##################################################### # # # This is the GemRB Configuration file. # # Here are defined some default parameters for # # basic configuration and paths definition. # # # # Parameters are defined as a Name=Value pair # # The Value can be of three types: # # - String # # - Integer # # - Boolean # # # # The String value is represented as follows # # i.e. H:\GemRB\plugins # # Integers are defined as follows # # i.e. 12723 # # Booleans are represented as 1 or 0 in this file # # # # Lines starting with # are ignored # # # ##################################################### ##################################################### # # # Game Type [String] Use one of the following # # values: # # # # auto Attempt to autodetect game type # # # # bg1 Baldur's Gate # # bg2 Baldur's Gate 2 : SoA or ToB # # how Icewind Dale : HoW or ToTL # # (iwd) Icewind Dale (no How or ToTL installed)# # iwd2 Icewind Dale 2 # # pst Planescape Torment # # # # demo GemRB demo # # test Minimal test mode # # (More will come) # # # ##################################################### GameType=demo ##################################################### # Game Name [String] Title for GemRB window, use # # anything you wish, e.g. Baldur's Gate 3: RotFL # # # # Defaults to GemRB: # ##################################################### GameName=Tensorate Saga ##################################################### # Encoding [default|polish|czech|german] Language # # used by game data. # ##################################################### Encoding=default ##################################################### # Video Parameters # ##################################################### #Resolutions supported by the original games (gemrb) are: # * 640x480 (except in iwd2) # * 800x600 (bg2, iwd:how, iwd2) # * 1024x768 (bg2, iwd:how, iwd2) # * 1280x960 (bg2, iwd:how, iwd2) # You can use others as well! #Screen width Width=640 #Screen height Height=480 #Bits per pixel [Integer:16,32] Bpp=32 #Fullscreen [Boolean] Fullscreen=0 ##################################################### # Audio Parameters # ##################################################### # Choices: openal (default), sdlaudio (faster, but limited featureset), none AudioDriver = openal ##################################################### # Case Sensitive Filesystem [Boolean] # # # # If your installed game files are residing on a # # case sensitive filesystem (ext2 on Linux) then # # you need to set this value to 1, it has no # # effect on Windows # ##################################################### CaseSensitive=1 ##################################################### # GUI Parameters # ##################################################### # # # GemRB may enhance the GUI of the Infinity Engine # # games (so far only in bg2) creating functionally # # new buttons or scrollbars where they weren't # # present in original games. It may improve its # # usability, but is not quite compatible with # # mods changing graphics and alignment in the *.chu # # files (e.g. the buttons will appear in old # # coordinates and may stop being clickable). # ##################################################### # Enable all gui enhancements ? [Integer] GUIEnhancements = 15 # Enable bigger parties (up to 10) or force smaller ones [Integer] # NOTE: You need to choose a big enough resolution, so # there will be enough room for all the party portraits. # THE GAME WILL CRASH OTHERWISE! # Requires 10pp mod: https://github.com/lynxlynxlynx/gemrb-mods #MaxPartySize = 6 # Enable or disable (0) logging #Logging = 1 ##################################################### # Debug # ##################################################### # Do not play intro videos [Boolean], useful for development #SkipIntroVideos=1 # Draw Frames per Second info [Boolean] #DrawFPS=1 # Show unexplored parts of a map #GCDebug=1536 # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt # full listing #EnableCheatKeys=1 # Developer debug mode toggle (see DebugModeBits enum) #DebugMode=0 ##################################################### # Paths # ##################################################### ##################################################### # Game Paths [String] # # # # These are the paths where the Game you want to # # play is installed. # # Enter the full path to the directory. # # # # Remember, EE versions are not supported! # ##################################################### GamePath=/home/michael/Downloads/gemrb/gemrb/tests/minimal/ # only set these if the folders are not in your GamePath #CD1=/mnt/windows/Programmi/Black Isle/BGII - SoA/ #CD2=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD2/ #CD3=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD3/ #CD4=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD4/ #CD5=/mnt/windows/Programmi/Black Isle/BGII - SoA/CD5/ ##################################################### # GemRB Cache Path [String] # # # # This is the path where GemRB will store the # # cached files, enter the full path to the GemRB # # Cache directory. # ##################################################### CachePath=./Cache2/ ##################################################### # GemRB Save Path [String] # # # # This is the path where GemRB looks for saved # # games. # # Enter the full path to the directory containing # # e.g. the 'save' subdirectory. # # # # You do not have to specify this if you use save # # subdir in the GamePath directory. # ##################################################### #SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ ###### HERE BE DRAGONS ############################# # You shouldn't need to change any paths below this point. ##################################################### # GemRB Path [String] # # # # This is the path where GemRB is stored, just # # enter the full path to the GemRB executable # ##################################################### # preconfigured path #GemRBPath=/usr/local/share/gemrb # path for official binaries GemRBPath=/home/michael/Download/gemrb/build/gemrb/ ##################################################### # GemRB GUI Scripts Path [String] # # # # This is the path where GemRB GUI scripts are # # stored, usually these are in the GemRB directory # # Enter the full path to the directory containing # # the 'GUIScript' subdirectory. # ##################################################### GUIScriptsPath=/home/michael/Downloads/gemrb/gemrb/ ##################################################### # GemRB Plugins Path [String] # # # # This is the path containing GemRB plugins # # - shared libraries (.so) on Unixes, or # # DLLs (.dll) on windows. # # Enter the full path to the directory. # # # # You may need to specify this path if running # # GemRB from source directory on Linux. # ##################################################### PluginsPath=/home/michael/Downloads/gemrb/build/gemrb/plugins/ ##################################################### # Custom Font Path [String] # # # # This is the path where GemRB looks for non-BAM # # fonts (ex TTF) # # # ##################################################### #CustomFontPath= ##################################################### # Game Data Path [String] # # # # This is the subdirectory under GamePath where # # game data files are stored. # # # # You probably do NOT want to specify this! # ##################################################### #GameDataPath=data ##################################################### # Game Data Override Path [String] # # # # This is the subdirectory under GamePath where # # game data override files are stored. # # # # You probably do NOT want to specify this! # ##################################################### #GameOverridePath=override ##################################################### # GemRB Data Override Path [String] # # # # This is the path where GemRB looks for the GemRB # # data override directory. # # # # You probably do NOT want to specify this! # ##################################################### #GemRBOverridePath=/usr/local/share/gemrb #GemRBUnhardcodedPath=/usr/local/share/gemrb ##################################################### # Input Parameters # ##################################################### #whether or not to use software keyboard on devices that support one #UseSoftKeyboard=1 #Adds a gutter around the screen for scrolling #TouchScrollAreas=1 ##################################################### # MouseFeedback # # Bitfield with reserved bits for disabling # # the mouse. Those bits cannot be set via config # # # # Show mouse+tooltips = 0 # # Hide mouse = 1 # # Hide tooltips = 2 # # Hide mouse+tooltips = 3 # ##################################################### # For a strictly touchscreen device we recommend # Changing this to 3. # default is 0 #MouseFeedback=0 # force enable touch input (in case autodetection fails or for hybrids) #TouchInput=1 ##################################################### # Touch Gesture Input Parameters # # Requires SDL 1.3 or later # # All "NumFing" settings must be > 1 and < 5 # # NumFingScroll and NumFingKboard cannot be equal # ##################################################### #NumFingScroll=2 #NumFingKboard=3 #NumFingInfo=2 #Pointer speed with thumbstick GamepadPointerSpeed=10 #Vita specific options VitaKeepAspectRatio=1 ##################################################### # END # #####################################################