devSin Posted April 25, 2007 Share Posted April 25, 2007 The count or size value isn't correctly stored (as you note). It may not actually be used for that as you suggest, but it would have to go somewhere, and there's nowhere else for it to go (that I remember). Beyond that, the only other explanation is that it's just plain bahroken. I don't remember much else about the structure beyond the floating EFFv2 structs (I couldn't easily do this for NI without a valid count, and I wasn't able to ever get one). I don't want to look at the structures again until you've tried it in-game and confirmed that it works (grrr!) or it doesn't work (hallelujah!). Me lazy. I still don't know what additional data you expect the structure to hold. Everything "they're capable of using" should be contained in the referenced PRO file except who actually cast the damn thing. So if it's PC only, case closed. Link to comment
This topic is now archived and is closed to further replies.