Icendoan Posted March 9, 2008 Share Posted March 9, 2008 Is there a place I can get a list for the possible checks you can use in a .D file? BEGIN my.D IF ~~ THEN BEGIN my.D1 SAY ~Hello~ IF ~the place I want for checks, like stat and char checks, ect~ THEN REPLY ~Hello~ EXIT END I have done a google search on it and didn't find the results I was looking for, can you please help. I searched for "list of WeiDU .D file checks" and turned up 8 results, half of them were in German. Icen Link to comment
Mike1072 Posted March 9, 2008 Share Posted March 9, 2008 http://iesdp.gibberlings3.net/scripting/bg2triggers.htm Also, you probably don't want the '.D' extension in your BEGIN statement. Link to comment
Icendoan Posted March 10, 2008 Author Share Posted March 10, 2008 It was an example, and I thought it used different syntax for checks to scripting Thanks anyway. Icen Link to comment
Miloch Posted March 10, 2008 Share Posted March 10, 2008 You probably want to look in the .ids files too, like state, etc. Link to comment
Icendoan Posted March 10, 2008 Author Share Posted March 10, 2008 I am printing it all off for reference Only the relevant parts, as the entire IESDP would probably kill my printer. :lol: Icen Link to comment
Icendoan Posted March 11, 2008 Author Share Posted March 11, 2008 Ok, another question. How would I make sure that some dialogue options only appeared when the PC or another Bhaalspawn was talking to them? I mean, something like LastTalkedToBy(Player1) would be ideal, but I cannot find it in the IESDP. Icen Link to comment
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