IriaZenn Posted September 16, 2007 Share Posted September 16, 2007 I decided to talk to Imoen and this time when I do she tells me I should have stayed in Candlekeep and calls me a "gully penny?" I have just me and her in the party and I dual classed her to a mage, should I just not talk to her and see what happens? Link to comment
jastey Posted September 16, 2007 Share Posted September 16, 2007 What is your reputation? Link to comment
IriaZenn Posted September 16, 2007 Author Share Posted September 16, 2007 It's 14, it had dropped down to 5 at one point because I killed Marl and his friend Link to comment
jastey Posted September 16, 2007 Share Posted September 16, 2007 That's what I thought. It's her angry-leave dialogue (from the original game, no BG1NPC content). There is a chance you can keep her, if you don't talk to her until your rep is higher again... Maybe it works. Link to comment
cmorgan Posted September 16, 2007 Share Posted September 16, 2007 New version makes this less likely to happen, especially if you install the "wait at an inn" component - it will be out in a few days... Link to comment
IriaZenn Posted September 16, 2007 Author Share Posted September 16, 2007 Okies. Thanks! Link to comment
jastey Posted September 16, 2007 Share Posted September 16, 2007 Sorry to contradict you, cmorgan, but the "wait at an inn-component" didn't touch the "angry-leave" dialogues, unless I missed something. Link to comment
cmorgan Posted September 16, 2007 Share Posted September 16, 2007 I could be wrong, but I think the problem was that stuff you identified in the trigger order for LeaveParty/JoinParty, etc. - I would have to glance at code again - could be wrong. We fixed that stuff, using the ActionOverride() syntax. When in doubt, though, follow Jastey - my brain right now is mush! Another solution is the Happy patch or similar. Link to comment
Solar's Harper Posted September 17, 2007 Share Posted September 17, 2007 Ah! Here's another issue, while its not a problem it kinda does leave things to be desired for. When dual-classing Imoen into a mage, there is no more talk about her little magic tricks and their misadventures. Even a inexperienced mage would still stuff up as badly as she does so it does kinda leave things a bit adrift. In fact I think that also cuts a lot of her dialog outta the game too if the class change happens before most of it. (very likely) I'm currently still on BG1NPC-v12Beta3, so yeah just wondering if this is going to be addressed sometime in the future or so. It can be a bit of a problem when it comes to Imoen's dialogs so yeah, just a nitpick I thought I'd bring up here. Doesn't affect the game, gameplay wise or anything, just consistency. Is kinda creepy when half way through her expermiments with magic and all of a sudden bam! no more talk about it. Link to comment
berelinde Posted September 17, 2007 Share Posted September 17, 2007 Thing with banters is that they can show up at any time. Because there's no way to tell if she's a level 1 mage or a level 6 mage, the banters that refer to her awe of magic all carry a check to make sure she isn't a mage. Sorry. Link to comment
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