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Sword Coast Stratagems (SCS) is a collection of more than 100 interconnected mini-mods for Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, Baldur's Gate: Throne of Bhaal, Baldur's Gate Trilogy, and Baldur's Gate 1TUTU. SCS is mostly a tactics and AI mod, intended to make the combats in the game more challenging and interesting. Overall, playing SCS shouldn't exactly feel like a whole new game - it should feel like the old game, but with your foes acting much more intelligently and realistically.SCS also includes a few ease-of-use features and tweaks. SCS now includes all the content from the previous "SCSII" mod.

What's New in Version v34.1   See changelog


  • Aec'letec can now be killed on EE installs (critical incompability with 2.6).
  • Revised batch mode a bit to deal better with reinstalls.
  • Fixed a library-file glitch which was preventing installation of IWD spells on some installs.
  • Creatures that are summoned offscreen by mages and priests are now summoned using the correct level of the spell, instead of the lowest level.
  • Wand of Spell Striking now reduces MR by 20% rather than a level-dependent amount.
  • Rakshasas and liches are no longer immune to the cleric version of True Seeing.
  • Mind flayers have grown tired of waiting for unber hulks to turn up and now work with umber hulks instead (typo in level-dependent spawn component).
  • Improved the handling of non-English-language numbers in the 'increased cost of Spellhold' component.
  • Carsa's new dialog entries are now tra-ified, so they can be translated into non-English languages; so are a couple of stray phrases from the spell tweaks. (Thanks to Roberciik for spotting these.)
  • Smarter Mages modifies Mae'var's Shadow Armor so that it permits spellcasting, rather than removing it entirely from the game. (I thought of just giving it to someone else but the description is a very good fit to Mae'var specifically.)
  • The 'casting failure' icon from beholder/hive mother antimagic rays now has the correct duration.
  • 7th and 8th level druids no longer illegally get Iron Skins.
  • Beholders now use their central eye to destroy illusions (e.g. the Mislead spell clone).
  • Rearranged the order in which we install Detectable Spells and the spell-tweak system, hopefully sorting out a minor compatibility issue with SR.
  • Fire Elemental token now grants correct Dexterity and number of attacks.

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