About This File
A mod for BGII and SoD, compatible with all BGII games (BGII, BGT, BGII:EE, EET).
This mod aims at making Imoen a steady companion throughout the whole BG-Saga. Imoen-related story content is being considered, therefore Imoen will be out of party temporarily to reflect the most crucial original game events. This mod makes her rejoin the party after such incidents, so that she can be seen as an actual travel companion in SoD (not finished yet) and BGII.
Note: The SoD part is not finished yet.
The mod tries to use as many originally voiced lines as possible, but some had to be taken out because they didn't make any sense without Imoen being there (BGII) or with Imoen catually being in the party (SoD).
Promotion artwork by Acifer!
What's New in Version v3 See changelog
-added note to readme about Imoen in ID not being the same as outside like in the original games (BGII+BGII:EE only)
-(EET) fixed bug in EET where Imoen's dialogue would hang in Korlasz's crypt
-Imoen's scenery comments in Korlasz' crypt should trigger correctly
-added imoen_forever.ini with mod info
-removed more instances to references of Imoen being kidnapped: fence standing next to temple of Ilmater, High merchant Logan of Trademeet, Samuel Thunderburp (owner of Five Flagons).
-added folder libiconv-1.9.2-1-src.7z with iconv licence info