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Potion/Scrolls of Cold/Fire Resistance&More


Salk

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Hi!

 

If I am not wrong, there are these following issues:

 

Potn02.itm: Missing Magical Fire Resistance, it should bypass MR but it does not

Potn22.itm: Missing Magical Cold Resistance (also I wonder why the price for this item 250 while for the fire counterpart is 400), it should bypass MR but it does not

Scrl06.itm: Missing Magical Fire Resistance, Range is 20 while its description reports 30

Scrl04.itm: Missing Magical Cold Resistance, Range is 20 while its description reports 30

Scrl07.itm: Range is 20 while its description reports 30

Scrl08.itm: Range is 20 while its description reports 30

Scrl09.itm: Range is 20 while its description reports 30

Scrl15.itm: Range is 20 while its description reports 30

Amul01.itm: Range is 60 while its description reports 50

Amul15.itm: Effect should bypass MR, but it does not

 

Thanks! :)

 

EDIT: I am adding more issues as I go through some items via NI...

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Gort's correct. Creatures killed by magical fire or magical cold actually crash the game. As for the remainder:

 

Potn02.itm: Missing Magical Fire Resistance, it should bypass MR but it does not

Potn22.itm: Missing Magical Cold Resistance (also I wonder why the price for this item 250 while for the fire counterpart is 400), it should bypass MR but it does not

Amul15.itm: Effect should bypass MR, but it does not

Effects with target: self ignore MR.

 

Scrl04.itm: Missing Magical Cold Resistance, Range is 20 while its description reports 30

Scrl06.itm: Missing Magical Fire Resistance, Range is 20 while its description reports 30

Scrl07.itm: Range is 20 while its description reports 30

Scrl08.itm: Range is 20 while its description reports 30

Scrl09.itm: Range is 20 while its description reports 30

Scrl15.itm: Range is 20 while its description reports 30

scrl05 has the same range issue.

 

Amul01.itm: Range is 60 while its description reports 50

Nothing can be used beyond visual range, which is 30 feet. We should probably adjust the description in the GTU.

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// protection from x scrolls should be visible range
COPY_EXISTING ~scrl03.itm~ ~override~
		  ~scrl04.itm~ ~override~
		  ~scrl05.itm~ ~override~
		  ~scrl06.itm~ ~override~
		  ~scrl07.itm~ ~override~
		  ~scrl08.itm~ ~override~
		  ~scrl09.itm~ ~override~
		  ~scrl15.itm~ ~override~
 READ_LONG  0x64 "abil_off"
 READ_SHORT 0x68 "abil_num"
 FOR (index = 0; index < abil_num; index = index + 1) BEGIN
WRITE_SHORT ("%abil_off%" + 0x0e + ("%index%" * 0x38)) 30 // range correction
 END
 BUT_ONLY_IF_IT_CHANGES

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