IF RandomNum(1,5) THEN RESPONSE #100 CreateCreature("HMVAM01",[-1.-1],S) // Ancient Vampire DestroySelf() END IF RandomNum(2,5) THEN RESPONSE #100 CreateCreature("HMVAM02",[-1.-1],S) // Ancient Vampire DestroySelf() END IF RandomNum(3,5) THEN RESPONSE #100 CreateCreature("HMVAM03",[-1.-1],S) // Fledgling Vampire DestroySelf() END IF RandomNum(4,5) THEN RESPONSE #100 CreateCreature("HMVAM04",[-1.-1],S) // Fledgling Vampire DestroySelf() END IF RandomNum(5,5) THEN RESPONSE #100 CreateCreature("HMVAM05",[-1.-1],S) // Elder Vampire DestroySelf() END