berelinde Posted September 27, 2007 Posted September 27, 2007 Apart from the rather obvious question of why you would want to do this, it calls upon BG2 resources, like dialogue files, areas, creatures, and situations not present in BG1, even with Tutu. You would have to rewrite the whole thing to make sense in a BG1 world. In other words, no, you couldn't.
theacefes Posted September 27, 2007 Posted September 27, 2007 On a side note (and correct me if I'm wrong), the answer to the obvious question could simply be that the inquirer enjoys both TuTu and TDD and wanted to know if there was a way to implement TDD to work with TuTu.
berelinde Posted September 27, 2007 Posted September 27, 2007 Answer doesn't change: not without a complete rewrite.
Guest Steve Posted September 28, 2007 Posted September 28, 2007 The Darkest Day is a BG2 mod. Did you instead mean Dark Side of the Sword Coast?
Drew Posted September 28, 2007 Posted September 28, 2007 While TDD won't work with Tutu for the aforementioned reasons, it will work just fine with BGT. BGT is actually quite stable now, so you can use it with confidence.
Azazello Posted September 29, 2007 Posted September 29, 2007 Perhaps players want access to the TDD kits? If these could be carried over to tutu, then you can use assign the kits to either your main character, or to NPCs using Level 1 NPCs mod. I like making Montaron a Fighter/Burglar, which was his combo from the original TDD. The TDD kits are a separate component of TDD-weidu, don't you know.
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