Avenger Posted August 30, 2007 Share Posted August 30, 2007 assassin get 7x backstab damage and another rogue kit gets half thieving skill points to distribute (i don't know which, so that info is also interests me). So far i got: kit bit function assassin ? 7x max. backstab damage bounty hunter ? 15 skill points instead of 25 Link to comment
CamDawg Posted August 30, 2007 Share Posted August 30, 2007 The bounty hunter flag is the one that gives 15 thieving points per level-up instead of the usual 25. Link to comment
Rabain Posted August 30, 2007 Share Posted August 30, 2007 Is there a list somewhere of what each restriction flag does as opposed to what each kit is restricted from. Some restrictions are by spell etc right? Link to comment
Avenger Posted August 30, 2007 Author Share Posted August 30, 2007 Yes, some restrictions are done by spells applied from clab files. I don't really care about those, because you could always read the kits description for those. I need to know the hardcoded features for gemrb. Link to comment
Rabain Posted August 30, 2007 Share Posted August 30, 2007 That's what I'm asking: for those of us who don't know which restrictions are spell or hardcoded how can we tell? A nice list referenced back to entries in kitlist.2da would be very handy: e.g. 0x00040000 (Assassin) - hardcoded 15 thieving points per level. (All other restrictions by class/spell). Link to comment
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