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[No Current Problem]


ktchong

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I was hoping to make the playable companions wander and walk around a bit when you drop them out of your party, instead of just having them standing in the same spots day-and-night doing nothing like statues. That would add life to the characters. Of course, I would have to make them always return to the spots where you drop them -- that's where SavePlace() and ReturnToSavedPlace() would come in.
My last post was lost here, but I just said you could probably use a RandomWalk script with a MoveToPoint every so often to return them to their starting places, if you didn't want to mess around with invisible CREs, Range checks, etc. Though all of that might be more appropriate in a Tweak pack than a Fixpack :).
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