Guest Markus Posted January 10, 2008 Share Posted January 10, 2008 Heya! Just when I actually wanted to have breakable armor, it appears it has been removed from BGT! It's propably just a matter of time when Bg2tweak fixes this, and since my Bg game is on hiatus until then, I would very much like to know when this is going to happen! Also, is using the tutu-only "breakable non-magical armor etc." component on a bgt-install (by removing the tutu-only restriction from Setup-bg2-tweaks.tp2) an outrageous no-no? In any case, thanks! You have an outstanding mod here! (and getting better all the time) Link to comment
CamDawg Posted January 10, 2008 Share Posted January 10, 2008 Also, is using the tutu-only "breakable non-magical armor etc." component on a bgt-install (by removing the tutu-only restriction from Setup-bg2-tweaks.tp2) an outrageous no-no? The component will still fail, a sit'll be looking for Tutu resources not present in BGT. If I'm not mistaken, the functionality is still available for BGT--they've simply moved it out of the core conversion and into the BGT Tweaks mod. Link to comment
grogerson Posted January 10, 2008 Share Posted January 10, 2008 [if I'm not mistaken, the functionality is still available for BGT--they've simply moved it out of the core conversion and into the BGT Tweaks mod. This is correct. Ascension64 removed it from BGT105b, and moved it to BTTTweaksv7. Works for non-magical shields and armor, but not for helms... Link to comment
Guest Markus Posted January 10, 2008 Share Posted January 10, 2008 Thanks for the info! Now I too can experience the joy of my full plate shattering in the midst of a critical battle... Link to comment
Ascension64 Posted January 11, 2008 Share Posted January 11, 2008 Yeah, it got moved because I realised I had made a promise to remove it in an ancient SHS thread, a promise that I had simply forgotten until I dug up that thread and gawked at what I wrote! Link to comment
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