jastey Posted April 7, 2014 Author Share Posted April 7, 2014 Aah! Of course! Thank you! Will be fixed in the next version. Thank you again for the report! Quote Link to comment
kreso Posted April 7, 2014 Share Posted April 7, 2014 Thank you very much! But I am confused, for setting the effect, I can only chose Increment(0) Set(1) Set % of (2) I would expect a choice like "Increment by %". Does someone know how I would code a 5% increase? Personally, I'd make it a simple +1 increment. I don't know if PCs have "luck" as an atribute, and given that 105% of 0 is still 0..... Quote Link to comment
jastey Posted April 7, 2014 Author Share Posted April 7, 2014 (edited) Hm, good point... EDIT: Next version will have +1 luck bonus on the amulet. Thank you again! Edited April 7, 2014 by jastey Quote Link to comment
Lollorian Posted April 14, 2014 Share Posted April 14, 2014 micbaldur reported this in his BWP game The file to change is ajantisbg2\dialogues\ajantis_anomen.d. The CHAIN blocks at line 59 and 81 check for the NPC who is speaking instead who is to be spoken to (just change 59's block to check for C#Ajantis and 81 to check for anomen :cheers:) Quote Link to comment
jastey Posted April 14, 2014 Author Share Posted April 14, 2014 Thank you very much for reporting! The mod is updated to v9. Changes are. Change of Ajantis' amulet luck bonus to +1 instead of +5 (thank you, kreso) Fix of two Ajantis-Anomen banter that triggered without the other one present (thank you, micbaldur and Lollorian) Quote Link to comment
Desrathaus Posted May 23, 2014 Share Posted May 23, 2014 I don't suppose there's any news to be heard about ToB Ajantis? Quote Link to comment
jastey Posted May 23, 2014 Author Share Posted May 23, 2014 Thank you for your interest! ToB part is coded, but it's still in a mix of English / German language. If you speak German, I can link you to it. If not, I'm afraid you'll have to wait a bit longer.. Download (SoA-part) was updated to v10 - now all banters will only fire if both NPCs are in the group. Quote Link to comment
kreso Posted May 23, 2014 Share Posted May 23, 2014 I'm looking forward to English translation as well, so I can finally play him through BGT as a fully made NPC. Keep up the good work, SoA part is quite impressive work. Quote Link to comment
jastey Posted May 23, 2014 Author Share Posted May 23, 2014 The SoA version is updated to v11: -Fixes the Imoen stutter bug in ID for BGT (finally!...) Quote Link to comment
Sergio Posted May 25, 2014 Share Posted May 25, 2014 I'm looking forward for Ajantis Tob part. Quote Link to comment
jastey Posted May 25, 2014 Author Share Posted May 25, 2014 Thank you! ..Working on it.. Quote Link to comment
Sergio Posted May 28, 2014 Share Posted May 28, 2014 You are welcome. By the way, is there a walkthrough around ? Quote Link to comment
jastey Posted May 28, 2014 Author Share Posted May 28, 2014 There is romance and friendship path guides and more info on Ajantis' reactions to the PC choices inside the mod folder ("documentation"), but no walkthrough for the quest, if that is your question. Quote Link to comment
jastey Posted August 5, 2014 Author Share Posted August 5, 2014 I am happy to announce that I had a translation rush in my holidays, and turned Ajantis ToB into something that could count as an English version! Or to phrase it differently: The testing of Ajantis ToB will start as soon as my proof reader finishes the transformation of my translations into real English. I will probably open a new thread with a call for testers, or I will give a call here. Anyone who is interested, please post and you will get a link as soon as the proof-read version is available! Quote Link to comment
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