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About This File

This mod is a collection of player AI scripts designed for use in Baldurs Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, the Enhanced Edition Trilogy, and Icewind Dale: Enhanced Edition. With these scripts, you can focus on the fighting aspect of combat while these take care of the nuances in the background. Of note, these scripts allow easy pre-buffing of all characters with a keystroke, intelligent debuffing of enemy protections, and smart use of defensive spells and abilities.

Edited by morpheus562


What's New in Version v7.3   See changelog

Released

Official release for version 7.3 which brings the following enhancements:

  • All Games
    • Added compatibility with the Turn Undead Overhaul component of my Skills and Abilities mod.
    • Added MiH Item Pack
    • Corrected bug with Simulacrum not assigning the correct script.
    • Will auto-equip a ranged weapon once Melf's Meteors runs out. If no ranged weapon available, it will equip the most damaging melee weapon instead.
    • Updated casting spells to detect invisible/illusioned enemies to reduce duplicative and overcasting.
    • Updated casting spells and item use to remove poisons to prevent overrusing.

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