Deten Posted January 22, 2008 Share Posted January 22, 2008 A buddy and I played through BG2/TOB together, and after beating the last trial before we fight the "last boss" it wont let us travel to the next zone because it says we are not finished. I was wondering if I can just manually change the variable so it will let us through. any help? Link to comment
Deten Posted January 24, 2008 Author Share Posted January 24, 2008 Or how about this... can you guys point me to a place that tells you which world variables control what? Maybe i can find which one determines trials myself. Link to comment
Mike1072 Posted January 25, 2008 Share Posted January 25, 2008 I did some digging with NI, and setting Global("ChallengesDone","GLOBAL",1) should do the trick. For future reference, I found this by figuring out which area was the Pocket Plane, examining its script (ar4500.bcs) to see what variables are set in the challenges, and doing a search on what I thought looked to be the correct variable, confirming it as a trigger in the dialogue with ppguy01. Link to comment
Guest Guest Posted January 28, 2008 Share Posted January 28, 2008 Alright ill give it a try and let you know how it works... mind telling me where I go to change that var? Link to comment
Mike1072 Posted January 28, 2008 Share Posted January 28, 2008 Alright ill give it a try and let you know how it works... mind telling me where I go to change that var? If you have your console enabled (see here), open it and type CLUAConsole:SetGlobal("ChallengesDone","GLOBAL",1) and hit enter. Link to comment
Guest Guest Posted January 29, 2008 Share Posted January 29, 2008 Thank you so much, that solved it! Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.