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Shar Teel & Branwen romance problems with v14


Margrave

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I have perused the forums and seen threads on both of these issues for this release. I'm running a BGT-BP mega install. The PC met all of the conditions for initiating these romances;male, high stats, human, CN alignment, & either high or low reputation depending. In my last build (a frequent occurrence for those not familiar with mega installs) I was able to play through the Dyanheir romance with v14 up through the Wynski and Imp attack prior to unrelated issues prompting a reinstall. All of the other NPC's I've picked up in either build seem to work correctly.

 

I was able to correct the Shar Teel problem by adding the shartd to the pdialog.2da file per erubesants thread.

 

I have tried setting P# and X# globals for the Branwen romance per another thread I read on that topic, to no avail. Is there maybe something that can be done with the pdialog.2da file that will fix that? I'd really like to be able to play through that without starting a new game when v15 is released.

 

The list of all Branwen related globals I have from a save prior to dicking with them is as follows:

 

P#Branmatch 1

P#BranTranzig 2

p#Brfriendtalk 4

p#brfriendtalktime 487061

p#brpctimerstarted 1

 

X#branwenbrage 1

X#Branwennoober 1

X#BranwenTranzigdialogue 1

 

I know that some of these don't effect the romance but those are all the Branwen related globals I could find. From the thread I was reading it appears that there has to be some X# and or P# globals to set the romance as active but I didn't see anything about the timer variable for those. If someone (Kulyok or CMorgan I suppose) could post the globals that need to be set to include timers & such I could try duplicating them as both P# and X# variables to see it that will do it.

 

Cheers & Happy New Years,

Margrave

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Well, to get Shar-Teel to ramance Branwen, they must both participate in the death of Tranzig when Kivan starts the battle with him. Also, Shar-Teel must take at least 30 points of damage.

 

If it starts, though, it might seem slow, since Shar-Teel starts off quite shy. But Branwen wins her around around LT 10, and then tings get heavy if you have the "Explicit Romance Dalog" module installed.

 

Or at least that's the way it works for me...

 

 

---

OK, yes, I am joking. There is nothing of the sort. Sorry if I caused any confusion.

---

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There is no Branwen - Shar Teel (NPC-NPC) romance in the BG1NPC project, at least not that I knew.

 

Of course not. I'd have never written something as distasteful as that, for one. I'd rather not see jokes such as these in this forum again, but anyway, there is a problem at hand, and as the primary author of Branwen romance, I guess I am bound to answer:

 

Margrave, you are running a BP-BGT megainstall, which means there's little we can do if BG1 NPC is not installed last: some "overwriting" mod could've easily overwritten their scripts, and there's not much we can do about that.

 

Also, Shar-Teel and Branwen cannot romance the player at the same time: there's a mutually exclusive check in their script. If

X#SharInterest is at 1, P#BranwenRomanceActive is at 1, Branwen's romance will go to 3(if PC's rep is low), or Shar-Teel's romance will go to 3(if PC's rep is high).

 

 

Try the following:

 

1) Read the romance guide and check that your player meets the requirements to the letter.

 

2) For Branwen: set

CLUAConsole:SetGlobal("X#BrFriendTalk","GLOBAL",2)

, if your reputation is 10 and above(otherwise, don't even try - it won't work).

 

3) After that, wait a little and check for

Global("P#BranwenRomanceActive","GLOBAL")

It should be 1. If it is, go on, romance should continue.

 

Edit: If not, your only choice would probably be uninstalling BG1, exiting, then running Setup-BG1NPC again, probably - some other mod might have ruined Branwen's script.

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Of course not. I'd have never written something as distasteful as that, for one. I'd rather not see jokes such as these in this forum again
WizWom made a joke? For a short moment I believed he is talking about some obscure BGT magemod component a player never will encounter on a Tutu game.
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@Kulyok,

 

Thanks for replying. I tried the global changes you suggested before bothering to post. I just didn't know if I needed a timer global. No I wasn't trying to romance them at the same time, I have read (as well as regularly check) the romance guide. Any chance that just reinstalling the Branwen romance will fix things? I'm always hesitant to unistall and reinstall things as that is the most frequent cause for needing a fresh install of everything. I will try reseting the globals again though first, who knows maybe 2nd time is the charm.

 

@WizWom,

 

I thought your post was pretty funny, but then I knew it was a complete farce. I can understand why Kulyok might be upset if she thinks some people may read your post and think that it is serious.

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Thanks for replying. I tried the global changes you suggested before bothering to post. I just didn't know if I needed a timer global. No I wasn't trying to romance them at the same time, I have read (as well as regularly check) the romance guide. Any chance that just reinstalling the Branwen romance will fix things? I'm always hesitant to unistall and reinstall things as that is the most frequent cause for needing a fresh install of everything. I will try reseting the globals again though first, who knows maybe 2nd time is the charm.

 

Sure, please do. With reinstalling, it's important that BG1 NPC is installed _after_ any possible overwriting mods, so please, first uninstall, then exit the installer, then run Setup-BG1NPC.exe again.

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I don't see any way to attach a file so I've cut and pasted my weidu log into this reply. I don't see anything that was installed after BG1NPC that looks like it ought to have overwritten Branwen's script but there could easily still be something I don't see. I had figured that I was running into the same code issue that artemis did with his tutu install of V14 in this thread:

 

http://forums.gibberlings3.net/index.php?showtopic=12317

 

which is why I was hoping that the problem had been solved and it would be a simple matter of setting the right globals.

 

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~SETUP-CRUSADE.TP2~ #0 #0 // Champion of Torm

~SETUP-CRUSADE.TP2~ #0 #2 // Adventurer

~SETUP-CRUSADE.TP2~ #0 #3 // Crusader Items

~RTTITEMPACK.TP2~ #0 #0 // Install RTT Item Pack? **The items are added to the "special" store of Ribald (Adventure's Mart, Waukeen's Promenade) available after SpellHold.**

~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta)

~SETUP-BPV177.TP2~ #0 #1 // Improved Suldanessallar

~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold

~SETUP-BPV177.TP2~ #0 #3 // Wand of Orcus Add-In

~SETUP-BPV177.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu

~SETUP-BPV177.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu

~SETUP-BPV177.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King

~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks

~SETUP-BPV177.TP2~ #0 #8 // Improved Random Encounters, by Gebhard Blucher and Kensai Ryu

~SETUP-BPV177.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks

~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer

~SETUP-BPV177.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer

~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer

~SETUP-BPV177.TP2~ #0 #13 // Improved Xvart Village, for BGT-weidu

~SETUP-BPV177.TP2~ #0 #15 // Ascension for BP

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications for Version 14, September 18, 2007

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections

~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.

~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.

~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.

~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.

~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.

~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait

~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues

~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content)

~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content)

~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content)

~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content)

~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content)

~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content)

~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran

~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location. -> Alora Starts in Gullykin.

~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.

~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable until In Party

~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment

~BG1NPC.TP2~ #0 #29 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines)

~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary

~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues

~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration

~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial

~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter

~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt

~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward

~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home

~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter

~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric

~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant

~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements

~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections

~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses

~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Immunity

~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette

~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship

~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised

~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain

~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest

~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest

~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn

~SETUP-UB.TP2~ #0 #7 // Restored Encounters

~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair

~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"

~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0

~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher

~SETUP-UB.TP2~ #0 #12 // Item Restorations

~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations

~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts

~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies

~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider

~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions

~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations

~SETUP-UB.TP2~ #0 #22 // Justifier Kit

~SETUP-UB.TP2~ #0 #23 // Feralan Kit

~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse

~SETUP-SCSBGT.TP2~ #0 #0 // Correct various errors on race, class etc

~SETUP-SCSBGT.TP2~ #0 #1 // Reduce bolts of lightning damage

~SETUP-SCSBGT.TP2~ #0 #2 // Make Protection from Normal Missiles block magical missiles

~SETUP-SCSBGT.TP2~ #0 #5 // Re-introduce potions of extra-healing

~SETUP-SCSBGT.TP2~ #0 #6 // Faster Bears

~SETUP-SCSBGT.TP2~ #0 #7 // Allow player to choose NPC proficiencies and skills

~SETUP-SCSBGT.TP2~ #0 #8 // Easier party NPC management: allow NPC pairs separation, NPCs go to inns

~SETUP-SCSBGT.TP2~ #0 #11 // Move NPCs to more convenient locations

~SETUP-SCSBGT.TP2~ #0 #21 // Smarter general AI

~SETUP-SCSBGT.TP2~ #0 #22 // Better calls for help

~SETUP-SCSBGT.TP2~ #0 #23 // Potions for NPCs

~SETUP-SCSBGT.TP2~ #0 #28 // Smarter mages

~SETUP-SCSBGT.TP2~ #0 #29 // Mages pre-cast defensive spells

~SETUP-SCSBGT.TP2~ #0 #32 // Smarter priests

~SETUP-SCSBGT.TP2~ #0 #33 // Priests pre-cast defensive spells

~SETUP-SCSBGT.TP2~ #0 #34 // Big Picture and Questpack scripting compatibility

~SETUP-SCSBGT.TP2~ #0 #35 // Smarter deployment

~SETUP-SCSBGT.TP2~ #0 #36 // Harder giant and phase spiders

~SETUP-SCSBGT.TP2~ #0 #37 // Dark Side-based kobold upgrade

~SETUP-SCSBGT.TP2~ #0 #38 // Smarter sirines and dryads

~SETUP-SCSBGT.TP2~ #0 #39 // Slightly harder carrion crawlers

~SETUP-SCSBGT.TP2~ #0 #40 // Smarter basilisks

~SETUP-SCSBGT.TP2~ #0 #41 // Improved doppelgangers

~SETUP-SCSBGT.TP2~ #0 #42 // Tougher Black Talons and Iron Throne guards

~SETUP-SCSBGT.TP2~ #0 #43 // Relocated bounty hunters

~SETUP-SCSBGT.TP2~ #0 #44 // Improved Ulcaster

~SETUP-SCSBGT.TP2~ #0 #45 // Improved Balduran's Isle

~SETUP-SCSBGT.TP2~ #0 #46 // Improved Durlag's Tower

~SETUP-SCSBGT.TP2~ #0 #47 // Improved Demon Cultists

~SETUP-SCSBGT.TP2~ #0 #48 // Improved miscellaneous encounters

~SETUP-SCSBGT.TP2~ #0 #49 // Tougher chapter-two end battle

~SETUP-SCSBGT.TP2~ #0 #50 // Tougher chapter-three end battle

~SETUP-SCSBGT.TP2~ #0 #51 // Tougher chapter-four end battle

~SETUP-SCSBGT.TP2~ #0 #52 // Tougher chapter-five end battle

~SETUP-SCSBGT.TP2~ #0 #53 // Tougher chapter-six end battle

~SETUP-SCSBGT.TP2~ #0 #54 // Improved final battle

~SETUP-SCSBGT.TP2~ #0 #58 // Stackable ankheg shells and winterwolf pelts

~SETUP-SCSBGT.TP2~ #0 #59 // Move Boo out of quick access and into Minsc's pack

~SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components)

~SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items

~SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit

~SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit

~SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit

~SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit

~SETUP-SONG_AND_SILENCE.TP2~ #0 #10 // Install Shadowdancer thief kit

~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions

~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions

~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards

~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery

~RR/SETUP-RR.TP2~ #0 #7 // Chosen of Cyric encounter

~RR/SETUP-RR.TP2~ #0 #8 // Shadow Thief Improvements

~NPCKIT/NPCKIT.TP2~ #0 #30 // Improved Specialist Mage Descriptions

~NPCKIT/NPCKIT.TP2~ #0 #31 // Replace Berserker Kit with Battlerager for Dwarves

~NPCKIT/NPCKIT.TP2~ #0 #400 // Anomen Gains Helm Kit on Passing Knighthood Test

~NPCKIT/NPCKIT.TP2~ #0 #410 // Anomen Gains Berserker Kit on Failing Knighthood Test

~NPCKIT/NPCKIT.TP2~ #0 #900 // Add Red Wizard to Edwin's Kit Description

~NPCKIT/NPCKIT.TP2~ #0 #2100 // Change Korgan's Kit to Battlerager

~NPCKIT/NPCKIT.TP2~ #0 #2200 // Give Mazzy a Proper Truesword of Arvoreen Kit

~NPCKIT/NPCKIT.TP2~ #0 #2800 // Give Sarevok a Proper Deathbringer Kit

~SETUP-BGTTWEAK.TP2~ #0 #0 // Eldoth reminds of Skie's ransom

~SETUP-BGTTWEAK.TP2~ #0 #3 // Tougher Sarevok and Semaj

~SETUP-BGTTWEAK.TP2~ #0 #4 // Major locations explored upon visit

~SETUP-BGTTWEAK.TP2~ #0 #5 // Druid/Ranger-responsive bears in BG1

~SETUP-BGTTWEAK.TP2~ #0 #7 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat)

~SETUP-BGTTWEAK.TP2~ #0 #10 // Bags of the Sword Coast

~SETUP-BGTTWEAK.TP2~ #0 #15 // More bandit scalps

~SETUP-BGTTWEAK.TP2~ #0 #17 // Hooded unarmoured mages and thieves

~SETUP-BGTTWEAK.TP2~ #0 #18 // Salk's Pen-and-Paper ruleset corrections

~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries

~SETUP-D0TWEAK.TP2~ #0 #1 // Corrected Summoned Demon Behaviour

~SETUP-D0TWEAK.TP2~ #0 #2 // Corrected Demon Animations

~SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments

~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies

~SETUP-D0TWEAK.TP2~ #0 #9 // Kill Cespenar

~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones

~SETUP-D0TWEAK.TP2~ #0 #16 // Dream Flag

~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table

~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak. (v2)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #300 // Drop Weapons in Panic Effect Removal. (v2)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #1000 // Unlimited Limited Wish & Wish. (v2)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #1250 // More cheating Wishes: -> Cheesy Limited Wish & Wish. (v2)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #2000 // Improved Difficulty System. (v2)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #2600 // Faster Romances: -> Heavy. (v2)

~P5TWEAKS/P5TWEAKS.TP2~ #0 #0 // Drop items on frozen death

~P5TWEAKS/P5TWEAKS.TP2~ #0 #1 // Drop items on Disintegrate

~P5TWEAKS/P5TWEAKS.TP2~ #0 #2 // Drop items on Imprisonment

~P5TWEAKS/P5TWEAKS.TP2~ #0 #3 // Restore SoA background music for Promenade cutscene

~P5TWEAKS/P5TWEAKS.TP2~ #0 #4 // Increased spear range & damage -> Update default descriptions

~SETUP-MORROWGATE.TP2~ #0 #1 // Trueclass Ranger Alignment Revisions

~SETUP-MORROWGATE.TP2~ #0 #3 // Fallen Ranger Revision -> Rename To Dark Ranger

~SETUP-MORROWGATE.TP2~ #0 #4 // Revised Item Pricing In Stores

~SETUP-MORROWGATE.TP2~ #0 #5 // Revised Ring Of Human Influence

~SETUP-MORROWGATE.TP2~ #0 #6 // Game Text Update: Revised Ring Of Human Influence

~SETUP-MORROWGATE.TP2~ #0 #10 // Revised Amnian Guardsmen

~SETUP-MORROWGATE.TP2~ #0 #11 // Better Business: Kalah

~SETUP-Z#MISC.TP2~ #0 #1 // Improved Statue of Riddles

~SETUP-Z#MISC.TP2~ #0 #2 // Transfer Yoshimo's XP to either Imoen or the Party

~SETUP-Z#MISC.TP2~ #0 #4 // Primary Nerfs - Reducing Overpowered Items

~SETUP-Z#MISC.TP2~ #0 #5 // Secondary Reductions - Instant Kill Reductions

~SETUP-Z#MISC.TP2~ #0 #6 // Periphery Tweaks - Less Noteable Items

~SETUP-Z#MISC.TP2~ #0 #7 // Remove Alignment Restrictions for all Items (Patch)

~SETUP-Z#MISC.TP2~ #0 #17 // Expanded Spell Progression for Rangers

~SETUP-Z#MISC.TP2~ #0 #18 // Expanded Spell Progression for Bards

~SETUP-Z#MISC.TP2~ #0 #19 // Expanded Spell Progression for Paladins

~SETUP-Z#MISC.TP2~ #0 #23 // Item STR Stat Bonuses - Set to Inc (Patch)

~SETUP-Z#MISC.TP2~ #0 #24 // Item Stat Bonuses (less STR) - Set to Inc (Patch)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2030 // Two-Handed Katanas

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters (BETA) -> Arcane & Divine Magic

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount (Sabre)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3183 // Romance Cheats

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3210 // Minimum Stats Cheat

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil

~SETUP-ASHESOFEMBERS.TP2~ #0 #0 // Sensible weapon restrictions for MODS

~SETUP-ASHESOFEMBERS.TP2~ #0 #2 // Unique weapons (bolas and katars)

~SETUP-ASHESOFEMBERS.TP2~ #0 #4 // Wizard Slayer kit MR bonus (8% + 4%/level)

~SETUP-ASHESOFEMBERS.TP2~ #0 #11 // Pit Fighter Kit

~SETUP-ASHESOFEMBERS.TP2~ #0 #12 // New Armour (Scale, Banded, and Field Plate)

~SETUP-ASHESOFEMBERS.TP2~ #0 #14 // Sensible weapon restrictions for SoA (non-mod weapons)

~SETUP-ASHESOFEMBERS.TP2~ #0 #15 // Sensible weapon restrictions for ToB (non-mod weapons)

~VIC.TP2~ #0 #0 // Victor's Improved Races

~VIC.TP2~ #0 #3 // Lich Slayer Scimitar

~VIC.TP2~ #0 #4 // The Djin Merchant

~VIC.TP2~ #0 #6 // Romance Friendly Imprisonment(by Galactygon)

~VIC.TP2~ #0 #7 // Lydia's scroll

~VIC.TP2~ #0 #9 // Victor's Special Encounters

~VIC.TP2~ #0 #11 // Improved Irenicus Dungeon(Not as difficult as Improved Ilyich)

~VIC.TP2~ #0 #12 // Grandpa's Shield quest

~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities

~SETUP-REFINEMENTS.TP2~ #0 #40 // Universal lesser mage robes

~SETUP-REFINEMENTS.TP2~ #0 #73 // Revised Armors & Shields. -> Update the descriptions.

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate v6.6.1 - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification...

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #3 // Travel Times and Area Visibility -> Revised Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Worldmap size: Choose the size of the worldmap -> Large Worldmap 4900x3500

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #6 // Worldmap for Throne of Bhall -> Use new worldmap for Throne of Bhaal as well

~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"

~SETUP-GUI.TP2~ #0 #6 // "Tortured Souls" - just nice in-game Fonts

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I had figured that I was running into the same code issue that artemis did with his tutu install of V14 in this thread:http://forums.gibberlings3.net/index.php?showtopic=12317
If this is true, you might try setting X#BrFriendTalk to the same value as P#BrFriendTalk (which looks like 4 as you said above). I grebbed the development code and it looks like this was fixed for the latest build, as far as I can tell.
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