[Spell system revisions and new spells] #2010 Core Stratagems spell-system changes (installed by default by any AI component) #2030 Changes to Restoration #2040 Changes to shapeshift spells #2050 Icewind Dale-inspired tweaks to Baldur's Gate/Baldur's Gate II spells #2060 Rebalancings of slightly-too-powerful spells #2080 Spells increased in power [Gameplay tweaks] #3015 Re-introduce potions of extra-healing #3017 Make elemental arrows like BG2 #3505 Wider selection of random scrolls #4000 More Appropriate-Speed Bears #4020 More realistic wolves and wild dogs #4030 Improved shapeshifting #5080 Improved BG Textscreens [AI enhancements] #5900 Initialise AI components (required for all tactical and AI components) #6000 Smarter general AI #6010 Better calls for help #6030 Smarter Mages #6040 Smarter Priests #6100 Potions for NPCs #6200 Improved Spiders #6300 Smarter sirines and dryads #6310 Slightly smarter carrion crawlers #6320 Smarter basilisks [Tactical challenges] #7020 Improved deployment for parties of assassins #7040 Relocated bounty hunters #7150 Improved Carsa/Kahrk interaction