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LE Alignment Changes


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Here we go. These are generated automatically based on their *given* names in the game. These can be a bit misleading--for example hgwra01.cre calls itself Gorion, but it's really the vampire wraith messing with you in ToB.

 

aemerhob.cre - Hobgoblin Archer - originally NONE
amtgen01.cre - Jamis Tombelthen - originally Lawful Neutral
anno1.cre - Announcer - originally NONE
argrim.cre - Lord Ketlaar Argrim - originally Neutral Evil
army01.cre - Orc - originally NONE
bdcoun01.cre - Council Member - originally True Neutral
behobs01.cre - Beholder - originally Lawful Neutral
behspe01.cre - Beholder - originally Lawful Neutral
bhaal01.cre - Bhaal - originally Chaotic Evil
booter.cre - Booter - originally True Neutral
booter02.cre - Booter - originally True Neutral
bounha.cre - Bounty Hunter - originally Neutral Evil
bounha02.cre - Bounty Hunter - originally Lawful Good
bounha03.cre - Bounty Hunter - originally Lawful Good
bounha04.cre - Bounty Hunter - originally Lawful Neutral
cederil.cre - Deril - originally Chaotic Good
cguard1.cre - Cultist Guard - originally Lawful Neutral
cguard2.cre - Cultist Guard - originally Lawful Neutral
chalslay.cre - Slayer - originally True Neutral
civamng1.cre - Amnish Soldier - originally Lawful Good
copamb02.cre - Copper Coronet Guard - originally Lawful Neutral
copamb05.cre - Copper Coronet Guard - originally Lawful Neutral
copgreet.cre - Frankie - originally True Neutral
corneil.cre - Corneil - originally Lawful Neutral
cowenf02.cre - Cowled Enforcer - originally NONE
cowenf2.cre - Cowled Enforcer - originally NONE
cowld.cre - Cowled Wizard - originally NONE
cowled01.cre - Cowled Wizard - originally NONE
cscowl1.cre - Cowled Wizard - originally NONE
cscowl2.cre - Cowled Wizard - originally NONE
cscowl3.cre - Cowled Wizard - originally NONE
cscowl4.cre - Cowled Wizard - originally NONE
cscowl5.cre - Cowled Wizard - originally NONE
cscowl6.cre - Cowled Wizard - originally NONE
cscowl7.cre - Cowled Wizard - originally NONE
cscowl8.cre - Cowled Wizard - originally NONE
cscowl9.cre - Cowled Wizard - originally NONE
cucow1.cre - Cowled Enforcer - originally NONE
cucow2.cre - Cowled Enforcer - originally NONE
cucow3.cre - Cowled Enforcer - originally NONE
cutmelis.cre - Melissan - originally Lawful Good
cuwiz1.cre - Cowled Enforcer - originally NONE
cuwiz2.cre - Cowled Enforcer - originally NONE
cuwiz3.cre - Cowled Enforcer - originally NONE
cuwiz4.cre - Cowled Enforcer - originally NONE
cuwiz5.cre - Cowled Enforcer - originally NONE
cuwiz6.cre - Cowled Enforcer - originally NONE
cuwizc.cre - Cowled Enforcer - originally NONE
cuwizsu.cre - Cowled Enforcer - originally NONE
daabol.cre - Aboleth - originally True Neutral
degard.cre - Degardan - originally Chaotic Neutral
dempit.cre - Pit Fiend - originally Chaotic Evil
dempit01.cre - Pit Fiend - originally Chaotic Evil
dempitsu.cre - Pit Fiend - originally Chaotic Evil
docsol03.cre - Guard Captain - originally True Neutral
drslayer.cre - Slayer - originally NONE
duearc01.cre - Duergar - originally Lawful Neutral
duecla01.cre - Ilyich - originally Lawful Neutral
duegau01.cre - Duergar - originally Lawful Neutral
duegau02.cre - Duergar - originally Lawful Neutral
duemag01.cre - Mage - originally Lawful Neutral
duemag02.cre - Mage - originally Lawful Neutral
duergar.cre - Duergar - originally Lawful Neutral
duergar1.cre - Duergar - originally Lawful Neutral
duergar2.cre - Duergar - originally Lawful Neutral
duergar3.cre - Duergar - originally Lawful Neutral
elehob01.cre - Goblin Commando - originally NONE
finmel01.cre - Melissan - originally Chaotic Evil
gguard01.cre - Amnish Soldier - originally Lawful Neutral
golbra01.cre - Brain Golem - originally Chaotic Good
gphil02.cre - Philosopher - originally Lawful Neutral
guard2.cre - Copper Coronet Guard - originally Lawful Neutral
guard3.cre - Copper Coronet Guard - originally Lawful Neutral
hamek.cre - Mekrath - originally NONE
hgskl01.cre - Skeleton Cleric - originally True Neutral
hgskl02.cre - Skeleton Assassin - originally Lawful Neutral
hgskl03.cre - Skeleton Mage - originally True Neutral
hgslv01.cre - Slave Woman - originally Lawful Neutral
hgwra01.cre - Gorion - originally Lawful Good
hlmafer.cre - Maferan - originally Lawful Neutral
hlolaf.cre - Olaf Rassmusen - originally Lawful Neutral
hlrevan.cre - Revanek - originally Lawful Neutral
isaea.cre - Isaea Roenal - originally Lawful Neutral
jade2.cre - Thenry - originally True Neutral
jade3.cre - Jeremon - originally Chaotic Neutral
jaga1.cre - Bessen - originally Chaotic Neutral
korgoo01.cre - Goon - originally Lawful Neutral
korgoo02.cre - Goon - originally Lawful Neutral
korscroo.cre - Scrooloose - originally Lawful Neutral
korshag.cre - Shagbag - originally Lawful Neutral
lehtin.cre - Lehtinan - originally Lawful Neutral
llynis.cre - Llynis - originally True Neutral
madam.cre - Madam Nin - originally True Neutral
maeguy02.cre - Thief - originally Chaotic Neutral
magcle20.cre - Mage - originally True Neutral
mage10a.cre - Zyntris - originally True Neutral
mage10b.cre - Zyntris - originally True Neutral
mage10c.cre - Zyntris - originally True Neutral
mage10d.cre - Zyntris - originally True Neutral
mage11.cre - Zyntris - originally True Neutral
mage12a.cre - Zyntris - originally True Neutral
mage12b.cre - Zyntris - originally True Neutral
mage12c.cre - Zyntris - originally True Neutral
mage12d.cre - Zyntris - originally True Neutral
mage6a.cre - Zyntris - originally True Neutral
mage6b.cre - Zyntris - originally True Neutral
mage6c.cre - Zyntris - originally True Neutral
mage8a.cre - Zyntris - originally True Neutral
mage8b.cre - Zyntris - originally True Neutral
mage8c.cre - Zyntris - originally True Neutral
mdrak.cre - Maharajah - originally NONE
mekimp01.cre - Imp - originally Neutral Evil
mel01.cre - Melissan - originally Lawful Good
meliss01.cre - Melissan - originally Lawful Good
mgass01.cre - Sergeant Natula - originally Lawful Neutral
mgass02.cre - Tyrian - originally Lawful Neutral
mgass03.cre - Vilhelm - originally Lawful Neutral
mgket01.cre - Lord Ketlaar Argrim - originally Lawful Neutral
mgketg01.cre - Man-at-Arms - originally Lawful Neutral
mgketg02.cre - Archer - originally Lawful Neutral
mgkhol01.cre - Khollynnus Paac - originally True Neutral
mugger1.cre - Shady Character - originally True Neutral
mugger2.cre - Shady Character - originally True Neutral
mugger3.cre - Shady Character - originally True Neutral
mugger4.cre - Ogre - originally Neutral Evil
mvguard1.cre - Assassin - originally Chaotic Neutral
naldirt.cre - Officer Dirth - originally Lawful Good
noblem1.cre - Nobleman - originally NONE
noblem2.cre - Nobleman - originally NONE
obssah02.cre - Sahuagin Priestess - originally NONE
parfig16.cre - Jalin Tix - originally Lawful Neutral
parmonk.cre - Mahar - originally Lawful Neutral
pirmur03.cre - Front - originally Lawful Neutral
pirmur04.cre - Guard - originally Lawful Neutral
pirmur05.cre - Guard Capt - originally Lawful Neutral
pirmur06.cre - Guard Capt - originally Lawful Neutral
pirmur08.cre - Guard - originally Lawful Neutral
pirmur11.cre - Guard - originally Lawful Neutral
pirmur12.cre - Guard - originally Lawful Neutral
pirmur13.cre - Guard Capt - originally Lawful Neutral
pirpir01.cre - Pirate - originally Lawful Neutral
pirpir02.cre - Andar the Pirate - originally Lawful Neutral
pirpir03.cre - Olben the Pirate - originally Lawful Neutral
pirpir05.cre - Chremy - originally NONE
pirsea01.cre - Pirate Captain - originally True Neutral
pirsea02.cre - Pirate - originally Lawful Neutral
pirsea03.cre - Pirate - originally True Neutral
plshhg01.cre - Hobgoblin Slayer - originally NONE
plshhg02.cre - Hobgoblin Wizard - originally NONE
ppaltk1.cre - Kobold Shaman - originally NONE
ppbhaal.cre - Bhaal - originally Chaotic Evil
ppdesh.cre - Desharik - originally Lawful Neutral
ppdesh2.cre - Desharik - originally Lawful Neutral
ppduel1.cre - Andante - originally Lawful Neutral
ppduelc.cre - Duel Coordinator - originally Lawful Neutral
ppguarda.cre - Pirate - originally Lawful Neutral
ppldr01.cre - Pirate Leader - originally Lawful Neutral
ppmag01.cre - Pirate Mage - originally True Neutral
pppirate.cre - Pirate - originally Lawful Neutral
ppright.cre - Dunbar - originally Lawful Neutral
ppsail01.cre - Pirate - originally Lawful Neutral
ppsail02.cre - Pirate - originally Lawful Neutral
ppsail03.cre - Pirate - originally Lawful Neutral
ppsuna.cre - Suna Seni - originally Lawful Neutral
ppthf01.cre - Pirate - originally Lawful Neutral
ppthf02.cre - Pirate - originally Lawful Neutral
rakmah01.cre - Maharajah - originally NONE
rakraj01.cre - Rajah - originally NONE
rakruh01.cre - Ruhk - originally NONE
raksha01.cre - Rakshasa - originally Chaotic Neutral
ralej.cre - Rayic Gethras - originally NONE
reband03.cre - Bandit - originally Lawful Neutral
rerak01.cre - Traveler - originally Chaotic Neutral
rerak02.cre - Traveler - originally Chaotic Neutral
rerak03.cre - Traveler - originally Chaotic Neutral
rerak04.cre - Traveler - originally Chaotic Neutral
rerak05.cre - Traveler - originally Chaotic Neutral
rerak06.cre - Traveler - originally Chaotic Neutral
resuna.cre - Suna Seni - originally True Neutral
rethie02.cre - Slaver - originally Chaotic Neutral
rethie03.cre - Slaver - originally Chaotic Neutral
rethug01.cre - Thug - originally True Neutral
rethug02.cre - Mage - originally True Neutral
rethug03.cre - Thug - originally NONE
rethug04.cre - Thug - originally Chaotic Neutral
rigen01.cre - Lord Igen Tombelthen - originally Lawful Neutral
rumar01.cre - Umar - originally Chaotic Evil
sargrd05.cre - Thief - originally Lawful Neutral
sargrd06.cre - Mage - originally True Neutral
sargrd09.cre - Thief - originally Lawful Neutral
sevpat02.cre - Sorcerous Amon - originally True Neutral
sevpat03.cre - Pooky - originally True Neutral
sewarc01.cre - Orc Archer - originally Lawful Neutral
sewarc02.cre - Orc Archer - originally Lawful Neutral
sewrak01.cre - Rakshasa - originally Chaotic Neutral
sewyag02.cre - Orc Archer - originally Lawful Neutral
slayer.cre - Slayer - originally NONE
stolethf.cre - Shadow Thief - originally Lawful Good
suadsaan.cre - Adsaan - originally NONE
surakmah.cre - Maharajah - originally NONE
surakraj.cre - Rajah - originally NONE
surakruh.cre - Ruhk - originally NONE
suraksha.cre - Rakshasa - originally Chaotic Neutral
surakw1.cre - Rakshasa - originally Chaotic Neutral
surakw2.cre - Rakshasa - originally Chaotic Neutral
surakw3.cre - Rakshasa - originally Chaotic Neutral
surakw4.cre - Rakshasa - originally Chaotic Neutral
surly.cre - Surly - originally True Neutral
suziyaad.cre - Ziyaad - originally NONE
tantug01.cre - Thug - originally Lawful Neutral
tantug02.cre - Thug - originally Lawful Neutral
tantug03.cre - Thug - originally Lawful Neutral
telpit2.cre - Pit Fiend - originally Chaotic Evil
thief7.cre - Anishai - originally Chaotic Neutral
tiana.cre - Tiana - originally True Neutral
tolmag01.cre - Mage - originally NONE
tolmag02.cre - Mage - originally NONE
trrak02.cre - Saadat - originally Chaotic Neutral
trrak03.cre - Jalaal - originally Chaotic Neutral
udmaster.cre - The Master Brain - originally Chaotic Evil
vaelag.cre - Vaelag - originally Chaotic Neutral
yaga02.cre - Lieutenant Mage - originally True Neutral
yaga04.cre - Lieutenant Cleric - originally True Neutral
ysgrunt.cre - Yaga-Shura Soldier - originally Lawful Neutral
ysguar02.cre - Yaga-Shura Soldier - originally Lawful Neutral
ysguar03.cre - Yaga-Shura Mage - originally True Neutral
ysguar04.cre - Yaga-Shura Soldier - originally Lawful Neutral
ysguar05.cre - Yaga-Shura Soldier - originally Lawful Neutral
ysguar06.cre - Yaga-Shura Officer - originally Lawful Neutral
ysmage01.cre - Yaga-Shura Mage - originally True Neutral
yssold01.cre - Yaga-Shura Soldier - originally Lawful Neutral
yssold02.cre - Yaga-Shura Soldier - originally Lawful Neutral
yssold03.cre - Yaga-Shura Officer - originally Lawful Neutral
yssold13.cre - Yaga-Shura Soldier - originally Lawful Neutral
yssold14.cre - Yaga-Shura Mage - originally True Neutral
yssold15.cre - Yaga-Shura Officer - originally Lawful Neutral
zilarc01.cre - Black Reaver - originally Lawful Neutral
zilfgt01.cre - Black Reaver - originally Lawful Neutral
zilfgt02.cre - Black Reaver - originally Lawful Neutral
zilmag01.cre - Black Reaver - originally True Neutral
zomblo01.cre - Zombie Lord - originally Chaotic Neutral

 

Edit: Also check the alignment overview thread.

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amtgen01: Yes, he does sound rather stereotypical LN, but if you put a bored tone on the same words (there's no sound file to know for sure), it fits LE rather nicely. I think it's a good change, but not as a non-optional one.

 

argrim: Nobles have to be lawful? He seems selfish enough to me.

 

behspe01: Spectator beholder-kin are LN. Note the different 'general' script.

 

booter (both): Ugh. He strikes me as more CE (Korgan-dialogue type disregard for others plus joy in suffering) than anything else.

 

bounha (all 4): Bounty hunters don't have to be lawful to follow the law. In fact, the PnP thief kit of the same name requires a non-lawful alignment (mentioned only as a point of interest). And arresting convicted criminals? Yeah, that's SO evil. :) 02-04 would be good for OBC though, I think. Especially as they're cutscene-only creatures.

 

cguard1 & 2: You can't catch evil from a handshake, you know. Worshipping the Unseeing Eye (a rather new 'deity') doesn't make them evil. Maybe OBC.

 

civamng1: ...Next you're going to be telling me Miko is evil. The guard upholds the law and is proud of the city. LN at worst.

 

docsol03: Reading his dialogue, I'd peg him more as Neutral Evil; he doesn't seem to give a crap about the law.

 

Melissan: I find it highly likely they paid attention to finmel01, and the others are the mistakes. Unless there are any LE Melissan clones out there, or you can trace some sort of copy on finmel01.

 

gguard01: I can easily see an LE type arresting a beggar, but I can also easily see an LN character do the same. OTOH, I can't quite see an LE type just taking Viconia's word like this guy does, or backing down from Keldorn when he's right by the letter of the law. Leave him.

 

golbra01: Most golems are non-sentient, though being "brain" golems they might not be. But they're still constructs. TN.

 

jade02 & 03: Why?! Just plain why. They don't do anything, don't say anything. All they do is accompany Dermin (who is CN). What could possibly make you think they're LE?

 

mage#x: 15 TN Zyntrises aren't enough to convince you? :) Seriously, where do these guys come in?

 

mgket01: On a note unrelated to aligments, I laughed myself silly when I saw his race was flagged as "Mace". :)

 

mugger4: Ignoring for the moment that he could very well be NE, ogre racial alignment is CE, not LE.

 

parfig16 & parmonk: Where do these guys show up again? Without dialogue files (on any of the PARs) or any special scripts, we'd need to know what they do in order to judge them.

 

pirpir01: All he can say is "Uhhhhhh..."? He MUST be evil!

 

pirsea01 - 03: We've hashed this out before and you didn't listen to me then. I can't imagine why you'd listen to me now... Still OBC.

 

Various PP pirates: You can certainly make some arguments for those that have dialogue, but turning every pirate in Brynnlaw LE...just no. For the players' sake, put these dubious changes in OBC. (Mixing it up on the L/C scale would be nice, too. Not all pirates are lawful.)

 

Suna Seni: Wha? Does that mean Yoshimo is LE too, for being under a Geas? She's probably not TN, but I really don't think Valygar would go for an LE type.

 

zomblo01: Zombie Lords are NE.

 

 

You're right, that was a lot. (You guys must really have a thing for LE. ;) ) I'll get to the other alignments tomorrow.

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I don't see how Melissan could have attained her position in the "Bhaalist church" if she wasn't LE. While I guess she could technically be within one step of Bhaal's alignment, LG? No frikkin' way.

It's not 3e, so she has to be LE.

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I don't see how Melissan could have attained her position in the "Bhaalist church" if she wasn't LE. While I guess she could technically be within one step of Bhaal's alignment, LG? No frikkin' way.

It's not 3e, so she has to be LE.

 

Unless there's some sort of FR-specific rule I'm unaware of, priests do not have to be the exact same alignment as their deity (with the notable exception of druids). And if they do...what of Anomen? Or Viconia if you change her?

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Unless there's some sort of FR-specific rule I'm unaware of, priests do not have to be the exact same alignment as their deity (with the notable exception of druids). And if they do...what of Anomen? Or Viconia if you change her?

Worshipers (i.e. Viconia and Anomen) do not, but kitted clerics do:

 

My name is Amelyssan the Blackhearted, High Matriarch and greatest Deathstalker of my Lord Murder's Bhaalist temple.

 

I doubt she would rise to such a rank being diametrically opposed to Bhaal along one of the alignment axes.

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Worshipers (i.e. Viconia and Anomen) do not, but kitted clerics do:

Um, no? Even talking strictly about BG2, you'll notice that Priests of Lathander only have to be ANY Good, Priests of Helm only have to be ANY [G/E] Neutral, and Priests of Talos only have to be ANY Evil.

 

My name is Amelyssan the Blackhearted, High Matriarch and greatest Deathstalker of my Lord Murder's Bhaalist temple.

 

I doubt she would rise to such a rank being diametrically opposed to Bhaal along one of the alignment axes.

And again I bring up Anomen and Viconia. People change. Especially when something happens that's as life-shattering as the death of your deity. She was probably LE before, but now...?

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Regarding the allowed alignments *of the PC*, it was probably based on a decision to streamline BG2 game development somewhat. Something like: let's pick 3 deities and just launch this game, already. Don't forget that a CN protagonist can still worship Helm, whose adherants are supposed to be very orderly individuals indeed.

 

Let me emphasize that my point here is not to draw attention to BioWare's shortcuts. That's old news.

 

I simply point out that choices available to the PC should not be considered when assigning kits or alignments to NPCs. Yes, I know there are BioWare party-joinable NPC clerics that do not adhere to the letter of 2e PnP, but that is not in question here.

 

Just as a racial decision like "halflings are considered lawful good, for the most part" with a few exceptions, blanket statements like "unless this NPC exhibits behavior radically deviant from that of their expected alignment, they should be the same alignment as their god" are valid.

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