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How long should I wait before going to Spellhold?


Guest Charlie

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Some of the spawns in the labyrinth are scaled, and fighting a lich when you've got nothing better than +2 weapons is no fun.
What's wrong in fighting them with +2 weapons? They can be taken down with +1 weapons too if they don't have PfMW up. :laugh: Greater mummies are the real problem instead, as they need +3 weapons in order to be hit! ;) It's one of the few occasions where Enchanted Weapon spell becomes useful!
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Guest Guest

Complete everything you can (aka everything) in chapter 2 and 3. In chapter 6 it makes even less sense to do all those sidequests than in those two.

Then enjoy the railroad.

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Guest Guest

Thanks for the replies.

 

Since I'm not familiar with the game beyond chapter 2, can anyone else confirm that it makes even less sense to dawdle in chapter 6 than it does in chapter 2? Please try to avoid spoilers!

 

I've been looking at SCS II, and there's a component there that lets you raise the fee needed, so I'm thinking that this would be a good way to justify staying in chapter 2 for a bit longer.

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Since I'm not familiar with the game beyond chapter 2, can anyone else confirm that it makes even less sense to dawdle in chapter 6 than it does in chapter 2? Please try to avoid spoilers!
Yes, the game pretty much barrels toward the end from late-Chapter 5 onward. You probably don't want to get stuck delivering 3 bastard swords and ale at that point.

 

Am I the only one who doesn't leave for Spellhold until about 300 days or so? Almost a freakin' year... there's no story/roleplaying excuse for it beyond BioWare's crappy design decisions. (I restore the original 50K/30K Chapter 2 fee to hook up Gaelan's and Bodhi's VO, but it's still trivial to collect the required amount.)

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Guest Guest
Am I the only one who doesn't leave for Spellhold until about 300 days or so?

 

You seem to know how to enjoy your rest :laugh:

 

I'm the guest from above who recommended completing everything possible in ch2/3 so I also take my time, about four months or so. Since chapters 2 and 3 are where most of the fun is, I don't see any problem with elevating them to even more epic proportions ;)

 

In real time, about 2/3 of my SoA playtime takes place before leaving for Spellhold.

 

And I agree, that it's bad design decision, especially in regards to first-timers.

Galean's/Bodhi's price should be much higher by default.

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Guest Guest

So is the fee the only thing that needs to be changed from a realism point of view? Once you get to Spellhold, do events/conversations there imply that you got there within a month or two, or does it not matter i.e. could the events at Spellhold have taken place a just as easily month or a year after Imoen was taken there? Like I said earlier, I haven't played this part of the game so don't know the answers to these questions.

 

Would some sort of mini mod be possible, which alters the events/dialog depending on how long you took to reach Spellhold?

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So is the fee the only thing that needs to be changed from a realism point of view?
Pretty much. There's a bit of an assumption that you care to save Imoen (or at least follow the bad guy) and that you do so in a timely manner, but there aren't any obvious references or timelines (e.g., the dialogue works the same whether you get there in 10 days or 1,000 days). You would only notice a couple out-of-place sequences (seeing things happening that would logically take place in a shorter amount of time), but there shouldn't be anything too glaring.
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Guest DBear

The first time I played BG2 way back when, I delayed as long as I thought reasonable. My party had over 1.5 million xp, but I got back Imoen with only 400K. I was so disgusted I quit not long after.

 

Now I've downloaded the "Transfer Yoshimo xp" mod, trying that out.

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Am I the only one who doesn't leave for Spellhold until about 300 days or so?

 

I am the same. Dunno about the exact number of days, but I basically do every single bit available, so my Chapters 5 and 6 are very much a race to the finish-line.

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My last few no reload runs, I head to spellhold after doing every available quest, which ends up giving me about Lvl 14-16 characters, 2 million XP, and maybe 40-60 days in game. And, of course, Carsomyr and other goodies like the shield of Harmony.

 

For instance, my last successful no-reload trilogy run Hugh...

 

Posted after doing a couple things in the underdark after Spellhold:

Day 48, Hour 0

Lvl 18 Inquisitor, 3,233,381 Exp

Party (deaths): Hugh, Jaheira (1), Aerie (stone, 1), Jan(1), Haer'Dalis(3), Imoen.

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