new components, and optimises existing components. Highlights of the new version include more varied spell choices for priests and wizards, an improved shapeshifting component, improvements to the starting dungeon, an upgraded fights with Irenicus in Spellhold, and an SCSII version of the Tactics Irenicus-in-hell battle. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

Version 3 of Spell Revisions Available

Spell Revisions aims to fix/tweak/enhance arcane and divine spells in Baldur's Gate II. This originally started as a project to make the spell system more balanced: weaker spells have been improved, overpowered ones have been (or will be) nerfed, save-or-else spells now benefit from increased saving throw penalties, and so on. You can learn more about Demivrgvs' mod on the project page or the readme, download it from the downloads page or provide feedback and discuss the mod in the forums.

Version 8 of the BG2 Tweak Pack Now Available

G3 Tweaks, Tutu Tweaks, and Wes Weimer's Ease of Use mod have been combined into BG2 Tweaks--a single mod designed to work on Tutu, Baldur's Gate Trilogy, or regular Baldur's Gate II games (with or without the expansion Throne of Bhaal). Version 8 features updated German, Italian, and Spanish translations, an update to WeiDU v211, and bug fixes from the previous versions. The BG2 Tweak Pack is a WeiDU compilation of fixes, cosmetic changes, and tweaks. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Grab BG2 Tweaks from the downloads page or learn more about the mod on the project page or in the readme. You can provide feedback and discuss the mod in the Tweak Pack forums.

Version 2 of Item Randomiser Now Available

Item Randomiser affects approximately 100 items in Baldur's Gate (including TotSC) and approximately 130 items in Baldur's Gate II (including ToB). Item Randomiser will randomly distribute these items throughout the game world. It works with EasyTutu, Tutu, Baldur's Gate II, and Baldur's Gate Trilogy, and is available for Windows, OS X, and Linux. This marks the first mod outside of Sword Coast Stratagems I and II to use DavidW's Stratagems Scripting Language. Version 2 fixes compatibility issues. You can view Item Randomiser's readme and spoilers, visit the mod's home page, or discuss the mod on its forum.

Version 2.6 of Amber Available

Amber is a tiefling rogue of a chaotic good alignment, possessed of a few special abilities. She can develop friendship with your character, and possibly romances with either Player1 or Player2, if you bring her on your adventures. The new version includes bugfixes and a Spanish translation. The Windows and Linux versions come with WeiDU v211. You can get Amber from the downloads page, learn more about her on her project page or the readme, or join us on Amber's forum for discussion.

July 31, 2009: Item Randomiser Released

Announcing a brand new mod, Wisp's Item Randomiser. This WeiDU mod affects approximately 100 items in Baldur's Gate (including TotSC) and approximately 130 items in Baldur's Gate II (including ToB). Item Randomiser will randomly distribute these items throughout the game world. It works with EasyTutu, Tutu, Baldur's Gate II, and Baldur's Gate Trilogy, and is available for Windows, OS X, and Linux. This marks the first mod outside of Sword Coast Stratagems I and II to use DavidW's Stratagems Scripting Language. You can view Item Randomiser's readme and spoilers, visit the mod's home page, or discuss the mod on its forum.

July 15, 2009: New Translations of Sword Coast Stratagems and Sword Coast Stratagems II Available

Version 13 of Sword Coast Stratagems, and version 9 of Sword Coast Stratagems II, have been released. These are translation-only updates, featuring new French and Italian translations. French and Italian players can grab the new versions on the download page.

July 14, 2009: Widescreen Mod v2.2 Maintenance Release

the bigg 's Widescreen mod has a 2.2 release, adding a French translation and readme by Isaya. Version 2.2 is a maintenance release - only a French translation for the installer and installer fixes are published, and as such the upgrade is non-meaningful if you already have a working install of Widescreen. Get it from the downloads page, browse the English readme or French readme, visit the project page, or join us on the forum.

July 14, 2009: Crossmod Banter Pack Updated to v9

The Crossmod Banter Pack is a collaborative effort to add banters between NPCs from mods. The current release covers Ajantis, Alassa, Amber, Angelo, Auren, Deheriana, Edwin (Laufey), Fade, Goo, Hubelpot, Iylos, Kari, Kelsey, Keto, Kido, Kindrek, Kitanya, Kivan of Shilmista, Nalia (JCompton), Nathaniel, Neh'Taniel, Ninde, Saerileth, Sarah, Solaufein, Tashia, Tiax (Kulyok), Tsujatha, Willie Bruce, Xan (Kulyok), and Yasraena. Installers for Windows, OS X, and Linux make sure everyone can enjoy more banter in their BG2 or BGT games. You can learn more about the mod, view the readme, download it from the downloads page, or visit the forum for more information.

July 14, 2009: Sword and Fist Reaches v4

Sword and Fist adds new options for those using warrior classes: Fighters, Monks and Barbarians. Andyr and NiGHTMARE built it to add new options for players, and the community has contributed fixes, including an Italian translation (thanks to Giuseppe), Ardanis, erik's, and Leomar's Repaired nmmonk03.spl, and an update to WeiDU v211. It is designed for use with Tutu, EasyTutu, Baldur's Gate Trilogy, or Baldur's Gate II. It is available for Windows, OSX, and Linux, in English, French, German, Italian, Polish, and Spanish. You can learn more about the mod , view the readme, visit the forum, or just download it and add it to your game!

July 3, 2009: Shards of Ice v5 Summoned

Shards of Ice has "moo"-ved up to WeiDU v211, and added an Italian translation by ilot. Isaya's u!store traification fix means that English, French, Italian, and Russian language users can enjoy the store without grabbing a dictionary. Windows, OSX, and Linux spoken as well. We do not want to go into details, but we dare you to cast the spell... you know you want to... Grab it from the downloads page, browse the readme or project page, or join us on the forum.

July 3, 2009: NPCTweak v4 Released

NPCTweak moves up to WeiDU v211 with some repairs, updates, and translations. Orion's Stardom and andrewas built NPCTweak to modify Anomen, Cernd, and Nalia in Baldur's Gate II, including Shadows of Amn, Throne of Bhaal, and Baldur's Gate Trilogy. Version 4 is available for Windows, OSX, and Linux. it features a German translation by Telperion, White Agnus corrected Anomen's helm and armor fix, White Agnus' Cernd Kit Correction, and some behind-the-scenes code updates. This version upgrade requires that you fully uninstall and delete older versions before extracting and running the new version. Grab it from the downloads page, browse the readme or project page, or join us on the forum.

July 2, 2009: Song and Silence Reaches v4

A summer update of Song and Silence brings a new German translation provided by Roter Berserkerby, STRING_MATCHES_REGEXP code repair provided by Steve and Mike1072, assorted readme and .tra repairs submitted by G3 members, 3 points in dual-wielding for thieves fix provided by Nythrun and Mike1072, and some other minor repairs. Andyr, Grim Squeaker, and NiGHTMARE built Song and Silence to add many options for players who use rogues and bards in games using the Baldur's Gate II engine, including Shadows of Amn, Throne of Bhaal, Baldur's Gate Trilogy, Tutu, and EasyTutu. A WeiDU mod, Song and Silence modifies base classes and kits, new kits are added, and there are even new items to discover! Version 4 is available for Windows, OSX, and Linux. Grab it from the downloads page, browse the readme or project page, or join us on the forum.

July 2, 2009: Kit Revisions in Development

Following along his tradition set by Spell Revisions and Item Revisions, Demivrgvs has started development of a new mod, Kit Revisions. This WeiDU mod aims to rebalance and tweak the classes and kits available in the Baldur's Gate II engine. Notable priorities include making all kit choices equally interesting, providing unkitted characters with similar capabilities to kitted ones, ensuring that kits are effectively balanced in Tutu and BGT, and expanding upon the concepts behind individual kits and classes. You can follow his progress and contribute by visiting the forum.

June 20, 2009: Forums Online

Forums have been restored!

June 16, 2009: Forums Offline Temporarily

Our host, iPower.com, had power failures yesterday. We are aware the forums are giving an IPS error, and are working on resolving the problem!

April 15, 2009: IWD-in-BG2 Enters Open Beta Testing

IWD-in-BG2 is a conversion of Icewind Dale to the Baldur's Gate II game engine. In the short term, this allows lots of BG2 goodies - spells, kits, dual-wielding, sorcerers, and the like - to be used in Icewind Dale. In the longer term, we hope it'll make modding IWD much easier - especially where joinable NPCs are concerned.

IWD-in-BG2 is now an open beta release, and if you would like to playtest it - or just see what it's about - then check out the forum.

April 10, 2009: A Trio of Mod Updates

Three mods have received attention from international translators, and have jumped forward into 2009.

Sorcerer's Place Collection Reaches v8
This collection of kits and an item pack from Sorcerer's Place has added Giuseppe's Italian translation, and been packaged for Windows, OS X, and Linux. The mods in this collection were originally in an older, harder-to-install format until CamDawg converted them to use a WeiDU installer. Item restrictions are applied dynamically, meaning that the item restrictions for the Arcane Fist and Archer of Sylvanus kits will be implemented across all items in the game, including those added or altered by other mods. Polar Bear, Drizzt1180, and Creslyn wrote the original content. Grab it from the downloads page, browse the readme or project page, or join us on the forum.

v3 of the NPC Kitpack Is Released
Idobek's NPC Kitpack is designed to add four new kits and provide the opportunity to give a kit to eight of the BioWare NPCs. Version 3 has a refresh of WeiDU, packaging for Linux as well as Windows and OS X, and an Italian translation by Giuseppe. You can find it on the downloads page, browse the readme or project page, or join us on the forum.

Unfinished Business for Icewind Dale, Version 2
Like its predecessors for Baldur's Gate and Baldur's Gate II, Unfinished Business for Icewind Dale aims to restore content and quests that were omitted from the game as shipped. The additional content in this mod is based on what CamDawg could piece together from various game resources. Version 2 features Isaya's repairs and Graoumf's French translation, as well as Giuseppe's Italian translation. It ships in Windows, OS X, and Linux, and updates to WeiDU v210. It is available on the downloads page, you can browse the readme or project page, or join us on the forum.

March 27, 2009: BG1Tweaks Arrives!

With spring comes a renewal of the venerable Baldur's Gate, using BG1Tweaks v1. In this compilation, grogerson reworks and converts sections of The BG2 Tweak Pack and several other sources to work on Baldur's Gate games. A WeiDU compilation of fixes, cosmetic changes, and tweaks, grogerson comments that "Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install." With packages for Windows, OS X, and Linux, version 1 ships with WeiDU v210. You can learn more on the project page or readme, or you can participate in the Tweak Packs forum. The mod is available on the downloads page.

March 3, 2009: Full Plate & Packing Steel Reaches v2

With Full Plate & Packing Steel, erik delivers a rework of the armour system of BG2, IWD and BG1Tutu, and a small collection of tweaks, dependent or not. In the standard armour system, characters as agile and sprightly in full plate as in light leather armour. Heavy armour helps not one bit if a goblin happens to hit you in the chest with a bent butterknife. You get hurt just as bad as the random unarmoured commoner. In his rework, light, enchanted armours actually help you dodge and take a bit of the sting out. Heavy, enchanted armours don't help dodging much. But they absorb perhaps half or more of the blow in exchange for slowing you down. Armour spells and potions are modified to match the systematic changes. Stealth, thieving, and casting in heavy armour is possible, but difficult. Heavy armour has quite another feel now. With packages for Windows, OS X, and Linux, version 2 ships with WeiDU v210. Changes by popular demand include: Fatigues you more and hurts your acrobatics, missile aim and backstab speed less! Lots of compatibility updates for common mods. Some bugfixes. You can learn more on the project page or readme, or you can participate in the Full Plate forum. The mod is available on the downloads page.

March 2, 2009: New Version of Sword Coast Stratagems Available

Version 12 of Sword Coast Stratagems has been released. SCS is primarily a tactical mod for Tutu and Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. v12 corrects an error in v11's Spanish translation, and fixes a few small bugs. Grab the new version on the download page. You can learn more about the mod on the SCS project pages or in the readme. SCS also has a forum to discuss ideas and provide feedback.

March 2nd, 2009: G3 Announces New Mod in Progress - Shadow Hand Total Conversion

Mike1072 and theacefes have teamed up to create a new total conversion mod using the Infinity Engine. "Baldur's Gate: Shadow Hand" continues the Baldur's Gate saga, making one assumption of your Bhaalspawn: that he or she chose mortality at the end of Throne of Bhaal. Set thirty years after ToB, Shadow Hand brings you back to the Sword Coast, where you'll meet new friends (6 new joinable NPCs), new enemies, and play your way through an original storyline with several subquests! You can learn more about the mod on the project page or you can visit the forum to discuss ideas about the mod.

February 28th, 2009: The BG1NPC Project v17 for Tutu and BGT Released

The BG1NPC Project for Tutu and BGT reaches v17. Available in English and Spanish, with packages for Windows, OSX, and Linux, this version ships with WeiDU v210. It includes minor bugfixes and adjustments. Banter, Player Initiated Dialogues, Romances, Quests, Tweaks, and Interjections expand your BG game experience when you add this mod to your Tutu, EasyTutu, or BGT install. You can learn more on the project page or readme, or you can participate in the forum. The mod is available on the downloads page. We also suggest the companion Music Pack, found at the same location.

February 26, 2009: Widescreen Mod v2.1 Now Available

The Widescreen Mod allows Planescape: Torment, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at previously unsupported resolutions, like those of widescreen monitors. The Widescreen Mod is available for Windows and Linux. Version 2.1 is a maintenance release and the upgrade is meaningful only to PST and plain SoA users, and can be performed without invalidating existing save files from Widescreen Mod v2. Changelog is as follows:

  • Fixed scrollbox in PST
  • Fixed a bug that blocked installation on plain SoA
  • Consolidated various fixes

Grab it from the downloads page, browse the readme or project page, or join us on the forum.

February 20, 2009: New Version of Sword Coast Stratagems Available

Version 11 of Sword Coast Stratagems has been released. SCS is primarily a tactical mod for Tutu and Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. v11 fixes one bug missed in the v10 fixes and also features new French and Spanish translations. Grab the new version on the download page. You can learn more about the mod on the SCS project pages or in the readme. SCS also has a forum to discuss ideas and provide feedback.

February 20, 2009: New Translations for the BG2 Fixpack Now Available

The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. With the disappearance of Kevin Dorner and the cessation of activity of the Baldurdash fixpack for BG2, several modders form many modding communities began working on a new WeiDU fixpack to address the numerous bugs that have been identified since Baldurdash. This collaborative effort, including the work of modders from several different modding communities, has resulted in a fixpack that currently includes all of the fixes addressed by Baldurdash (including the Game Text Update) and several hundred new bugfixes. Version 8 includes updates to the French and Italian translations (users in other languages don't need to update). The Fixpack is available from the downloads page or you can browse the readme. You can learn more about the mod (including complete documentation of the bugs fixed) from the project page and the Fixpack forums.

February 20, 2009: New Italian Translation for the BG2 Tweak Pack Now Available

The BG2 Tweak Pack is a WeiDU compilation of fixes, cosmetic changes, and tweaks. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Version 7 is a translation update featuring a new Italian translation by AndreaC. (Non-Italian players don't need to update.)
Grab BG2 Tweaks from the downloads page or learn more about the mod on the project page or in the readme. You can provide feedback and discuss the mod in the Tweak Pack forums.

February 14, 2009: The Romance Pack for the NWN2 OC-MotB

Domi and berelinde proudly announce the release of The Romance Pack for the Neverwinter Nights 2 Official Campaign and Mask of the Betrayer Expansion! This Electron Engine mod adds romance and flirts to your NWN2 game. It offers flirts for Bishop, Casavir, Elanee, Neeshka, Gann, and Safiya; full romantic tracks for Bishop and Casavir; and a Castle Wall scene for Bishop and Neeshka. It also features romantic epilogues for the four OC characters in the Mask of the Betrayer Expansion (MotB) portion of the game. You can learn more about the mod or download it here, peruse the readme, and visit the forum for more information.

February 4, 2009: New Crossmod Banter Pack Available

The Crossmod Banter Pack is a collaborative effort by mod NPC authors to write banters between mod NPCs. Version 8 adds four new banters between Angelo and Xan. Current NPCs who have new banters with the Crossmod Banter Pack include Alassa, Amber, Angelo, Auren, Deheriana, Edwin (Laufey's), Fade, Goo, Hubelpot, Iylos, Kari, Kelsey, Keto, Kido, Kindrek, Kitanya, Kivan of Shilmista, Nathaniel, Neh'Taniel, Saerileth, Solaufein, Tashia, Tiax (Kulyok), Tsujatha, Willie Bruce, Xan (Kulyok), and Yasraena. Grab version 8 off the downloads page, peruse the project pages, view the readme from the mod, or visit the forum.

January 4, 2009: New Version of Sword Coast Stratagems Available

Version 10 of Sword Coast Stratagems has been released. SCS is primarily a tactical mod for Tutu and Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. v10 fixes all currently-known bugs in v9 and optimises a few tactical features. Grab the new version on the download page. You can learn more about the mod on the SCS project pages or in the readme. SCS also has a forum to discuss ideas and provide feedback.

January 4, 2009: BG2 Fixpack v7 Released

The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. With the disappearance of Kevin Dorner and the cessation of activity of the Baldurdash fixpack for BG2, several modders form many modding communities began working on a new WeiDU fixpack to address the numerous bugs that have been identified since Baldurdash. This collaborative effort, including the work of modders from several different modding communities, has resulted in a fixpack that currently includes all of the fixes addressed by Baldurdash (including the Game Text Update) and several hundred new bugfixes. Version 7 is a "maintenance" update, incorporating the contents of the 6.1 hotfix, various updates to that hotfix provided by the community, and updated German and Spanish translations. The Fixpack is available from the downloads page or you can browse the readme. You can learn more about the mod (including complete documentation of the bugs fixed) from the project page and the Fixpack forums.

January 4, 2009: Version 2 of The Wheels of Prophecy Released

The Wheels of Prophecy is a new mod for Baldur's Gate II by DavidW, author of Sword Coast Stratagems I and II. The mod adds new content, dialog, and roleplaying options to the Throne of Bhaal expansion. It makes only minor changes to the main storyline but allows the player to interact with that storyline in a much more non-linear way. Version 2 contains many bugfixes and hopefully sorts out the various issues with some paths in version 1.

Wheels of Prophecy v2 is an open beta, and is available on the downloads page. You can read about it on its Project page, and give your feedback at the Wheels of Prophecy forum.