erik Posted May 18, 2008 Share Posted May 18, 2008 2.5 interjection typo. YOSH instead of YOSHJ. --- amber/dialogs/m#interject.d~ 2007-07-29 17:00:12.000000000 +0200 +++ amber/dialogs/m#interject.d 2008-05-18 19:28:59.000000000 +0200 @@ -174,7 +174,7 @@ = @2007 /* @2007 = ~Or at least you'd better make *them* consider you a dead man, and never show yo ur face anywhere near this city again.~ */ IF ~~ THEN EXIT - IF ~IsValidForPartyDialogue("YOSHIMO")~ THEN EXTERN YOSH 97 + IF ~IsValidForPartyDialogue("YOSHIMO")~ THEN EXTERN YOSHJ 97 IF ~IsValidForPartyDialogue("JAHEIRA") !IsValidForPartyDialogue("YOSHIMO")~ THEN EXTERN JAHEIRAJ 514 IF ~!IsValidForPartyDialogue("YOSHIMO") This one is harmless, I think the engine truncates item names to 8 characters anyway. So it will still work. --- amber/scripts/m#cleanse.baf~ 2007-04-28 20:13:52.000000000 +0200 +++ amber/scripts/m#cleanse.baf 2008-05-18 19:36:29.000000000 +0200 @@ -8,13 +8,13 @@ END IF - Contains("m#ambody ",Myself) + Contains("m#ambody",Myself) Contains("MISCBP",Myself) THEN RESPONSE #100 SetInterrupt(FALSE) SetGlobal("CleanseVampire","AR1401",2) - DestroyItem("m#ambody ") // ~Amber's Body~ + DestroyItem("m#ambody") // ~Amber's Body~ DestroyItem("MISCBP") // ~Bodhi's Black Heart~ CreateVisualEffect("SPMETSW2",[2592.1701]) CreateVisualEffect("SPMETSW2",[2645.1742]) Link to comment
Meira Posted May 18, 2008 Share Posted May 18, 2008 Thanks for reporting. Since the Bodhi Abduction works, I assume it's indeed a harmless extra space, but I'll get rid of it anyway. The misspelled dialogue file for Yoshimo is a more serious one... Link to comment
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