Platforms: Windows and Linux
This mod will work on BG TotSC, BG2 SoA, BG2 ToB and IWD HoW (BG and IWD without expansions do not work), as well as on IWD2 and Ps:T. "Game" will be used to reference either of these games. "Game executable" is either torment.exe, bgmain2.exe, bgmain.exe, idmain.exe or iwd2.exe, depending on which game we're talking about.
This post (and the posts it links) contain the most up-to-date troubleshooting information. Please refer to it if you are running into problems.
Questions that are already answered in that post will be ignored.
This mod allows you to play the game at any desired resolution. The games currently
support the following resolutions:
BG and Ps:T: X >= 640 and Y >= 480.
BG2 SoA, BG2 ToB, IWD HoW and IWD2 using the standard client: X >= 640 (but not X = 641) and Y >= 482.
BG2 SoA, BG2 ToB, IWD HoW and IWD2 using the GemRB client: X >= 640 and Y >= 480.
Non-standard resolutions (E.G. 801 by 632) are not supported in fullscreen, but can work in windowed mode.
This mod is designed to work with Baldur's Gate with the Tales of the Sword Coast expansion pack, Baldur's Gate II: Shadows of Amn with or without the Throne of Bhaal expansion pack, Icewind Dale with the Heart of Winter & Trials of the Loremaster expansion pack, Icewind Dale II, or with Planescape: Torment. The mod should be compatible with all WeiDU mods under the sun. It can be installed in any order relative to most non GUI-related mods. GUI mods for BG2, IWD1 and IWD2 must be installed BEFORE Widescreen, whereas BG1 GUI and Ghostdog's PST UI mods must be installed AFTER Widescreen.
It is possible to load an earlier save with BG2, TotL and IWD2. As of 3.0, save games for TotSC and Ps:T are updated, but all areas will be set as 'unexplored'. To make the process less painful (if you are switching between two computers or somesuch), you also have the option to save your games at a common resolution, indipendent of the actual screen resolution.
TotSC and Ps:T require a full install of the game to work. Refer to this guide for information on how to perform a full install of Ps:T.
More info is available in this post.
The Widescreen mod is packaged and installed with WeiDU and is distributed as a self-extracting archive. To install, simply double-click the archive and follow the instructions on screen.
Alternatively the files can be extracted from the archive using WinRAR. If properly extracted, you should have a widescreen folder and setup-widescreen.exe in your game folder. To install, simply double-click setup-widescreen.exe and follow the instructions on screen.
Please run setup-widescreen.exe in your game folder to reinstall, uninstall or otherwise change settings.
It is not currently possible to install the mod on Mac OSX. If you want to either figure out the offsets or give me a Mac and a copy of all IE games for that platform, I'd be happy to oblige.
the bigg created this mod. You can find out more about Widescreen mod by visiting the Widescreen forum or her project page. Visit the Gibberlings Three Forums for information on this and any other Gibberlings Three mods on which we may be working.
Special thanks to:
This mod is made available under the LGPL license, version 2.The preferred method for contributing code, fixes and/or translations is using Git. Instructions for using Git are available here.
Version 3.06 - August X, 2014
Version 3.05 - April 28, 2011
Version 3.04 - January 23, 2011
Version 3.03 - January 21, 2011
Version 3.02 - December 31, 2010
Version 3.01 - December 27, 2010
Version 3.00 - December 25, 2010
Version 2.60 - September 24, 2010
Version 2.50 - August 24, 2010
Version 2.40 - January 19, 2010
Version 2.30 - January 13, 2010
Version 2.20 - July 14, 2009
Version 2.10 - February 24, 2009
Version 2 - December X, 2008
Version 1 - February 16, 2008
Version 0.8 beta - December 2, 2007
Version 0.7 beta - November X, 2007
Version 0.6 beta - October X, 2007
Version 0.5 beta - October 11, 2007
Version 0.4 beta - October 10, 2007
Version 0.3 beta - October 08, 2007
Version 0.2 beta - October 07, 2007
Version 0.1 beta - September 29, 2007