// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~LEUI\LEUI.TP2~ #0 #0 // lefreut's Enhanced UI - Core component: 4.4.2 ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #2100 // Alternate Balthazar portrait, by Cuv: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.19 ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.19 ~SLANDOR\SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 2.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v8.4 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // Ascalon's Questpack: 3.0 ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v24.1 ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v24.1 ~C#SB_SILBER\SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 14 ~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17 ~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // The Tangled Oak Isle: the new area of Athkatla -> Yes, but don't patch existing save games: v2.25 ~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 3.21 ~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28 ~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28 ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28 ~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28 ~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28 ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28 ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28 ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28 ~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28 ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28 ~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28 ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait: v28 ~UB\SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait: v28 ~UB\SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28 ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28 ~UB\SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v28 ~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28 ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28 ~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~OOZE\OOZE.TP2~ #0 #0 // Ooze's Lounge: a new area under Athkatlan Slums: 2.9 ~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.6 ~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9 ~CTB\SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0 ~CTB\SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0 ~CTB\SETUP-CTB.TP2~ #0 #3 // Other Improvements: 3.0 ~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 10.4 ~TOTDG\SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.6 ~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.8 ~EMAD\SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #2 // A Bhaalspawn's Best Friend: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v11 ~EMAD\SETUP-EMAD.TP2~ #0 #5 // Character Medley: v11 ~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v13.1 ~FADINGPROMISES\SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v9 ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.8 ~REUNION\REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7 ~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5 ~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0 ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4 ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 2.2 ~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.8 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 0.2.1 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 0.2.1 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #3000 // Mages cast Gate far from themselves: 0.2.1 ~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1 ~SOS\SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar: 1.15 ~SOS\SETUP-SOS.TP2~ #0 #1 // Selence arrives to Waukeens Promenade after the meeting with Gaelan in the slums: 1.15 ~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: Beta 2 ~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: Beta 2 ~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: Beta 2 ~SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout: v1.3 ~SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette: v1.3 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at their stronghold (Five Flagons): Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: Beta_7 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.1 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.1 ~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.8 ~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 4.2.0 ~NTOTSC\NTOTSC.TP2~ #0 #1 // Spawn less Monsters depending on Game Difficulty: 4.2.0 ~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 4.2.0 ~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 4.2.0 ~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 4.2.0 ~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 4.2.0 ~SHARDSOFICE\SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship: v7 ~SHARDSOFICE\SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes: v7 ~SHARDSOFICE\SETUP-SHARDSOFICE.TP2~ #0 #2 // You Could Restore the Summon Cow Spell, But Why?: v7 ~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast – Expansion Pack for BGEE: 6.0 ~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 7 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 7 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #20 // Give Sarevok his armor, helm, and sword -> Equipped: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #30 // Clean-up Quests -> Those supporters that are still alive when Sarevok dies immediately flee the area (to give more clean-up quests): v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #50 // Clean up the wounded from the thieves' maze: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #90 // Allow Imoen's magic training to be delayed: v1.1 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #140 // Use Irenicus in hell movie to restore Bhaal-spawn powers after he is defeated: v1.1 ~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5 ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1 ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1 ~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v27.1 ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v27.1 ~DJINNICOMPANION\DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.9 ~KORGAN\KORGAN.TP2~ #1 #0 // Korgan's Redemption: v10.0.1 ~NPC_TWEAK\NPC_TWEAK.TP2~ #0 #0 // Anomen: v6 ~NPC_TWEAK\NPC_TWEAK.TP2~ #0 #1 // Cernd: v6 ~NPC_TWEAK\NPC_TWEAK.TP2~ #0 #2 // Nalia: v6 ~SARADAS_MAGIC_2\SARADAS_MAGIC_2.TP2~ #0 #0 // Saradas Magic NPC Mod for BGII -> Saradas has a monk sprite (original): v2.0.0 ~FRAMED\FRAMED.TP2~ #0 #0 // Framed: Provide multiple versions of chapter 6 -> Use custom voice-overs for new chapter movies: v1.9.1 ~RUPERT\SETUP-RUPERT.TP2~ #0 #0 // Rupert the Dye Merchant: v2.2Alpha ~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5 ~ROLLES\ROLLES.TP2~ #1 #10 // Bag of Holding in Irenicus Dungeon: v5.0.5 ~MSFM\MSFM.TP2~ #0 #1 // Add Wizard's Staff -> Add Wizard's Staff with 14 new color sets: v1.57 ~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57 ~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57 ~MSFM\MSFM.TP2~ #0 #4 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack only: v1.57 ~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM\MSFM.TP2~ #0 #11 // Add Circlet of Revelation: v1.57 ~MSFM\MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.57 ~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~MSFM\MSFM.TP2~ #0 #14 // Add a stone of teleportation: v1.57 ~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57 ~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57 ~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v45 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v45 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v45 ~THALAN\THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5 ~SWORDAP\SWORDAP.TP2~ #0 #0 // Improved Haer'Dalis' swords (special for Kania): v3.1.0 ~A7-MAGICSTORE\A7-MAGICSTORE.TP2~ #0 #1 // Magic store of Vergadain -> Fee required: 2.1 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #3 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only***: v2.0.1 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #4 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.1 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #8 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.1 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.10 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1010 // Hidden Game Options: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1020 // Mr2150's Random PC Generator: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1050 // Adul's Unhide Chargen Options: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1070 // Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2070 // Dee's Permanent Thieving Button: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 3.7.1 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #5020 // lefreut's Box 5 (Dialog Box) Override: 3.7.1 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #0 // House Tweaks: Expanded Racial Enemies: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #1 // House Tweaks: Expanded Shapeshifting: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #2 // House Tweaks: Expanded Racial Bonuses: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #3 // House Tweaks: Rebalanced Weapon Styles: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #4 // House Tweaks: Monk Can Use Quarterstaves: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #5 // House Tweaks: Increased Constitution Bonuses: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Warrior HLAs: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Improved Dialogues (BG:EE): 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #8 // House Tweaks: Not-So-Indestructible Rats: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Faster Troll Unconsciousness: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Race Text Patch: 1.91 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #3 // Do Not Miss NPC-PC Dialogues -> Activate All NPC-PC Dialogues Always: v5 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v5 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #6 // Use Imoen's SoD Portrait for BGII in EET & BGT: v5 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1036 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> All of Cloakwood Except the Mines: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1140 // Gems and Potions Require Identification -> Gems and potions: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1227 // Adjust Cromwell's Forging Time -> Full 24 hours (BG2EE default, includes sleep): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): v9