A Gibberlings Three Mod
Author: CamDawg
On the web: Home page and
discussion
forum
Version 5 - Check
for the most recent version
Languages: English, French, Italian, and Russian
Platforms: Windows, Mac OS X, and Linux
Like its predecessors for Baldur's Gate and Baldur's Gate II, Unfinished Business for Icewind Dale aims to restore content and quests that were omitted from the game as shipped. The additional content in this mod is based on what I can piece together from various game resources and from talking with former developer JE Sawyer on the Obsidian forums.
Unfinished Business works with or without the expansions Heart of Winter and Trials of the Luremaster. This mod makes interactive changes and therefore should be compatible with other mods. The mod was tested with the Icewind Dale Fixpack installed (highly recommended), though I do not anticipate problems if the Fixpack is not installed.
Auril's Bane also restores the Voice of Durdel Anatha quest; if Unfinished Business is installed after Auril's Bane then UB's version of this quest will not be available for installation. In terms of install order, UB should follow Auril's Bane.
Since most of these restorations involve changes to area files (which are stored in the save games), they are not available to games in progress if you've visited the quest areas already.
As of version 5, this mod also works on the Icewind Dale in Baldur's Gate II mod (currently at beta v5).
Windows
Unfinished Business for Icewind Dale is packaged and installed
with WeiDU and is distributed
as a self-extracting archive. To install, simply double-click the archive
and follow the instructions on screen.
Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have an ub_iwd folder and setup-ub_iwd.exe in your IWD or IWD-in-BG2 folder. To install, simply double-click setup-ub_iwd.exe and follow the instructions on screen.
Please run setup-ub_iwd.exe in your IWD or IWD-in-BG2 folder to reinstall, uninstall or otherwise change components.
Mac OS X
If the mod was previously installed, uninstall it before extracting the
new version. Unfinished Business for Icewind Dale is
packaged and installed with WeiDU.
To install, simply extract the contents of the mod into your IWD or IWD-in-BG2 folder.
If properly extracted, you should have an ub_iwd folder, setup-ub_iwd, and
setup-ub_iwd.command in your IWD or IWD-in-BG2 folder.
To install, simply double-click setup-ub_iwd.command and
follow the instructions on screen.
Linux
Download the latest version of WeiDU for Linux from weidu.org and extract (at least) the WeiDU, weinstall and tolower executables in a $PATH directory (E.G. /usr/bin).
Following that, open a terminal, cd to your IWD or IWD-in-BG2 installation directory, run `tolower' and answer Y to both queries (*).
After that, run 'weinstall ub_iwd from your IWD or IWD-in-BG2 installation directory to install or uninstall the mod.
*: You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lower cased file name. If you're unsure, running tolower and choosing both options is the safe bet.
There are six components, all of which can be installed independently of one another. I've tried to be a bit vague with the actual content so as not to spoil the restored content; you can always ask for spoilers or additional information on the mod's discussion forum.
The Voice of Durdel Anatha
Skipped if Auril's Bane Installed
This is probably the best known of the missing content, and a slightly
different version is available as part of the core content of Auril's Bane.
This component restores the Voice of Durdel Anatha, a cursed paladin of Torm
forced to wander around Lower Dorn's Deep. The party can free him of his
curse.
Malavon's Golems
There was a book that detailed how Malavon created his twin iron
golems. The party can possibly deactivate or even turn them against
Malavon.
Marketh's Ring
This was the trickiest restoration. Marketh originally had a ring that allowed
him to teleport around Lower Dorn's Deep, making him impossible to catch.
This idea was eventually abandoned for a different path altogether. I've
tried to restore this quest while keeping many aspects of the Marketh-Ginafae-Malavon
relationship as possible, while still restoring the original quest to deal
with Marketh's ring.
Expanded Guello/Beorn Quest
When you speak with the deep gnomes, they actually ask for two things--that
you kill Shikata and his salamander kin (thus freeing Guello) and also
to stop the umber hulks that are digging and searching for their hidden
enclave. Guello will now reward you for both tasks instead of just one
of them. Note that this also restores a wave of umber hulks in Tarnelm's
oubliette, making the battle here a bit tougher.
Presio's Duel
The third level of Dragon's Eye features Presio and her legions of undead.
As the party travels the area, she speaks to the party via her undead lieutenants.
Paladins and mages can call her out to single combat through one of these
vessels.
Orrick's Rhino Beetle Shield
The duergar Dirty Llew can fashion a shield out of rhino beetle shells for
the party; Nym can further enchant the shield. As an alternative, the party
can take Llew's shield to Orrick in Kuldahar instead with a slightly different
result.
First, a big thanks to the wonderful community at The Gibberlings Three. Thanks to the still active and vibrant Infinity Engine modding community. Thank you to TheWizard for mirroring the G3 mods.
I'd like to give a big thank you to Razfallow, who was working on a (stalled) mod that including some of these ideas and let me do it instead. Thanks also to Kulyok and redrake for bringing some of the content to my attention.
Thanks for JE Sawyer, one of the IWD developerss, for guidance on restoring some of the cut content, particularly in the restoration of the Voice of Durdel Anatha.
A big thank you to our translators:
The bell sound used in the Voice of Durdel Anatha quest was downloaded from soundbible.com and was originally recorded by Mike Koenig.
Tools Used in Creation
WeiDU by
Wes Weimer
Near Infinity by Jon Olav Hauglid
IESDP
maintained by igi
ConTEXT Text Editor by Eden Kirin
WeiDU ConTEXT
Highlighters by Idobek, updated by cmorgan
The modding community for the Infinity Engine has been going strong for almost 10 years now, and is the culmination of thousands of unpaid modding hours by fellow fans of the game. Modders produce their best work, and players get the best, well-supported mods, when we all work together.
There are two big ways to upset this harmony. One is to claim someone else's work as your own. The second is to host and redistribute a mod without permission from the author(s).
Be kind to your fellow players and modders. Don't do either.
Version 5 - February 14, 2011
Version 4 - May 1, 2010
Version 3 - January 21, 2010
Version 2 - April 10, 2009
Version 1 - February 24, 2008