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Icewind Dale Tweak Pack Version 6 Released


CamDawg

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The Icewind Dale Tweak Pack brings many of the tweaks from BG2 Tweak Pack to Icewind Dale. Some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Version 5 has been rebuilt from the ground up, with more than 20 new components, a huge expansion in the Assorted Fixes component, new translations, and many other improvements.

 

Relevant links:

Changelog for v5:

  • Complete revamp of the package from top to bottom
  • Added many new components: Disable Portrait Icons Added by Equipped Items, Icon Improvements, Add Bags of Holding, Gems and Potions Require Identification, Two-Handed Bastard Swords, Description Updates for Universal Clubs Component, Multi-Class Grand Mastery, Baldur's Gate II Grand Mastery, Change Magically Created Weapons to Zero Weight, Un-Nerfed THAC0 Table, Alter Mage Spell Progression Table, Alter Bard Spell Progression Table, Alter Cleric Spell Progression Table, Druids Use Cleric Level and Spell Progression, Druids Use 3e Alignment Restrictions, Loosen Item Restrictions for Multi- and Dualclass Clerics and Druids, Higher HP on Level Up, Maximum HP Creatures, Change Effect of Reputation on Store Prices, and Rest Anywhere
  • 100% Learn Spells component now has a second option and renamed Easy Spell Learning
  • Fixed a bad bug with Allow Stealth and Thieving Abilities in Heavy Armor per P&P that was causing crashes
  • Allow Stealth and Thieving Abilities in Heavy Armor per P&P and Allow Arcane Spellcasting in Armor components now update item descriptions
  • Staff, Club, and Sling Sellability expanded and renamed Sellable Items (Icelus)
  • Assorted Fixes component has been greatly, greatly expanded
  • Fixed bug with the Unlimited Jewelry and Gem Stacks component that would cause altered items to occasionally disappear from gem bags, stores, and occasionally inventories
  • Expanded Unlimited Jewelry and Gem Stacks to include furs and pelts
  • Elven Chainmail of the Hand and Kaylessa's Chain was mistakenly receiving miscast magic penalties from the Allow Arcane Spellcasting in Armor component

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And now make it v6. Changelog:

  • Withdrew the Two-Handed Bastard Swords component, as it was causing the swords to be sellable for only one gold piece, even after resting
  • Fixed big bug in the Assorted Fixes--on IWD-only games, it would cause the game to loop endlessly through a cutscene when you first enter the Temple of Tempus upon returning to Easthaven

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