News Archive - 2011

December 19, 2011: cliffette's "A Mod for the Orderly" for Baldur's Gate II Translation Added

cliffette has produced a number of mods for Baldur's Gate II. G3 is pleased to keep these mods available, with her permission, though they are offered 'as is', with no support for them. A Mod for the Orderly, Readme here, adds a keyring to help manage the avalanche of keys you acquire in your journey across Faerun. This version added French translation by Sanctifer (of the d'Oghmatiques), and updated to WeiDU v231. It can be downloaded from within the Mini Mods, or checked out on the Project Page at Gibberlings Three.

December 10, 2011: Crossmod Banter Pack updated to version 14

The Crossmod Banter Pack is a collaborative effort to add banters between NPC from mods. The current release covers Ajantis (jastey), Alassa, Amber, Angelo, Auren, Coran (Kulyok), Darian, Deheriana, Edwin (Laufey), Fade, Gavin, Goo, Haldamir, Homeward Bound, Hubelpot, Imoen Romance (Lord Mirrabo), Iylos, Kari, Keldorn Romance (berelinde), Kelsey, Keto, Kido, Kindrek, Kitanya, Kivan of Shilmista, Nalia (JCompton), Nathaniel, Neh'Taniel, Ninde, Saerileth, Sarah, Solaufein, Tales of the Deep Garden, Tashia, Tiax (Kulyok), Tsujatha, Willie Bruce, Xan (Kulyok), and Yasraena. Version 14 adds numerous banters between Ajantis and Coran, Coran and Kivan, Coran and Tiax, and Coran and Xan. Romance conflicts are expanded to include Darian and berelinde's Keldorn Romance. This version also corrects a typographical error that caused an Angelo-Xan banter to repeat. Please visit the mod's Project Page or Forum for more information or download the mod directly from the download center.

December 10, 2011: Kivan and Dheriana, v13 Now Available

Kivan and Deheriana is a WeiDU mod that adds a joinable NPC from BG, Kivan, and under certain circumstances, his elven wife Deheriana to the cast of BG2 actors. Version 13 repairs the triggers of a banter with Edwin and reduces the volume of Deheriana's combat sounds. For more information, please visit the project page or join us on the forum. The mod can be downloaded directly from the download center.

December 3rd, 2011: Sword Coast Stratagems updated to version 20

Sword Coast Stratagems is primarily a tactical mod for Tutu and the Baldur's Gate I part of Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. Version 20 is a maintenance update, with now new content but a few minor tweaks and a number of bugfixes. Grab it direct here. You can also visit the extensive project pages, readme, or SCS forum for more information.

November 29th, 2011: Sword Coast Stratagems II updated to version 20

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 20 is a maintenance update, with little new content but many minor tweaks and bugfixes. Grab it direct here. You can also visit the extensive project pages, readme, or SCS II forum for more information.

November 25th, 2011: G3 Celebrates 8 Years Of Modding...With A Little Style!

After several weeks of headaches, downtime, spambots, and busy schedules, The Gibberlings 3 finally celebrates its 8th anniversary of modding! That being said, we'd like to unveil our new boards and site overhaul, courtesy of a lot of long hours of site work and some extremely gracious donors that made this all possible. All of our mods are now hosted in the new Download Center. If you think we are missing a mod, let us know! We also have a new portrait gallery! But we're not done yet. Stay tuned for a mod update announcement soon!

Read the official site relaunch topic in the forums!

August 17, 2011: Coran BG Friendship, Now Available in German

Coran's BG Extended Friendship Talks, by Domi, adds up to eighteen (18) new banters with the protagonist (and one potential comment by Garrick) for a player character who is not in an active romance with him. Version 3 adds a German translation by Jarl. Available for Windows, OSX, and Linux, you can get it from the downloads page, browse the or project page, or join us on the forum.

April 20, 2011: Widescreen Mod Updates to v3.05

The Widescreen Mod, by the bigg, allows Planescape: Torment, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at previously unsupported resolutions, like those of widescreen monitors. Version 3.05 officially distribute a Mac build (x86 Mac with Darwine and Windows binary of needed), adds an Italian translation, adds upport for some Chinese build of PST (thanks: hopecape, yyfeng and maoliyuanjiu), and adds a few bugfixes. Upgrading to this version is save-safe if done from 3.00 or later; upgrading is meaningless if you have a working installation of Widescreen. Available for Windows, OSX, and Linux, you can get it from the downloads page, browse the English Readme | French Readme | Spanish Readme or project page, or join us on the forum.

April 15, 2011: BG1Tweaks Moves to v3

Baldur's Gate, the original, is still played by some diehard fans among us. BG1Tweaks, by grogerson, reworks and converts sections of The BG2 Tweak Pack and several other sources to work on Baldur's Gate games. A WeiDU compilation of fixes, cosmetic changes, and tweaks, grogerson comments that "Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install." Version 3 ships in packages for Windows and Linux (Baldur's Gate is unsupported on OS X). You can learn more on the project page or readme, or you can participate in the Tweak Packs forum. The mod is available on the downloads page.

April 15, 2011: Item Randomiser v6.6 Released

Wisp's Item Randomiser is a large-scale random-treasure mod for Baldur's Gate and Baldur's Gate II. Version 6.6 is a minor release which fixes a file corruption bug. It is possible to safely upgrade from v6.4 or v6.5 to v6.6. Upgrading does not retroactively fix bugged instances but does otherwise take care of the problem. You can view Item Randomiser's readme or spoilers, download it from the downloads page, or discuss the mod on its forum.

April 9, 2011: Sword Coast Stratagems II updated to version 19

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 19 updates the French and Italian translations. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

April 9, 2011: Sword Coast Stratagems updated to version 19

Sword Coast Stratagems is primarily a tactical mod for Tutu and the Baldur's Gate I part of Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. Version 19 updates the French and Italian translations. downloads page. You can also visit the project pages, readme, or SCS forum for more information.

March 27, 2011: Item Randomiser v6.5 Released

Wisp's Item Randomiser is a large-scale random-treasure mod for Baldur's Gate and Baldur's Gate II. Version 6.5 is a minor release which fixes a few bugs. It is possible to safely upgrade from v6.4 to v6.5. You can view Item Randomiser's readme or spoilers, download it from the downloads page, or discuss the mod on its forum.

March 26, 2011: BG Quests and Encounters v7, Now Available in Russian

This is a mini-mod for all BG1 games: "vanilla" BG1 (with or without the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, and BGT. It adds several small quests and encounters to the game, including the "slime quest", jastey's former stand alone BG1 mini quest mod. Version 7 adds a Russian translation by hawkmoon & arcanecoast.ru team, and an update to WeiDU to v229. Available for Windows, OS X, and Linux, you can get it from the Downloads page, browse the English Readme | German Readme | Spanish Readme or project page, or join us on the forum.

March 25, 2011: Nythrun's Level 1 NPCs Version 1.7 Released

Nythrun's mod derives from Gebhart Blucher's Alternate BG2 NPCs (lvl1npcs.zip). Her massive opus of "allow player choice" allows you to start any of the joinable NPCs from BG and BG2 as level one characters with excess experience points. When they join your party, you can level them up and choose their skills. Level 1 NPCs expands on Blucher's original concept by allowing players to assign any previously installed kit/class - default or customized - onto any default (and many mod-added joinable) NPCs from both BG1 and BG2 games. The mod also allows players to change the NPC's skills and weapon proficiencies, individually tweak stats, and much, much more... Khalid the Fighter/Painbearer of Ilmater, Mazzy the Paladin, Jaheira the Kensai, and Valygar the Wizard Slayer are just a few examples. Available for Windows, OS X, and Linux, Version 1.7 "More Orcish Bugfixing" by Miloch) includes a number of bugfixes and under-the-hood improvements, and adds a new rejoining subcomponent for "Joinable NPCs more closely match the PC's experience". The full changelog can be found in the complete readme. You can also visit the forum, or you can grab the mod from the downloads page.

March 19, 2011: Sword Coast Stratagems II updated to version 18

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 18 updates the German translation, adds support for Linux users, and makes a couple of minor bugfixes. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

March 19, 2011: Sword Coast Stratagems updated to version 18

Sword Coast Stratagems is primarily a tactical mod for Tutu and the Baldur's Gate I part of Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. Version 18 updates the German translation, adds support for Linux users, and makes a couple of minor bugfixes. downloads page. You can also visit the project pages, readme, or SCS forum for more information.

March 6, 2011: Sword Coast Stratagems II updated to version 17

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 17 of SCS II fixes some problems identified in version 16, and updates the French translation. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

March 1, 2011: Version 16 of Sword Coast Stratagems II Released

Sword Coast Stratagems II is a collection of mini-mods for Baldur's Gate II, affecting both Shadows of Amn and the Throne of Bhaal extension. Like its Tutu predecessor, SCS II is mostly a tactics mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS II shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically. Version 16 of SCS II overhauls the Smarter Vampires component, adds new options for Smarter Beholders, adds seven new components, includes full compatibility with the Spell Revisions mod, includes a new Korean translation, incorporates Ascension64's "ToB Extender" tool, and fixes a variety of bugs and compatibility problems. Grab it direct from the downloads page. You can also visit the extensive project pages, readme, or SCS II forum for more information.

March 1, 2011: Version 17 of Sword Coast Stratagems Released

Sword Coast Stratagems is primarily a tactical mod for Tutu and the Baldur's Gate I part of Baldur's Gate Trilogy. The idea is to make the game rather more tactically challenging, rather than just making it harder by brute-force methods like tripling all the damage rolls. It also contains a few rule tweaks and ease-of-use features. Version 17 adds a new Korean translation and a few minor new components, incorporates Ascension64's "ToB Extender" tool, and fixes a small number of bugs and compability problems. Get it directly from the downloads page. You can also visit the project pages, readme, or SCS forum for more information.

February 18, 2011: Item Randomiser Moves to v6.4

Item Randomiser is a large-scale random-treasure mod for Baldur's Gate and Baldur's Gate II. Version 6.4 is a minor release which fixes a few bugs and oversights. Please note that some of these changes make it inadvisable to upgrade from an older version. You can view Item Randomiser's readme or spoilers, download it from the downloads page, or discuss the mod on its forum.

February 14, 2011: Version 5 of Unfinished Business for Icewind Dale Released

Like its predecessors for Baldur's Gate and Baldur's Gate II, Unfinished Business for Icewind Dale aims to restore content and quests that were omitted from the game as shipped. Version 5 fixes a number of bugs, completely recodes the Voice of Durdel Anatha quest, and now works on the Icewind Dale in Baldur's Gate II mod. You can get it from the downloads page, browse the readme or project page, or join us on the forum.

February 6, 2011: New Mod, the Icewind Dale Fixpack, Now Available

The Icewind Dale Fixpack is designed to fix several bugs and errors that remain in the game after the official patches have been applied. It works on with or without the expansions Heart of Winter and Trials of the Luremaster installed. In fact, many issues quietly fixed by Heart of Winter or Trials of the Luremaster have been rolled back to every version of the game. This originally started as a component of the IWD Tweak Pack, but was broken out in to its own mod because 1) it's gotten fairly extensive on its own and 2) it should be installed right after the official patches whereas the tweaks should be last installed. You can learn more about the mod via its readme or its extensive documentation, download it from the downloads page, or discuss the mod on its forum.

February 6, 2011: Icewind Dale Tweaks v12 Now Available

This is a collection of tweaks that have been assembled for Icewind Dale. They were almost all made for BG2 by Idobek and CamDawg, and cannibalized by Andyr to work for Icewind Dale. It is a compilation of fixes, cosmetic changes, and tweaks. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. The major update for v12 is splitting the fixes in to their own mod and just general modernizing of the code. You can learn more about the mod via its readme or project page, download it from the downloads page, or discuss the mod on its forum.

January 29, 2011: Icewind Dale II Tweaks v2.2 Now Available

The Icewind Dale II Tweak Pack is a collection of tweaks that have been assembled for Icewind Dale II. Version 2.2 adds a new Russian translation. The tweaks were almost all made for BG2 by Idobek and CamDawg, and cannibalized by Andyr to work for Icewind Dale, and cannibalizated again by The Bigg to work for IWD2. It is a compilation of fixes, cosmetic changes, and tweaks. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. The complete readme is available, or grab the mod from the downloads page.

January 29, 2011: Widescreen Mod Updates to v3.04

The Widescreen Mod allows Planescape: Torment, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at previously unsupported resolutions, like those of widescreen monitors. Version 3.04 adds a new Russian translation. Available for Windows and Linux, you can get it from the downloads page, browse the English Readme | French Readme | Spanish Readme or project page, or join us on the forum.

January 22, 2011: Widescreen Mod Updates to v3.03

The Widescreen Mod allows Planescape: Torment, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate II: Shadows of Amn, Baldur's Gate II: Throne of Bhaal, Icewind Dale: Heart of Winter and Icewind Dale II to be played at previously unsupported resolutions, like those of widescreen monitors. On SoA, ToB, and TotLM installations, v3.00 supports resolutions as small as 640x480 (if using GemRB). Without GemRB, the best you can get is 642x482 and higher. Allows players to keep 'save' and 'game' resolutions separate on TotSC and PST, so that you can switch between resolutions seamlessly if you set it up beforehand. Also enables save game updating on TotSC and PST. Will clear the explored bitmask (still less destructive than being 100% incompatible). Upgrade is not necessary unless you wished to play a smaller resolution than previously allowed in SoA, ToB or TotLM, or are interested in playing the same save game at two different resolutions on TotSC and PST. Upgrade is save-safe, as long as you acknowledge that all areas will become unexplored in TotSC and PST if changing resolution (unless you use the new 'support for multiple resolutions' mechanism). Available for Windows and Linux, you can get it from the downloads page, browse the English Readme | French Readme | Spanish Readme or project page, or join us on the forum.

January 16, 2011: Item Upgrade for Icewind Dale v3 Available

The Item Upgrade for Icewind Dale mod is a modest collection of upgrades for various items throughout the game. Reading through the item descriptions, the developers really took a lot of time to give many items an elaborate backstory. In many cases, I felt that an upgrade was a chance to tell a bit more of the story. Version 3 fixes numerous long-standing bugs and should also work on Icewind Dale in Baldur's Gate v5 beta. Available for Windows, OS X, and Linux, you can get it from the downloads page, browse the readme or project page, or join us on the forum.

January 9, 2011: Alternatives, v10 Now Available

Alternatives offers new choices when making some of the more uncomfortable decisions in Baldur's Gate II: Shadows of Amn. Version 10 adds a Russian translation by Austin, Ardanis, Aldark and Acranecoast.ru, fixes a bug where a Chapter 2 cutscene could run in Chapter 6, and removes an illogical item from Vellhon's store. Available for Windows, OS X, and Linux, you can get it from the downloads page, browse the Readme or project page, or join us on the forum.

January 1, 2011: Item Randomiser Brings In 2011 With v6.3