Version 3.1 - Check
for the most recent version
Languages: English, French, and Spanish
Platforms: Windows and Mac OS X
Please note that versions prior to v3.0 will need to be completely uninstalled prior to installing v3.0 or later. We apologize for the inconvenience.
The NPC Tweak mod changes certain aspects of Baldur's Gate II NPCs. It hopes to bring them more in line with the character presented, and/or to make them more useful without deviating from their character. Please note that none of these components will affect an NPC who is already in your party. For best results, it is recommended that you start a new game, or play from before having met the NPCs in question.
This mod is designed to work with BG2: Shadows of Amn, with or without the expansion pack Throne of Bhaal. At the time of writing, there are known problems with NPC Tweak and The Darkest Day, but no others. Please report any compatibility problems you find as bugs.
NPC Tweak is packaged and installed with WeiDU and is distributed as a self-extracting archive. To install, simply double-click the archive and follow the instructions on screen.
Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have an NPCTweak folder and Setup-NPC_Tweak.exe in your BG2 folder. To install, simply double-click Setup-NPC_Tweak.exe and follow the instructions on screen.
Please run Setup-NPC_Tweak.exe in your BG2 folder to reinstall, uninstall or otherwise change components.
Mac OS X
If the mod was previously installed, uninstall it before extracting the new version. NPC Tweak is packaged and installed with WeiDU. To install, simply extract the contents of the mod into your BG2 folder. If properly extracted, you should have an NPCTweak folder, Setup-NPC_Tweak, and Setup-NPC_Tweak.command in your BG2 folder. To install, simply double-click Setup-NPC_Tweak.command and follow the instructions on screen.
NPC Tweak contains the following components which can be installed independently of one another:
When Anomen is disowned by his father ("if you leave this house, you are a nameless dog not worthy to cower at my feet!"), why does he keep his family shield? Surely he should only be able to use it while he is a member of that family? Also, if he fails his knighthood test, he doesn't really get anything out of it - it is generally better to ignore roleplay and have him pass it. This component aims to correct these problems, and make the two paths equal from a powergaming perspective (leaving roleplay to choose between one path or the other). Anomen will now loose his family heirlooms (yes, plural - we also give him an extra one) if he disobeys his father.
For lack of anything I've written myself, the following was posted in the forum for Idobek's NPC Kitpack mod (no relation):
Cernd, the calm and collected druid, a shapeshifter? Changing into a raging machine of murder? That doesn't make much sense, I think. Totemic Druid suits him much better, I'd say.
This component distributes Nalia's thief skills to better suit her life of sneaking out of the Keep. Her new thief skills are as follows: 60 Points in Open Locks (to get out of the Keep) 15 Points in Find/Disarm traps (because it uses similar tools to Open Locks, she will have a minor ability to do it) 40 Points in Move Silently (to not be noticed walking out)
This mod was created by andrewas and Orion's Stardom. All bugs should be reported in the forums. Please see the topic Bug Reporting Guidelines for more information. All other feedback should also go in the forums. :) Visit the Gibberlings Three forums for information on this and any other Gibberlings Three mods on which they may be working.
Version 3.1 - February 25, 2007
Version 3.0.2 - February 10, 2007
Version 3.0.1 - January 25, 2007
Version 3.0 - September 18, 2006
Version 2.8 - September 18, 2005
Version 2.7 - June 29, 2005
Version 2.6 - June 9, 2005
Version 2.4 - January 22, 2004
Version 2.3 - January 15, 2004
Version 2.2 - January 14, 2004
Version 2.1 - January 2, 2004
Version 2.0 - December 24, 2003
Version 1 - June 8, 2003