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Altering Progression Tables


Guest LoveWarCoffee

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Guest LoveWarCoffee

Hey,

 

If I wanted to alter the level progression of say the Assasin so that every ten levels he got a +1 to damage, would it suffice to edit the CLABTH02.2DA file in the override directory and adding AP_spcl421 to the relevant level slots? And should it be done with emacs or pine rather than with TextEdit? (OSX)

 

Thanks!

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Guest LoveWarCoffee
Sounds right. Not sure about the TextEdit, but just make sure you save it in plain text instead of RTF or some other format.

 

Thanks. Just wanted to make sure. The first time I did this it wound up crashing on character creation (oddly enough, when I clicked Cleric...). I'll use emacs and see if it helps.

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