yarpen Posted August 11, 2007 Share Posted August 11, 2007 I've didn't installed SCSII yet, because of translation in-progress (but I'm ending - just these troubles which about I wrote in other topic and copying weapon desc's) but I'm thinking about mods to install. BG2 Fixpack BG2 Tweak Pack BG2 Unfinished Business DEF JAM (50% enemies, 75% quests) And I was also thinking about: Learn trough use Spell system adjustment Projectile Retrieval Zyraen Miscellany Tactics (Improved Bodhi only - I don't remember, it's separate to Imp. Vampires?) Unique Items Most of these additional mods are very small - but Learn.. (BETA) edits some areas, then we gonna see how it's workin'. Also it's HARD session, then I will see how that all is reibalanced. Link to comment
DavidW Posted August 11, 2007 Share Posted August 11, 2007 I think I'd rather say: don't install Learn through use, Spell system adjustment, Projectile Retrieval, Zyraen Miscellany, because I don't know any of them and I'd rather only have mods I vaguely know installed so I understand what problems they might cause. Sorry to be a pain. Link to comment
yarpen Posted August 11, 2007 Author Share Posted August 11, 2007 Okay :-) No problem, sir. Mhm. Any other mods possible? Link to comment
DavidW Posted August 11, 2007 Share Posted August 11, 2007 Okay :-) No problem, sir. Mhm. Any other mods possible? Well, there are the ones that are in the readme. Salk also suggested the following: Turnabout: add-on to Ascension - GMinion: better AI for Party monsters - Improved Horns of Valhalla: just a sensible upgrade - Rogue Rebalancing: HLAs revisions for Bards and Chosen of Cyric encounter - Refinements: Revised HLAs and Shapeshifter Fix - BGT Tweaks: selected components (Deactivate Spawns, Salk's Hooded Rogues&Mages and Salk's P&P Ruleset Corrections) - Ding0's Tweaks: selected components (Reintroduce Dimension Door, Summoning Cap Removal, PnP Celestial Fury, Kill Cespenar, Visual Ioun Stones, Summons/NPCs set off traps, BG1 Style Summoning Spells) - Romantic Encounters all of which should be fine. Sorry to be annoyingly restrictive! I think SCSII will play nicely with quite a few mods once it's out of beta, but while it's still buggy I want to be able to distinguish the compatibility problems from the bugs! Link to comment
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