Shaitan Posted May 28, 2008 Share Posted May 28, 2008 After I did your global trick Gavin got the banter about Mutamin being a bad guy and we should do something about him. I also got my xp and gold from that priest guy. Thanks Link to comment
Shaitan Posted May 28, 2008 Share Posted May 28, 2008 And now after five days a messenger shows up and asks me to visit Ormlyr. I run to him and he talks about Bassilus, I tries talking again and again to him but nothing happens Link to comment
Shaitan Posted May 29, 2008 Share Posted May 29, 2008 Very dead. I'm currently at Durlags Tower Link to comment
berelinde Posted June 16, 2008 Share Posted June 16, 2008 The combination of RL and forums being down has not helped this question get answered in a timely manner. Sorry about that. What you should do is enter the following into the console and go talk to Penny in the Burning Wizard in Beregost. CLUAConsole:SetGlobal("B!GavinBodyThiefQuest","GLOBAL",4) Link to comment
Lemernis Posted August 3, 2008 Share Posted August 3, 2008 I had the same problem as the topic starter. I'm using the most recent version of the mod. It's a BGT game and I have a lot of mods installed (see below). From the time the messenger appeared I'm almost certain 5 days did not pass. At the very most my guess would be 2-3. The messenger appeared when I entered Nashkel upon clearing the mines. I collected the reward from Berrun, visited the store, and fought Nimbul. I then travelled from Nashkel directly to Beregost and there rested 3 times to identify items. I have the BP-BGT Worldmap installed and have the revised travel times running... I'm honestly not sure if that makes the travel time a lot longer or what. Anyway, by now I'm well past the five day timer mark. Is there a variable I can CLUA to get Kelddath to offer the quest to Gavin? Here's the WeiDu log: // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version] ~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core 1.05b ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!) ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes ~SETUP-TUTUSOUNDS.TP2~ #0 #0 // Casting Sounds -> Restored BG1 Casting Sounds And Special Effects ~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions ~1PP/1PP.TP2~ #0 #1 // New Potion Graphics ~SETUP-MINSCKIT.TP2~ #0 #0 // Add berserker kit ~SETUP-MINSCKIT.TP2~ #0 #1 // Berserker Minsc ~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v3.1 ~GAVIN/GAVIN.TP2~ #0 #5 // Gavin: Alternate Portraits -> Dawnbringer, by Amaurea: v3.1 ~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v3.1 ~MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC mod for Baldur's Gate Tutu or Baldur's Gate Trilogy-WeiDU ~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: Beta 0.4 ~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v2 ~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4 ~SETUP-ARIENA.TP2~ #0 #0 // Ariena the Half-orc (Requires Throne of Bhaal) ~SETUP-ARIENA.TP2~ #0 #1 // Which of Ariena's portraits do you wish to install? -> Default portraits? ~SETUP-KIDO.TP2~ #0 #0 // Kido the Jester (Requires Throne of Bhaal) ~SETUP-KIDO.TP2~ #0 #1 // Which of Kido's portraits do you wish to install? -> Plasmocat's portraits? ~KELSEY.TP2~ #0 #0 // Kelsey v2.1: for BG2 - SoA ~SETUP-KELSEYTOB.TP2~ #0 #0 // Kelsey: ToB - Version 2 ~SETUP-KELSEYTOB.TP2~ #0 #3 // Install Default Kelsey portrait set by Wynne Lurty? (set 1 of 3) ~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal) ~SETUP-BRANWENNPC.TP2~ #0 #0 // Branwen NPC ~TIAX/SETUP-TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II, v1 ~XAN/SETUP-XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II, v7 ~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship SoA: 1 ~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II, v2 ~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16 ~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16 ~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16 ~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16 ~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16 ~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin.: v16 ~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16 ~BG1NPC.TP2~ #0 #28 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open Cloakwood Lodge (first Cloakwood area only): v16 ~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16 ~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16 ~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters ~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content) ~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content) ~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan ~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content) ~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat ~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content) ~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content) ~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok ~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok ~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok ~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde ~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok ~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok ~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content) ~RE/SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey ~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh ~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh ~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi ~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin ~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA ~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB ~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // NPC Conflict Revisions ~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn ~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3 ~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu v2.00 Mod ~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition ~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod v2.20 (Requires BGT-Weidu or Tutu) ~SETUP-BONEHILLV225.TP2~ #0 #0 // Bone Hill Mod v2.25 upgrade (Requires BGT-WeiDU or Tutu) ~SETUP-BONEHILLV226PATCH.TP2~ #0 #0 // Repair Pelltar's Dialogue ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.0 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification... ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Convert old Savegames (No "New Game" needed) >> If you want to uninstall this component, you have to make a backup of your savegame folder manually! << ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #5 // Flag ~SETUP-ASHESOFEMBERS.TP2~ #0 #0 // Sensible weapon restrictions for MODS ~SETUP-ASHESOFEMBERS.TP2~ #0 #2 // Unique weapons (bolas and katars) ~SETUP-ASHESOFEMBERS.TP2~ #0 #3 // Throwing Spears ~SETUP-ASHESOFEMBERS.TP2~ #0 #4 // Wizard Slayer kit MR bonus (8% + 4%/level) ~SETUP-ASHESOFEMBERS.TP2~ #0 #12 // New Armour (Scale, Banded, and Field Plate) ~SETUP-ASHESOFEMBERS.TP2~ #0 #14 // Sensible weapon restrictions for SoA (non-mod weapons) ~SETUP-ASHESOFEMBERS.TP2~ #0 #15 // Sensible weapon restrictions for ToB (non-mod weapons) ~SETUP-ASHESOFEMBERS.TP2~ #0 #16 // SoA Anomen's new proficiencies (Long Sword, Spear, Xbow)] [Requires Sensible Weapons for SoA ~SETUP-ASHESOFEMBERS.TP2~ #0 #17 // ToB Anomen's new proficiencies (Long Sword, Spear, Xbow)] [Requires Sensible Weapons for ToB ~SETUP-ASHESOFEMBERS.TP2~ #0 #18 // SoA Viconia's new proficiencies (Crossbow, Flail, Single-weapon Style, Scimitar, and Short Sword)] [Requires Sensible Weapons for SoA ~SETUP-ASHESOFEMBERS.TP2~ #0 #19 // ToB Viconia's new proficiencies (Crossbow, Flail, Single-weapon Style, Scimitar, and Short Sword)] [Requires Sensible Weapons for ToB ~SETUP-ASHESOFEMBERS.TP2~ #0 #20 // SoA Keldorn's new proficiencies (Crossbow becomes Spear)] [Requires Sensible Items for SoA ~SETUP-ASHESOFEMBERS.TP2~ #0 #21 // ToB Keldorn's new proficiencies (Crossbow becomes Spear)] [Requires Sensible Items for ToB ~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v5 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's L1 NPCs, Beta 6, Oct 19, 2007: List party-joinable NPCs (required to install any other components) ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing? ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience? ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1218 // Ajantis Ilvastarr ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1219 // Alora ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1220 // Branwen ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1221 // Coran ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2291 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, PnP Druid/Cleric Spell Table Only ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters (BETA) -> Arcane & Divine Magic ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus) ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs ~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc ~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing ~SETUP-SCS.TP2~ #0 #60 // Faster Bears ~SETUP-SCS.TP2~ #0 #70 // Allow player to choose NPC proficiencies and skills ~SETUP-SCS.TP2~ #0 #100 // Allow Yeslick to use axes ~SETUP-SCS.TP2~ #0 #110 // Move NPCs to more convenient locations ~SETUP-SCS.TP2~ #0 #120 // Smarter general AI ~SETUP-SCS.TP2~ #0 #130 // Better calls for help ~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs ~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins ~SETUP-SCS.TP2~ #0 #160 // Smarter mages ~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells ~SETUP-SCS.TP2~ #0 #180 // Smarter priests ~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells ~SETUP-SCS.TP2~ #0 #200 // Smarter deployment ~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders ~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade ~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads ~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers ~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks ~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers ~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards ~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters ~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster ~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle ~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower ~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists ~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters ~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle ~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle ~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle ~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle ~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle ~SETUP-SCS.TP2~ #0 #390 // Improved final battle ~SETUP-SCS.TP2~ #0 #410 // Remove blur effect from displacer cloak ~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts ~SETUP-SCS.TP2~ #0 #430 // Move Boo out of quick access and into Minsc's pack ~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI ~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette ~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship ~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised ~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain ~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest ~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest ~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn ~SETUP-UB.TP2~ #0 #7 // Restored Encounters ~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair ~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations" ~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0 ~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher ~SETUP-UB.TP2~ #0 #12 // Item Restorations ~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait ~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations ~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts ~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies ~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs ~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider ~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions ~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations ~SETUP-UB.TP2~ #0 #22 // Justifier Kit ~SETUP-UB.TP2~ #0 #23 // Feralan Kit ~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse ~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements ~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements ~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw ~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper ~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns ~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen ~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement ~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery ~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells and effects (required for most other components): v8 ~SCSII/SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v8 ~SCSII/SETUP-SCSII.TP2~ #0 #2020 // Antimagic attacks penetrate improved invisibility: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #2030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v8 ~SCSII/SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #2060 // Revert Greater Restoration back to only affecting one creature: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #4020 // Make Watchers' Keep accessible between SoA and ToB: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #5000 // Ease-of-use party AI: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #5010 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v8 ~SCSII/SETUP-SCSII.TP2~ #0 #5020 // Move Boo into Minsc's pack: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6020 // Potions for NPCs -> All unused potions on dead enemies are retrievable by the party: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6061 // Smarter genies -> Genies cast spells like normal wizards: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6081 // Smarter celestials -> Celestials cast spells like normal wizards: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6101 // Smarter dragons -> Dragons cast spells like normal wizards: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6140 // Enemy mages use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages): v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6150 // Smarter Mages -> Mages cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6160 // Smarter Priests -> Priests cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #7000 // Improved Shade Lord: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #7050 // Improved d'Arnise Keep ("Tactics Remix") -> Spirit trolls have the same powers as in the original game: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #7060 // Slightly improved Faldorn: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #7070 // Improved Bodhi (Tactics Remix) -> "Toned-down" version of the original Tactics Improved Bodhi, with SCSII scripting: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #7080 // Improved Sahuagin: v8 ~SCSII/SETUP-SCSII.TP2~ #0 #7160 // Improved Minor Encounters: v8 ~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)" ~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1 Link to comment
Lemernis Posted August 4, 2008 Share Posted August 4, 2008 I went ahead and did the Bassilus quest. Guess I missed my chance on that one, where Gavin is concerned. The road messenger again appeared for the Mutamin quest. Gavin did get that one from Kelddath. Again there's a slight chance that I might have exceeded the five day timer for the Bassilus quest, but as I said, I rather doubt that five full days had passed. It might be good to provide the global variable that can be used via console for the Bassilus quest (for all Gavin's quests, for that matter), just in case this there are occasional conflicts with them in BGT (especially when many mods are installed). And sticky that thread. Link to comment
berelinde Posted October 1, 2008 Share Posted October 1, 2008 I just saw this, FWIW. All the quests have global variables, of course. I'm going to have to revamp the quests, in general. Sometimes, they work great, but there's some mod out there that does something to Ormlyr's dialogue that keeps his quests from firing, and I can't figure out which one it is. That, and it really is unacceptable that he would leave the party somewhere where even the hero of the game can't leave. Link to comment
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