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Dialog/script typos in 2.5


erik

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2.5 interjection typo. YOSH instead of YOSHJ.

 

 
--- amber/dialogs/m#interject.d~		2007-07-29 17:00:12.000000000 +0200
+++ amber/dialogs/m#interject.d 2008-05-18 19:28:59.000000000 +0200
@@ -174,7 +174,7 @@
			=
			@2007 /* @2007 = ~Or at least you'd better make *them* consider you a dead man, and never show yo
ur face anywhere near this city again.~ */
			IF ~~ THEN EXIT
-			   IF ~IsValidForPartyDialogue("YOSHIMO")~ THEN EXTERN YOSH 97
+			   IF ~IsValidForPartyDialogue("YOSHIMO")~ THEN EXTERN YOSHJ 97
			IF ~IsValidForPartyDialogue("JAHEIRA")
				!IsValidForPartyDialogue("YOSHIMO")~ THEN EXTERN JAHEIRAJ 514
			IF ~!IsValidForPartyDialogue("YOSHIMO")

 

 

 

This one is harmless, I think the engine truncates item names to 8 characters anyway. So it will still work.

 

--- amber/scripts/m#cleanse.baf~		2007-04-28 20:13:52.000000000 +0200
+++ amber/scripts/m#cleanse.baf 2008-05-18 19:36:29.000000000 +0200
@@ -8,13 +8,13 @@
END

IF
-  Contains("m#ambody ",Myself)
+  Contains("m#ambody",Myself)
  Contains("MISCBP",Myself)
THEN
  RESPONSE #100
 SetInterrupt(FALSE)
 SetGlobal("CleanseVampire","AR1401",2)
-	DestroyItem("m#ambody ")  // ~Amber's Body~
+	DestroyItem("m#ambody")  // ~Amber's Body~
 DestroyItem("MISCBP")  // ~Bodhi's Black Heart~
 CreateVisualEffect("SPMETSW2",[2592.1701])
 CreateVisualEffect("SPMETSW2",[2645.1742])

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Thanks for reporting. Since the Bodhi Abduction works, I assume it's indeed a harmless extra space, but I'll get rid of it anyway. The misspelled dialogue file for Yoshimo is a more serious one... :p

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