erebusant Posted March 18, 2008 Share Posted March 18, 2008 **Edited to delete the duplication of below** Link to comment
erebusant Posted March 18, 2008 Author Share Posted March 18, 2008 Can anyone explain the naming convention used for many of the .cres I find in various spawn points? The following code is from BP, but theare a lot of other areas that have spawned .cres that begin with "RD" but I'm unable to locate any resource such as RDGIBB.cre or RDORC.CRE anywhere in my game, though I assume the intention is to have either gibberlings, or orcs to be spawned. SET "new_spawns_offset" = ("%spawns_offset%"+0xc8*"%spawns_num%") INSERT_BYTES "%new_spawns_offset%" 0xc8 WRITE_ASCII "%new_spawns_offset%" ~Spawn Point 11~ #32 WRITE_SHORT ("%new_spawns_offset%" + 0x20) ~1074~ WRITE_SHORT ("%new_spawns_offset%" + 0x22) ~530~ WRITE_ASCII ("%new_spawns_offset%" + 0x24) ~RDSAND1~ #8 WRITE_ASCII ("%new_spawns_offset%" + 0x2c) ~RDSPID3~ #8 WRITE_SHORT ("%new_spawns_offset%" + 0x74) ~2~ WRITE_SHORT ("%new_spawns_offset%" + 0x76) ~2~ WRITE_SHORT ("%new_spawns_offset%" + 0x78) ~1~ WRITE_SHORT ("%new_spawns_offset%" + 0x7a) ~0x1~ //unknowns WRITE_SHORT ("%new_spawns_offset%" + 0x7c) ~0x03e8~ //unknowns WRITE_SHORT ("%new_spawns_offset%" + 0x80) ~0x03e8~ //unknowns WRITE_SHORT ("%new_spawns_offset%" + 0x82) ~0x03e8~ //unknowns WRITE_SHORT ("%new_spawns_offset%" + 0x84) ~2~ WRITE_SHORT ("%new_spawns_offset%" + 0x86) ~2~ WRITE_LONG ("%new_spawns_offset%" + 0x88) ~0xffffffff~ //time to pull out the hex editor... WRITE_LONG ("%new_spawns_offset%" + 0x8c) ~0x640064~ SET "spawns_num" = "%spawns_num%" +1 OK, I've answered the 1st part of my question from finally locating spawngrp.2da so the next question is there a correlation index that you can determine what creature will spawn between say, RDFIRE1, RDFIRE2, & RDFIRE3??? Link to comment
Miloch Posted March 20, 2008 Share Posted March 20, 2008 OK, I've answered the 1st part of my question from finally locating spawngrp.2da so the next question is there a correlation index that you can determine what creature will spawn between say, RDFIRE1, RDFIRE2, & RDFIRE3???I dunno; there's no IESDP entry for spawngrp.2da. For what it's worth, the "Difficulty" number in the columns seems to range from 0-250, and the row range is from 1 to 8, which might just be a random die throw. Link to comment
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