Ankhesenpaaten Posted January 28, 2014 Share Posted January 28, 2014 Thank goodness! Then adding mods should be pretty easy, even for me. But...any update wipes your install clean? Well, I guess I'll have to remember to be VERY careful when to allow for updates, then. It would stink to be far thru the game, get the update message, automatically do it, and then lose your favourite paladin! Quote Link to comment
jastey Posted January 28, 2014 Author Share Posted January 28, 2014 Well, I guess you could reinstall, and the savegames aren't affected by an update, but it could be that there is text-mixups, then, so re-modding and using old savegames is not recommended for BG(II):EE. And, my suggestion is to copy the whole game to another folder (preferably one that is not in the "programs" Windows folder), and install the mods there. Then the original install can be updated and the modded game can still be finished without worries. Quote Link to comment
MissBehave Posted January 28, 2014 Share Posted January 28, 2014 I speak German and English so let me know if I can help in testing. Quote Link to comment
jastey Posted January 29, 2014 Author Share Posted January 29, 2014 Absolutely! I am still doing the first alpha testrun and will be not available the coming week. As soon as I finished the very first run-through I'll link you to it, but it's probably not before the 10th of February (linking anything earlier would only lead to you encountering bugs and me not being there to fix them.) Thank you very much for volunteering! Quote Link to comment
MissBehave Posted January 29, 2014 Share Posted January 29, 2014 No worries, keep me posted. Quote Link to comment
jastey Posted January 31, 2014 Author Share Posted January 31, 2014 I will! Alphatesting progresses. I moved 4 dialogues from Ajantis-initiated into the PID section - triggering dialogues in ToB is difficult, as events flow so tight, the dialogues usually start at unvaforable situations, or at times where the PC faces something completely new and talking about recent events seems kind of odd. Found and fixed several bugs including misplaced interjections (BioWare crew does not interject at the most striking points - a lot of the existing ones some players never get to see, dependning on dialogue paths chosen. A pity) Than I realized there is no good merchant in ToB? Will probably add the item needed for the Ajantis' shield upgrade to the Amkethran tavern. Quote Link to comment
Kulyok Posted January 31, 2014 Share Posted January 31, 2014 There are three ToB-only merchants I always check: Lazarus(scrolls) in Saradush, Tavern in Saradush,(boots) Smugglers(cave) in Amkethran(wands, boots). Quote Link to comment
jastey Posted January 31, 2014 Author Share Posted January 31, 2014 I'd have to check the wares of those, yes. But all of them are no longer available at the game state I am in now, so Amkethran tavern is the only one remaining (that and the seller at Watcher's Keep). Quote Link to comment
argent77 Posted January 31, 2014 Share Posted January 31, 2014 There is also the merchant in distress, Karthis al-Hezzar, in the North Forest. Quote Link to comment
jastey Posted January 31, 2014 Author Share Posted January 31, 2014 Indeed, I completely forgot about him! ...But he doesn't have the kind of item, either. I need a medium shield +2. I guess I'll add one to Amkethran Tavern, and let the player decide how to use it. Quote Link to comment
jastey Posted February 9, 2014 Author Share Posted February 9, 2014 English/German mixed Alpha package is out for testing. I will work on the translations next. Quote Link to comment
jastey Posted March 10, 2014 Author Share Posted March 10, 2014 Update: ToB testing squashed some bugs, and translations are moving foreward (albeit slowly). (Just to let you know this is not abandoned). Quote Link to comment
kreso Posted April 7, 2014 Share Posted April 7, 2014 I noticed a tiny issue with his locket item (c#amul01). Description states it adds 5% bonus to luck. It's effect is actually a +5 bonus to luck, which is bit of an overkill. Quote Link to comment
jastey Posted April 7, 2014 Author Share Posted April 7, 2014 Thank you very much! But I am confused, for setting the effect, I can only chose Increment(0) Set(1) Set % of (2) I would expect a choice like "Increment by %". Does someone know how I would code a 5% increase? Quote Link to comment
Lollorian Posted April 7, 2014 Share Posted April 7, 2014 "Set % of" with a value of 105 Quote Link to comment
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