Ardanis Posted August 17, 2007 Share Posted August 17, 2007 While trying to help out a player with the glitch I've found out that summoning planetars/devas was been capped in the same way as setting traps. So, the method I used to remove "seven trap per area" limitation works fine with removing "one planetar/deva" as well. COPY_EXISTING ~devagood.cre~ ~override/ag#dgood.cre~ COPY_EXISTING ~devaevil.cre~ ~override/ag#devil.cre~ COPY_EXISTING ~plangood.cre~ ~override/ag#pgood.cre~ COPY_EXISTING ~planevil.cre~ ~override/ag#pevil.cre~ COPY_EXISTING ~spdeva.eff~ ~override~ WRITE_ASCII 0x30 ag#dgood COPY_EXISTING ~spdeva2.eff~ ~override~ WRITE_ASCII 0x30 ag#devil COPY_EXISTING ~spplan.eff~ ~override~ WRITE_ASCII 0x30 ag#pgood COPY_EXISTING ~spplan2.eff~ ~override~ WRITE_ASCII 0x30 ag#pevil Needless to say, I'm not insisting on using my prefix should this tweak to be included into tweakpack. Link to comment
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