CamDawg Posted October 8, 2007 Share Posted October 8, 2007 I'm looking at these: Increase the price asked by Gaylan Baele. Remove unrealistically helpful items from certain areas. Make Watchers' Keep accessible between SoA and ToB You're not allowed to have cooler tweaks than Tweaks. Link to comment
Jarno Mikkola Posted October 8, 2007 Share Posted October 8, 2007 I'm looking at these:... You're not allowed to have cooler tweaks than Tweaks. Some of us might feel that, that's a good thing to allow to have cooler tweaks than Tweaks, cause not all of us play with the Tweaks pack. But then again, one could build the two to be mutually as cool by using the same code, and making them to have mutually excluding parts. So, CamDawg, are you willing to code and help DavidW to code and so forth and so on? I would suggest you to make a more official request via PMs... but then again you might have already done so, BUT IF NOT, :) Link to comment
Jarno Mikkola Posted October 8, 2007 Share Posted October 8, 2007 Yes, I know, but why, not make them... Link to comment
jester Posted October 8, 2007 Share Posted October 8, 2007 "Everyone, I have a very dramatic announcement, so anyone with a weak heart should leave now. Goodbye!" Link to comment
CamDawg Posted October 8, 2007 Author Share Posted October 8, 2007 Yes, I know, but why, not make them... Because living under the assumption that no one has a sense of humor is a really bad way to live. Link to comment
berelinde Posted October 8, 2007 Share Posted October 8, 2007 Jarno's got a sense of humor, all right. I think he meant why not incorporate these into Tweaks. Link to comment
DavidW Posted October 8, 2007 Share Posted October 8, 2007 I'm looking at these: Increase the price asked by Gaylan Baele. Remove unrealistically helpful items from certain areas. Make Watchers' Keep accessible between SoA and ToB You're not allowed to have cooler tweaks than Tweaks. Coming in V2: Remove unrealistically stupid behaviour from all enemies Remove unrealistically stupid long-term strategies from Irenicus and other NPCs Melissan becomes actually believable Role of the Twisted Rune explained to everyone's satisfaction All good features of IA incorporated Meaning of Life explained in cutscene incorporating Noober You have been warned Link to comment
dizzyorange Posted October 9, 2007 Share Posted October 9, 2007 I'm looking at these: Increase the price asked by Gaylan Baele. Remove unrealistically helpful items from certain areas. Make Watchers' Keep accessible between SoA and ToB You're not allowed to have cooler tweaks than Tweaks. Coming in V2: Remove unrealistically stupid behaviour from all enemies Remove unrealistically stupid long-term strategies from Irenicus and other NPCs Melissan becomes actually believable Role of the Twisted Rune explained to everyone's satisfaction All good features of IA incorporated Meaning of Life explained in cutscene incorporating Noober You have been warned I was really excited for a moment! before I realized this thread is a joke =( Link to comment
theacefes Posted October 9, 2007 Share Posted October 9, 2007 Role of the Twisted Rune explained to everyone's satisfaction Yeah...can't see that happening. :) Link to comment
jester Posted October 9, 2007 Share Posted October 9, 2007 # Melissan becomes actually believable # Role of the Twisted Rune explained to everyone's satisfaction sounds like a major story overhaul Link to comment
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