// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.2 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.2 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #45 // Identify all mod items: 6.2 ~A7-GOLEMCONSTRUCTION\SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.2 ~INNBB\INNBB.TP2~ #0 #0 // Below & Below Inn (IWD EE) -> Yes, but don't patch existing save games: v2.0 ~SKINEATER\SKINEATER.TP2~ #0 #0 // Terror of the Skineater (IWD EE) -> Yes, but don't patch existing save games: v2.0 ~OURLADY\OURLADY.TP2~ #0 #0 // Tale of Our Lady Dreamless (IWD EE) -> Yes, but don't patch existing save games: v2.3 ~BLINKINGDEAD\BLINKINGDEAD.TP2~ #0 #0 // Night of the Blinking Dead (IWD) -> Yes, but don't patch existing save games: 2.0 ~A7-MAGICSTORE\A7-MAGICSTORE.TP2~ #0 #2 // Magic store of Vergadain -> Free of charge: 2.1 ~UB_IWD\SETUP-UB_IWD.TP2~ #0 #300 // Marketh's Ring: v8 ~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57 ~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57 ~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM\MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.57 ~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~MSFM\MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.57 ~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57 ~MSFM\MSFM.TP2~ #0 #18 // Add Customizable Familiars: v1.57 ~MSFM\MSFM.TP2~ #0 #23 // Add Resized Skull Animation: v1.57 ~MORESCROLLSFORIWD\MORESCROLLSFORIWD.TP2~ #0 #0 // More Scrolls For IWD: 1.1 ~FORGEIT-IWD\FORGEIT-IWD.TP2~ #0 #0 // Forgeable artifacts for IWD EE: v1.5 ~FORGEIT-IWD\FORGEIT-IWD.TP2~ #0 #1 // Improved Icasaracht Armor for IWD EE: v1.5 ~FINDIT-IWD\FINDIT-IWD.TP2~ #0 #0 // FindIt IWD:EE: v2.3 ~CONVENIENTAMMOFORIWDEE\SETUP-CONVENIENTAMMOFORIWDEE.TP2~ #0 #0 // Convenient Ammunition for IWDEE: 1.2 ~URCHIN\URCHIN.TP2~ #0 #0 // Urchin NPC for IWD:EE: 2.0 ~TVIY\TVIY.TP2~ #0 #0 // T'viy NPC for IWD:EE: v2.1 ~IWDNPC\SETUP-IWDNPC.TP2~ #0 #0 // Icewind Dale NPCs: v7 ~IWDNPC\SETUP-IWDNPC.TP2~ #0 #9 // Alternate class for Holvir, IWD-in-BG2 -> Holvir, cavalier: v7 ~IWDNPC\SETUP-IWDNPC.TP2~ #0 #15 // Alternate class for Korin, IWD-in-BG2 -> Korin, multiclass cleric/ranger: v7 ~INA\INA.TP2~ #0 #0 // Ina NPC for IWD:EE: 2.0.1 ~DUSKY\DUSKY.TP2~ #0 #0 // Dusky NPC for IWD:EE: v2.3.1 ~DENDJELION\DENDJELION.TP2~ #0 #0 // Dendjelion NPC for IWD:EE: v1.1 ~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18 ~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 18 ~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 18 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.3 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.3 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 4.3 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.3 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #40 // Shaman-specific items: 4.3 ~RADUZIELSUNIVERSALSPELLS\RADUZIELSUNIVERSALSPELLS.TP2~ #0 #0 // Universal Wizard Spells: 2.9 ~DJINNICOMPANION\DJINNICOMPANION.TP2~ #0 #2 // Afaaq, the Djinni Companion (IWD:EE version): v2.9 ~3ED\3ED.TP2~ #0 #11 // Point buy system: v2.16.5 ~3ED\3ED.TP2~ #0 #13 // Rest once in 8 hours: v2.16.5 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #35 // Sorcerer: Revenant Disciple: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #37 // Sorcerer: Amorphous Disciple: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #45 // Arcane Crafting: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #48 // Armored Casting for Bards: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #52 // Revised Metamagic -> Innate metamagic, learned automatically but NOT by sorcerers: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #61 // Cantrips -> Innate Cantrips: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #71 // Sorcerer Spell Switching -> Change spells every level: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #80 // Multiclass Sorcerers: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #82 // Mage Kit: Arcanist: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #85 // Sorcerer Kit: Mana Sorcerer: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #93 // Make +Spell Slot Items work with MultiSorcerers and Arcanists: 0.9.10 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #95 // Ability Score Spellcasting Bonuses (install AFTER any mod that changes spell tables!): 0.9.10 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1151 // Reduce Damage but Improve Blindness in SR's Sunscorch: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2213 // Add Lingering Effects to SR's Stinking Cloud: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2305 // Make Haste and Slow Properly Cancel Each Other: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2418 // Set Fire Shield and Acid Sheath Spells to be Breachable: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2508 // Improve Function of SR's Waves of Fatigue: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2518 // Change Damage Type and School of Phantom Blade: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1603 // Set Blade Barrier to be Breachable: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1613 // Make Physical Mirror Block 1 Attack Per Three Seconds: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2808 // Set Moment of Prescience to Not Breachable: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3050 // Make IR's Rod of Absorption Truly Instantaneous: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3070 // Make the Dwarven Thrower Hammer Usable by Non-Dwarves: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Improve Monster Ability Scores: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4033 // Increase Dragons' Hit Points -> 200% More Hit Points: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5000 // Revised Magic Battles: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5022 // Breachy Breach -> Breachier Breach and Modified Rakshasa: 1.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5035 // Modify Pierce Shield -> Pierce Shield Removes Spell Shield and Dispelling Screen: 1.1 ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.79.26 ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.79.26 ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #37 // Install Ranger kits: 0.79.26 ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #75 // Alter weapon usability and proficiency: 0.79.26 ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #85 // Apply FnP kits to NPCs: 0.79.26 ~KULDAHAR\KULDAHAR.TP2~ #0 #0 // The Rediscovery of Kuldahar (IWDEE): v1.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #205 // Revised Archery: 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #220 // Revised Multiclassing and Multiclass Kits: 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #245 // Revised Movement Bonuses (Quickstride): 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #275 // Revised Shadowdancer: 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #310 // Add the Corsair (fighter kit): 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #420 // Add the Scout (thief kit) and revise the Swashbuckler: 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #450 // Add the Jongleur (bard kit): 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #460 // Add the Loremaster (bard kit): 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #470 // Add the Gallant (bard kit): 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #480 // Add the Meistersinger (bard kit): 4.12.1 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #490 // Add the Loresinger (bard kit): 4.12.1 ~FNP_MULTICLASS/FNP_MULTICLASS.TP2~ #0 #91 // Multiclass Druids: 0.79.26 ~FNP_MULTICLASS/FNP_MULTICLASS.TP2~ #0 #92 // Multiclass Shamans: 0.79.26 ~FNP_MULTICLASS/FNP_MULTICLASS.TP2~ #0 #95 // Multiclass Cleric kits (install AFTER all other kit mods!!): 0.79.26 ~FNP_MULTICLASS/FNP_MULTICLASS.TP2~ #0 #99 // Apply FnP multiclass kits to NPCs: 0.79.26 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #190 // Use Character Colors Instead of Item Colors -> For all shields and helmets: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Blur Effect from Items, e.g. Cloack of Displacement: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2290 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, Un-Nerfed Druid Spell Table Only (Blucher): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters (BETA) -> Arcane & Divine Magic: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-class Restrictions -> Allow non-humans to dual-class: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3001 // Higher HP on Level Up -> NWN Style: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 (Angel): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited Ammo Stacking: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3090 // Increase Gem and Jewelry Stacking -> Unlimited Gem and Jewelry Stacking: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited Potion Stacking: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3110 // Increase Scroll Stacking -> Unlimited Scroll Stacking: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3198 // Alter Hostile Rest Spawns -> Quadruple frequency: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3241 // Friendly Random Drops -> Choose Your Drop: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3262 // Recoverable ammunition -> 75% chance to recover after a successful hit: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3272 // Recoverable throwing weapons -> 75% chance to recover after a successful hit: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3290 // Personalize automatic save names -> Use scheme: 000000000-Protagonist-Save-Name: v9 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3342 // Increase party movement speed outside combat -> By 150 percent: v9 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.53 ~BETTERHOF\BETTERHOF.TP2~ #0 #128 // Change the summoning limit -> Remove it: 4.0.1 ~BETTERHOF\BETTERHOF.TP2~ #0 #1024 // Allow high-level spellcasters to cast multiple low-level spells per round: 4.0.1 ~BETTERHOF\BETTERHOF.TP2~ #0 #1152 // Allow druids to cast spells while shapeshifted: 4.0.1