Jump to content

Planetar/deva summoning cap


Ardanis

Recommended Posts

While trying to help out a player with the glitch I've found out that summoning planetars/devas was been capped in the same way as setting traps. So, the method I used to remove "seven trap per area" limitation works fine with removing "one planetar/deva" as well.

 

COPY_EXISTING ~devagood.cre~ ~override/ag#dgood.cre~

COPY_EXISTING ~devaevil.cre~ ~override/ag#devil.cre~

COPY_EXISTING ~plangood.cre~ ~override/ag#pgood.cre~

COPY_EXISTING ~planevil.cre~ ~override/ag#pevil.cre~

 

COPY_EXISTING ~spdeva.eff~ ~override~

WRITE_ASCII 0x30 ag#dgood

 

COPY_EXISTING ~spdeva2.eff~ ~override~

WRITE_ASCII 0x30 ag#devil

 

COPY_EXISTING ~spplan.eff~ ~override~

WRITE_ASCII 0x30 ag#pgood

 

COPY_EXISTING ~spplan2.eff~ ~override~

WRITE_ASCII 0x30 ag#pevil

 

 

Needless to say, I'm not insisting on using my prefix should this tweak to be included into tweakpack.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...