DavidW Posted August 11, 2007 Share Posted August 11, 2007 (edited) Sorry in advance for any and all bugs - it's amazing how, no matter how much you check something yourself, as soon as you distribute it bugs turn up. Rather than distribute a whole new copy of the mod, I'm just distributing a hotfix. Drop this new SCSII folder into your BG2 directory (so that it overwrites a few files in the existing SCSII folder) and then reinstall the tactics components of the mod. Just to clarify: the slowness of the priest component, unfortunately, is just because it's doing rather a lot of editing. I might see if I can optimise it a bit, though. thanks again for the help! David Edited August 13, 2007 by DavidW Link to comment
DavidW Posted August 12, 2007 Author Share Posted August 12, 2007 F***, that's what I get for doing a bugfix in a hurry. The typo that prevented Lemernis's reinstall of the Mages component is now fixed. Link to comment
DavidW Posted August 24, 2007 Author Share Posted August 24, 2007 No current bugfix, because I've just released a new beta version. Link to comment
DavidW Posted August 26, 2007 Author Share Posted August 26, 2007 (edited) New (very minor) bugfix, courtesy Salk: - on certain component choices, the drow in Sendai's enclave weren't spellcasting properly - djinn weren't getting their improved AI - Minute Meteors cast by enemies still count as +6, not +2 As a temporary fix, just unzip the attached and drop the (5) files into the override directory. Edit: now also contains fix for homicidal Alibakkar guards. Edit: now also reverts civilians to the old Shout scripts (this sorts out Coaster's Belmin issue) Edit: fixes CTD with Cacofiend spell. Edited August 28, 2007 by DavidW Link to comment
DavidW Posted August 28, 2007 Author Share Posted August 28, 2007 No current bugfixes, since beta 3 just came out. Link to comment
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