Bardess Posted August 3, 2007 Share Posted August 3, 2007 Making a talking item that for some reason won't listen to me, I'm wondering what that UNLESS part of appending a 2DA file is for. And is it important how many spaces there are between columns? I don't understand what is wrong; I compiled its dialogue file and made the item conversable and now it has the button for Converse, but when I click on it, nothing happens. Link to comment
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