ktchong Posted April 9, 2007 Author Share Posted April 9, 2007 Thanks, Miloch! Those are perfect. I'll use 'em for my fix pack. I'll make sure you get the credit for them. Link to comment
ktchong Posted April 10, 2007 Author Share Posted April 10, 2007 Which file contains all the quests that show up in journal? UPDATE: Nevermind. Found it. Link to comment
Avenger Posted April 10, 2007 Share Posted April 10, 2007 Which file contains all the quests that show up in journal? Quite unsurprisingly: quests.ini Link to comment
ktchong Posted April 10, 2007 Author Share Posted April 10, 2007 Quite unsurprisingly: quests.ini Ya, I've just found it as well. Link to comment
Miloch Posted April 13, 2007 Share Posted April 13, 2007 I was hoping to make the playable companions wander and walk around a bit when you drop them out of your party, instead of just having them standing in the same spots day-and-night doing nothing like statues. That would add life to the characters. Of course, I would have to make them always return to the spots where you drop them -- that's where SavePlace() and ReturnToSavedPlace() would come in.My last post was lost here, but I just said you could probably use a RandomWalk script with a MoveToPoint every so often to return them to their starting places, if you didn't want to mess around with invisible CREs, Range checks, etc. Though all of that might be more appropriate in a Tweak pack than a Fixpack . Link to comment
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