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Monster summoning animations


DavidW

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I'm trying to find a way to turn off (selectively) the orange globe that appears whenever a summoned monster (summoned via spell, that is) does. I can set the animation that appears on completion of casting (skull-lined gate, rearing monster head, egg hatched from stone, whatever) but I can't seem to do anything about the flash of orange light that appears when the creature itself does. Any suggestions?

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Find all monster summing effects, and add a BAM playing effect to play a duplicate of the flash BAM. Then blank the original flash BAM.

I forget whether the modern descriptive for this is a hack, a kludge, or just a bad idea.

Link to comment
Find all monster summing effects, and add a BAM playing effect to play a duplicate of the flash BAM. Then blank the original flash BAM.

I forget whether the modern descriptive for this is a hack, a kludge, or just a bad idea.

 

I'm rapidly falling back on plan B: Put Up With It.

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