The IWD2 NPC Project

A Gibberlings Three Mod
Author: Domi
On the web: Home page
and discussion forum

Version 4 - Check for the most recent version
Languages: English
Platforms: Windows and Mac OS X

General Information

The IWD2 NPC mod is a fan-made modification put together for fun, and not for profit. So, don't try to sell it. Two games in particular provided the major source of inspiration for this mod: Baldur's Gate II and Knights of the Old Republic. BioWare developed both of those excellent games.

The main goal of IWD2 NPC is to give an IWD2 player the opportunity to play with joinable NPCs that are not silent.

The mod is rated M, for coarse language and adult situations. You can go to T rating if you exclude Salomeya and Sir Wind Nord from the party and tell the eligible characters that you are not interested in their romantic advances.

Mods which extend material presented here (new NPCs for IWD2 who banter with IWD2 NPCs, or romance for one of the IWD2 NPCs) are welcome as separate modifications, with the appropriate credit given to the authors. If you want something to become a direct part of this mod, you will need to contact G3.

The Quirks

There are a few things you need to know before plunging into your Northern adventure, new companions by your side.

Please, don't forget to patch your game with the official Patch 2.01, that can be found here:

http://www.sorcerers.net/Games/IWD2/index_misc.php

If you want the party members to recognize a character as the main character, like Charname in BG2, and banter with him/her, you will need to:

These three limitations are the direct effect of the difference between BG2 and IWD2 engine. If you don't do this, the IWD2 NPCs will banter between one another and comment on the events in the game, but will not talk to the leader.

Other things to keep in mind are:

The NPCs

The detailed description of the NPCs is appended to this guide as Appendix A.

At the start of the game, you will have two options – either importing the full pre-created party of 6 NPCs which will appear in your party selection menu as “Nord's Company” or you can select “New Party”, create your Protagonist and add 5 NPCs. You will handle NPC join in and drop out via Import/Export.

Each NPC can be imported at different levels. Sir Nord, Salomeya, Jaemal, Diriel, Valeero and Rizdaer lend themselves more easily to having higher levels at party creation than PC, Hildury, Peony, Prachi and Nikosh. Suggested levels are:

Level 6: Sir Nord and Valeero

Level 3: Diriel, Jaemal, Salomeya and Rizdaer

Level 1: Hildury, Nikosh, Peony and Prachi

When you are creating the character it is up to you if you want to use the portraits, colors and soundsets that are provided by the mod. Keeping each NPC's name as it was given by the mod will save you a bit of confusion when you start seeing the banter.

NPCs will also have some low-power items equipped on them. Your PC will get a small gift as well in the very beginning of the game.

The Dialogues.

There are five basic types of banter in the mod.

The Romances

There are five NPCs that you can romance. A male PC can romance Jaemal, Salomeya and Peony, while a female one– Diriel (elf only), Rizdaer and Jaemal. You can stop each NPC from romancing you at any time via PID menu. Additionally, most of the other characters have options in their friendship paths to flirt with them a little. Sometimes they are limited to the PC's race (ie you can flirt with Hildury if you are a half-orc). That flirting does not result in the ‘full' romance, but will be reflected in the epilogues, if you didn't pursue one of the main romances.

The mod determines whether or not the NPC will romance you based on your character's build and what you say. None of the build parameters is prohibitive (except in Salomeya's case; she will not romance bards), but instead they decrease or increase your chances to romance the character. For example, if your PC sports an exotic race (a Drow, Tiefling or Aasimar), it will increase his chances to romance Peony. The match will be determined after your character has the three first talks with the NPC (unless she or he indicates earlier that the romance is undesirable.).

While each character will take some abuse and insults, especially if s/he can't resist the character you've built, they might eventually lose interest in your PC if what you say is not to their taste.

Other NPCs can have romantic designs of their own on either your PC or on the romanced NPC, or a romanced NPC might just have troubles choosing between the PC and an NPC. They will express their feelings via romantic conflicts. There are two types of romantic conflicts – the interjections into the early romantic dialogues, and the separate banters. The ‘main' conflicts (shown in bold for each romance below) will have additional banter and interjections; the ‘secondary' conflicts will have interjections only.

The Conflicts:

Diriel: Jaemal , Rizdaer , Salomeya, Nord, Valeero, Prachi

Jaemal: Rizdaer , Salomeya, Diriel (EL), Nikosh (HA or GN)

Rizdaer: Jaemal , Peony, Diriel (EL), Nikosh (HA or GN)

Peony: Rizdaer , Salomeya , Hildury (HO), Prachi

Salomeya: Jaemal , Peony , Hildury (HO), Prachi

Jaemal: Peony , Salomeya, Hildury (HO), Prachi

The Portraits

When you download the mod, the NPCs will have the IWD2 style portraits by Dani. A collection of NWN style portraits suitable for the NPCs is also downloaded in your portraits folder (they will start with “O”, for example old nord portraits will be ONORDL and ONORDS). You can customize the portrait for each NPC any time you wish during the game via Customize Appearance option. The NWN style portraits will also appear in your custom portrait selection when you create your characters.

The Cheese

A couple of powerful +5 weapons (a bastard sword and a war hammer) can be summoned via CLUAConsole using the codes P#RIZBAS and P#RIZHAM. Originally they were intended as a gift from Sneaky Riki in the Severed Hand to Rizdaer, to help you defeat the avatar of Xvym, but as the title implies – they are cheesy overpowered pieces of work.

Credits

As always, the mod would not have been possible without the friendly gang of Gibberlings and friends. May we gibber for years to come! It's difficult to express just how much help and encouragement I received with this project from the following people:

Scripting Know-How:
Avenger
The Bigg
CamDawg
Cirerrik

Voice Actors:
Diriel: Matt
Hildury: Aleta Overton
Jaemal: Omahdon AKA Edwyn Tiong
Nikosh: David Henderson
Sir Nord Wind: Matt
Peony: Noctalys AKA Caitlin
Prachi: Berelinde
Rizdaer: TheWizard AKA Robert Dupuis
Salomeya: Meg Stutzman
Valeero: Brittney Hudson AKA kalakitsune

Soundset Editing:
Ascension64

Artwork:
IWD style character portraits by Dani AKA MrsCake
NWN portraits by Bioware
Music themes by Bioware

Custom Items:
Avenger

QA/QC Team
Berelinde
Raven Song
Twani
Ycvflute
Noctalys
Evilyn
Gorilym
Kaeloree
Shieara

Tools Used in Creation
WeiDU by Wes Weimer and the bigg
Near Infinity by Jon Olav Hauglid
DLTCEP by Avenger

Version History

Version 4 - April 30, 2010

Version 3 - March 2, 2010

Version 2 - December 31, 2007

Version 1 - September 18, 2007