Plasmocat's "BG NPC Portraits in BG2 Style"

A Gibberlings Three Mod
Authors: Art by Plasmocat, www.spellholdstudios.net, packaged by cmorgan
www.gibberlings3.net

Version 2 - Check for the most recent version
Languages: English, Geman, French, Russian, Polish
Platforms: Windows, Mac OS X, Linux

Overview

This is a package to replace the BG NPC portraits with ones Plasmocat has edited in "BG2 Style". The additional custom portraits are also available for assignment to your Player Character (PC). It contains no additional content, and does not touch your installation.

Compatibility

There are no known incompatibilities. Plasmocat's "BG NPC Portraits in BG2 Style" copies Plasmocat's NPC portraits into your game override folder, detecting BG, Tutu, or BGT installs and renaming the portraits appropriately. In addition, you can assign the appropriate portraits to your PC through the character generation screen. For BGT, epilogue sized portraits are included.

Installation

Windows
Plasmocat's "BG NPC Portraits in BG2 Style" is packaged and installed with WeiDU and is distributed as a self-extracting archive. To install, simply double-click the archive and follow the instructions on screen.

Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have a "plasmobg1bg2" folder and setup-plasmobg1bg2.exe in your game installation folder. To install, simply double-click setup-plasmobg1bg2.exe and follow the instructions on screen.

Please run setup-plasmobg1bg2.exe in your game folder to reinstall, uninstall or otherwise change components.

Mac OS X
If the mod was previously installed, uninstall it before extracting the new version. Please note that this mod is incompatible with Mod Organizer. Plasmocat's "BG NPC Portraits in BG2 Style" is packaged and installed with WeiDU. To install, simply extract the contents of the mod into your game folder. If properly extracted, you should have a "plasmobg1bg2" folder, setup-plasmobg1bg2, and setup-plasmobg1bg2.command in your game installation folder. To install, double-click setup-plasmobg1bg2.command and follow the instructions on screen.

Linux
Extract the contents of the mod to the folder of the game you wish to modify. Download the latest version of WeiDU for Linux from WeiDU.org and copy WeiDU and WeInstall to /usr/bin. Following that, open a terminal, cd to your BG2 installation directory, run 'tolower' and answer Y to both queries. You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lower cased file name. If you're unsure, running tolower and choosing both options is the safe bet.
Run WeInstall plasmobg1bg2 in your game folder to install the mod. Then run wine BGMain.exe and start playing.

Contents

I hope you enjoy using these portraits as much as I enjoyed making them and playing them myself. Thanks to everyone who has provided constructive feedback, both challenging and inspiring me to do better work. I appreciate your support.

This mod started as a personal project because I wanted to use Tutu to improve the BG interface but at the same time really don't like the BG style of portraits. Rather than continue to use pics of completely different characters to hedge the problem, I decided to do a revamp of the whole works.

A few notes on the pics: I completely refaced (literally) Shar Teel and Faldorn because it's just my preference to have better-looking people in my games. I also completely overhauled Coran, making him look more like an elf rather than a mutant human. I collaborated with Domi on this in that she Beta'd my work and provided some pen & ink drawings of elves she obtained from official D&D illustrations. I tried to create a hybrid style that incorporated these old school elements with some of the traits portrayed in the BG2 elves as well, all while keeping his "am I not hot?" personality evident. I gave Alora red hair instead of pink because I didn't want her to compete or become confused with Imoen.

I made two versions of Xzar, one presenting him in the colors he wears in BG and one reflecting the colors he wears in BG2. You can choose which one to install! I also created two versions of Imoen; one suitable for a Swashbuckler, and the other more consistent with Imoen's BG character. You have a choice of one of these as well.

I didn't make replacement portraits for Edwin or Minsc; if you want to use the BG2 versions on a Tutu game, install BG1 NPC and the portraits are there. I did edit the BG Jaheira portrait mainly because I wanted to use it as a PC.

I hope you enjoy using these portraits as much as I enjoyed making them and playing them myself. Thanks to everyone who has provided constructive and appreciative feedback. I appreciate your support. Thanks to CamDawg for providing space for my stuff. Special thanks to cmorgan for making this mod happen, because I don't do my own scripting and wanted to make these portraits available. I'm honored to work with you and grateful for your help.

Plasmocat


Previews of the portraits can be found in the portrait gallery.

Credits and Copyright Information

Disclaimer: I want to be clear that I do not claim to own copyright over any of the material I manipulated for these works. Those photographs and/or paintings remain the property of the original artists. Because of this I do not charge for my work or make any claims of proprietary rights over the material.

Further, if anyone sees a photo portion or a face they don't wish to be distributed, I'm more than happy to pull that portrait from release. If I knew the model or if the person commissioning the work knew the model, I've always asked permission before I shared their portraits publicly. The models whose permission I could get were obtained prior to the release of this mod, whether it was recently or at the time of the commission. However, if a model sees his or her face in this pack and changes his or her mind about wanting to be included, I have no problem removing the portrait after the fact. In any case, for the sake of privacy, I won't identify the models whether they are professional or not.

This mod was created to be freely enjoyed by all Baldur's Gate, Baldur's Gate 2, Tutu, and BGT players. However, it should not be sold, published, compiled or redistributed in any form without the consent of Plasmocat.

Version History

Version 2 - April 20th, 2008

Version 1 - September 18th, 2006