Jump to content

Quick Coran Quest Question


Grand_Dracolich

Recommended Posts

#1): Sorry for the alliteration :).

 

#2): I went in chapter 1 (before I met Khalid and Jahiera) and grabbed Coran, now I'm on my way to Nashkel, and he just complained that we're not Wyvern hunting. I had a hard enough time in the late-game to kill it on my last play-though, I can't kill it in chapter 1.

 

My question, is he able to leave the party because of it before the chapter 4? I remember talk of disabling it for earlier chapters.

 

Also, if he does leave, where does he go?

Link to comment

Good question. We may not yet disable it.

core\dlg\x#jfix_tutu.d(4): ADD_STATE_TRIGGER ~_CORANJ~ 5 ~Global("X#CoranWyvernWarning2","GLOBAL",1)~
core\dlg\x#jfix_tutu.d(5): ADD_TRANS_ACTION  ~_CORANJ~ BEGIN 5 END BEGIN END ~SetGlobal("X#CoranWyvernWarning2","GLOBAL",2)~

D:\BaldursGateTutuInProgress\BG1NPC\core\baf\x#corwyv.baf

IF %BGT_VAR%
OR(2)
!Global("P#CoranMatch","GLOBAL",1)
Global("P#CoranRomanceInactive","GLOBAL",1)
GlobalTimerExpired("coran","GLOBAL")
InParty(Myself)
!Dead("wyvern")
Global("X#CoranWyvernWarning2","GLOBAL",0)
Global("P#CoranWyvern","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("X#CoranWyvernWarning2","GLOBAL",1)
StartDialogueNoSet(Player1)
END

 

Second warning parses out at running state 5, which ends with

SetGlobal("X#CoranWyvernWarning2","GLOBAL",2)
SetGlobal("CoranWyvern","GLOBAL",2)
LeaveParty()
EscapeArea()

 

 

so, nope - if you do not get him by the second warning, he leaves forever.

 

 

I will have to go search again - Jastey told me where that blasted timer is set, and I don't remember. But as far as I can see, we don't yet mess with it other than to try to fix it so it works more correctly/correct-er/whatever, and is completely disabled for the Romance (I believe there is another set of things that come into play in the romanceable portion).

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...