jastey Posted January 9, 2008 Share Posted January 9, 2008 Does anyone have a good idea why the action DO ~TakePartyItem("C#AJ0008") DestroyItem("C#AJ0008") SetGlobal("C#AjantisSchmiedetRing","GLOBAL",1) SetGlobal("C#AjantisLoveTalk","GLOBAL",7)~ Wouldn't lead to the item being destroyed? The DO actually follows after a reply option.The dialogue with the action comes from an NPC that is in the party. The item is transferred into his inventory, but not destroyed. Link to comment
Avenger Posted January 9, 2008 Share Posted January 9, 2008 The only idea that comes to my mind is that the item is marked as indestructible. But you wouldn't do that, would you Link to comment
devSin Posted January 10, 2008 Share Posted January 10, 2008 The only idea that comes to my mind is that the item is marked as indestructible.No such thing. Try reordering the actions so DestroyItem() is last; if this isn't an EXIT transition, try moving the actions to the very last state (run just before EXIT); make sure you don't have any silly typos. Link to comment
Ascension64 Posted January 10, 2008 Share Posted January 10, 2008 Yeah, things don't always happen one after the other, so separating them by other actions should fix it. Link to comment
jastey Posted January 10, 2008 Author Share Posted January 10, 2008 Thank you for the hints! I will try putting it last (and also look at the item once again, you never know.) Link to comment
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