Artimus Posted June 3, 2007 Share Posted June 3, 2007 I noticed a small oversight in Hendak's script. On line 17 (Range([PC],8), Hendak checks for any PC within range. On Line 22 (Startdialognoset([PC])), Hendak begins dialog. However, Hendak's opening dialogue refers to the speaker as <CHARNAME>. In my runthrough, this resulted in Minsc started the conversation (he has the gabber icon) and him being called <CHARNAME>. Since Hendak is using Startdialognoset() anyway (which ignores distance), wouldn't it make sense to replace [PC] with Protagonist? I don't like the possibility of talking to a PC across the map, but I'd worry that changing Range([PC],8) to Range(Protagonist,8) might make some players miss Hendak's opening dialog. Otherwise, <CHARNAME> could be replaced with the speaker's name. I'm not a fan of this, because another character might give a much different answer than the Protagonist. He has a few more references to <CHARNAME>, I'll watch closely when I finish the slaver quests to see if his script has any more issues. Please excuse any errors, I'm rather new to modding. -Artimus Link to comment
Kulyok Posted June 3, 2007 Share Posted June 3, 2007 While the scripts that initiate dialogue and the manner the player(CHARNAME/GABBER) is addressed are rather inconsistent throughout the game, I do not think bringing it to standard(whether on one occasion or on many) qualifies as a core Fixpack component. This is only my opinion, though. Link to comment
jastey Posted June 4, 2007 Share Posted June 4, 2007 What disturbs me the most is Anomen's greeting dialog: If a male NPC approaches him first, he will "recognise" the PC as male. No "my fair lady..." Last time he didn't refrain from flirting with Jaheira, either. Link to comment
Kulyok Posted June 4, 2007 Share Posted June 4, 2007 Yes, that's disappointing. I always try to let my PC approach him, first. On the other hand, Anomen may not be aware who the leader is. Link to comment
Guest Guest Posted June 4, 2007 Share Posted June 4, 2007 On the other hand, Anomen may not be aware who the leader is.True for all NPCs I guess, but I always assume that the PC solves this riddle quite quickly by stepping foreward. So after line 2 the dialogue should address the true PC's gender, imho. But as you said, it's thoughout the whole game, and I am not going to propose fixes/tweaks for that. Link to comment
jastey Posted June 4, 2007 Share Posted June 4, 2007 The last post was me, I didn't want to log in at the computer I was on (and forgot to put a name somewhere). Link to comment
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