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Shapeshifters exactly as advertised


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I'm a Cernd fan, so I was pleased to see that there was a tweak to bring his werewolf form in line with the abilities promised.


However, that restoration is bundled together with a "rebalancing" that changes the basic point of his kit and feels a little "twink"-ish. In particular, I don't think a shapshifter should be able to cast spells -- the whole point of the kit is that it's divided into fighting mode and spellcasting mode.


Is there a way to split the part of the tweak that JUST makes shapeshifters work as advertised off from the extra abilities that Weimer added?

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