Mur'Neth NPC mod for BG Tutu or BGT-WeiDU

A Gibberlings Three Mod
Authors: Andyr
On the web: Home page
and discussion forum

Version 9 - Check for the most recent version
Languages: English, French, German, Polish, and Spanish
Platforms: Windows and Mac OS X


This is an NPC mod for either of the Baldur's Gate conversions, Tutu or BGT-WeiDU. It adds one new joinable character, Mur'Neth the Ghaunadan.


This mod is designed to work with either of the Baldur's Gate conversions, Tutu or BGT-WeiDU. The BG2 expansion Throne of Bhaal and BG expansion Tales of the Sword Coast are not required for the Tutu version; BGT-WeiDU requires these to be installed . It should be installed onto Tutu or BGT-WeiDU after you have run the conversion program.


This mod must be installed after the Tutu or BGT-WeiDU conversion. The mod is packaged and installed with WeiDU and is distributed as a self-extracting archive. To install, simply double-click the archive and follow the instructions on screen.

Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have a Mur'Neth folder, Mur'Neth.tp2 and Setup-Mur'Neth.exe in your Tutu folder. To install, simply double-click Setup-Mur'Neth.exe and follow the instructions on screen.

Mac OS X
This mod should be installed after the Tutu conversion. If the mod was previously installed, uninstall it before extracting the new version. Please note that this mod is incompatible with Mod Organizer. The mod is packaged and installed with WeiDU. To install, simply extract the contents of the mod into your Tutu folder. If properly extracted, you should have a Mur'Neth folder, Mur'Neth.tp2, Setup-Mur'Neth, and Setup-Mur'Neth.command in your BG2 folder. To install, simply double-click Setup-Mur'Neth.command and follow the instructions on screen.


This mod contains two components. The first is the joinable NPC Mur'Neth. Though it was planned as a One - Day NPC inspired by the Pocket Plane Group, since the initial version a lot more content has been added and it has as much as, or more than, any other NPC in BG. The second is an option to replace the rare selection sounds with common ones.

This component adds the new NPC to the game. Mur'Neth can be found inside the Nashkel Mines on the penultimate floor, near a pool of water in the bottom - left corner of the map. He is a Ghaunadan, a member of the race of ooze - like shapechangers who venerate Ghaunadaur, the evil deity of oozes, moulds and the like. He is of Chaotic Evil alignment and has the following statistics:

He has a unique kit, based on the thief class. When encountered he is Level 3 with no particular bias in skills. His proficiencies are in club and dagger and he has a small amount of equipment. The kit is as follows:

GHAUNADAN: These vile, intelligent monsters are the loyal servants of Ghaunadaur, the evil deity venerated by oozes, slimes, jellies and some drow. Ghaunadans are similar to oozes, but they are quite intelligent and can form their bodies into the shape of an attractive humanoid. In its natural form, a ghaunadan resembles an ooze-like creature such as an ochre jelly or green slime. Ghaunadans lack many of the advantages of thieves, but make up for these with unique abilities of their own, such as their charming gaze and unique resistances.



His biography is as follows:

When you ask about his past, MUR'NETH turns towards you and lets out a long, tortured gurgle. Although his true form is that of an ooze, he seems comfortable being referred to as a male.

You glean from his words a deep devotion to his deity Ghaunadaur, creator of his race. Mur'Neth reveals this is typical for his kind - they truly live to serve him. Mur'Neth was spawned only recently to investigate the tainting of the ores beneath the Nashkel Mines, which has resulted in the deaths of many of the native oozes and moulds in the area. This displeased Ghaunadaur greatly, though he seems content to permit Mur'Neth to accompany you for now...

Remove Rare Select Sounds
Requires Mur'Neth

The NPCs in BG had rare select sounds, but the way BG2 works these aren't so rare when playing Tutu. Tutu NPCs have an option to replace these rare selection sounds with common ones from their soundset. So at Ghreyfain's request, I've done this for Mur'Neth too. Obviously, it requires that the first component be installed...

Contact Information

Andyr created this mod. Visit the Gibberlings Three forums for information on this and any other Gibberlings Three mods on which we may be working.

Thanks and Acknowledgements

First, a big thanks to the wonderful community at The Gibberlings Three. Thanks to the still active and vibrant Infinity Engine modding community. Thank you to icelus, TheWizard and Michel/Shodan for mirroring the G3 mods. Big thanks to Sol Ek Sa for providing artwork for the mod - Ana (aka Immortality) for the recolor of the portrait and Khayman for the new icons for Ooze Touch in both forms. Cheers to SConrad for fixing an odd problem. Finally, thanks to the Arch - Fiend Jason Compton for providing voicing for Mur'Neth. It took a while to bug him to do it, but it took me longer to get round to using it!

Tools Used in Creation
WeiDU by Wes Weimer
Near Infinity by Jon Olav Hauglid
DLTCEP by Avenger
IESDP maintained by igi

Credits and Copyright Information

This mod may not be sold, published, compiled or redistributed in any form without the consent of its authors. Mur'Neth is ©2004 - 2007 Andyr.

Version History

Version 9 - April 30, 2010

Version 8 - March 2, 2010

Version 7 - September 18, 2007

Version 6 - April 9, 2006

Version 5 - January 2, 2006

Version 4 - November 12, 2005

Version 3 - January 5, 2005

Version 2 - September 21, 2004

Version 1 - July 17, 2004