Sword Coast Stratagems II - Core Components
Info Box
Status: Released
Author: DavidW
Languages: English, French, German, Italian, Polish, Russian, and Spanish
Download (Windows):
IEGMC America
IEGMC Canada
Gibberlings Three
Download (OS X):
IEGMC America
IEGMC Canada
Gibberlings Three
These components fix a few bugs in the game not already caught by the Fixpack; they also allow the computer to detect various effects. I strongly recommend that all of them are installed.
Detectable Spells and Effects
You won't directly notice what this does, but it allows enemy scripts to detect what spells you and they have active. This component is a prerequisite for pretty much all of the tactical and AI components of SCS II.Allow enemy AI to detect the party's magic items.
An extension of the previous component, This component allows the artificial intelligence in the rest of the mod to allow properly for the party's items. Advanced users who find my mods slightly too good at detecting items may wish to experiment with not installing this component (though I don't vouch for the consequences); other users are strongly recommended to install it.Bugfix: fix the Mirror Image spell so it doesn't block area-effect magic.
This fixes a bug in the original game whereby Mirror Image spells protected you from effects like Fireball. (The core of this component was written by Taimon; I just wrapped a script around it.) The spellcasters in SCSII will assume this component has been installed.Bugfix: fix the Dispel Magic spell so it correctly allows for caster's level.
This fixes a bug in the original game whereby Dispel Magic essentially never worked when the caster was lower level than the target. On balance, fixing this probably makes SCSII easier, because enemy mages are usually higher level than you. (This component was also written by Taimon; I'm just giving it a home.)