Guest lynx Posted December 21, 2007 Share Posted December 21, 2007 some more stats and linking: http://www.ohloh.net/projects/10433?p=GemRB Nice trend, huh. The two files licensed under Artistic are: gemrb/plugins/Core/snprintf.* Link to comment
Avenger Posted December 21, 2007 Share Posted December 21, 2007 The most interesting thing is that the pure code of GemRB worths almost 2M dollars Link to comment
Guest Guest Posted December 21, 2007 Share Posted December 21, 2007 I wonder how much WeiDU is worth. -Galactygon Link to comment
Guest Guest Posted December 21, 2007 Share Posted December 21, 2007 A simple LOC ratio to gemrb would give a rough estimate. Link to comment
WizWom Posted December 31, 2007 Share Posted December 31, 2007 some more stats and linking:http://www.ohloh.net/projects/10433?p=GemRB Nice trend, huh. The two files licensed under Artistic are: gemrb/plugins/Core/snprintf.* ER, 4000 lines of code a year is REALLY slow - That works out to just 2 lines of code an hour. I do that in a month. Easily. With testing. Still even at 2 man-years, it's an impressive codebase. Link to comment
Guest lynx Posted December 31, 2007 Share Posted December 31, 2007 that's 4000 a person year, not gregorian year (31,5KLOC/year). Ohloh uses the simple algorithm http://en.wikipedia.org/wiki/COCOMO which isn't that appropriate for gemrb either. If you check gcc, it comes just over 3KLOC/y in your calculation. Link to comment
WizWom Posted December 31, 2007 Share Posted December 31, 2007 140,000 lines of code should take much less than two man-years to implement, in almost any language. Not the 36 man years that ohloh states. I don't care, really, whether some egghead came up with coeficients. I've worked with million line codebases which took small teams (8 people) a year for initial development and maintainence over a period of decades. For instance, the original unix kernel, and initial tool set, about 200,000 lines of code, took 2 men about 8 months; but, of course, not everyone is a Kerningham or a Ritchie. Wozniak wrote the kernel for the Apple II monitor ROM overnight in assembler, about 8000 lines - and it went into production without change for 4 years. I'm nowhere near that, personally. I write a good solid 1000 lines a week, tested and clean. Link to comment
Guest lynx Posted December 31, 2007 Share Posted December 31, 2007 I don't care if you don't care about coefficients, but that estimate is calculated solely from them and KLOC. However wrong that may be. Trying to manually calc the E gives me a different result. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.