Guest Andraste Posted May 19, 2008 Share Posted May 19, 2008 So, I'm playing Tutu with the BG1 NPC Project installed for the first time, and enjoying it immensely. It breathes new life into the game, and has made me interested in several NPCs I wasn't fond of before. I picked up both Ajantis and Coran early in the game and let them both romance Charname for a bit, before eventually deciding to stick with Ajantis. I let Coran ride off into the sunset with Safana, rather than leading him on any further. Now I've headed over to Gullykin and picked up Alora to be my new thief. Imagine my surprise when twenty seconds after her joining, I got some dialogue about how cute Coran is. This is truly a remarkable observation, since the elf was off in Nashkel and she'd never met him before ... (I'm guessing this dialogue checks whether or not the Coran romance is active, but not whether Coran is in the party .) Link to comment
cmorgan Posted May 19, 2008 Share Posted May 19, 2008 Good catch... thank you! I'll put it on the ToDo list. Please toss us any more of these you find. Link to comment
cmorgan Posted August 21, 2008 Share Posted August 21, 2008 Repaired, p#cral.baf IF %BGT_VAR% RealGlobalTimerExpired("P#CRoReactionTime","GLOBAL") Global("P#CRAL1","GLOBAL",0) Global("P#CoRomReaction","GLOBAL",1) !Global("P#CoranRomanceInactive", "GLOBAL",1) Global("P#CoranMatch","GLOBAL",1) Global("P#CoranFriend","GLOBAL",1) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) !StateCheck(Player1,CD_STATE_NOTVALID) InParty("coran") !StateCheck("coran",CD_STATE_NOTVALID) See(Player1) CombatCounter(0) !See([ENEMY]) THEN RESPONSE #100 SetGlobal("P#CRAL1","GLOBAL",1) END IF %BGT_VAR% Global("P#CRAL1","GLOBAL",1) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) !StateCheck(Player1,CD_STATE_NOTVALID) InParty("coran") !StateCheck("coran",CD_STATE_NOTVALID) THEN RESPONSE #100 Interact(Player1) END Link to comment
cmorgan Posted August 21, 2008 Share Posted August 21, 2008 Actually, added InParty("coran") !StateCheck("coran",CD_STATE_NOTVALID) for all of these following scripts: /* Flirt scripts */ EXTEND_TOP ~%ALORA_BCS%.BCS~ ~BG1NPC/Phase3/COROM/baf/P#CRAL.BAF~ EVALUATE_BUFFER EXTEND_TOP ~%ELDOTH_BCS%.BCS~ ~BG1NPC/Phase3/COROM/baf/P#CREL.BAF~ EVALUATE_BUFFER EXTEND_TOP ~%FALDORN_BCS%.BCS~ ~BG1NPC/Phase3/COROM/baf/P#CRFA.BAF~ EVALUATE_BUFFER EXTEND_TOP ~%IMOEN_BCS%.BCS~ ~BG1NPC/Phase3/COROM/baf/P#CRIM.BAF~ EVALUATE_BUFFER EXTEND_TOP ~%SHARTEEL_BCS%.BCS~ ~BG1NPC/Phase3/COROM/baf/P#CRSH.BAF~ EVALUATE_BUFFER EXTEND_TOP ~%VICONIA_BCS%.BCS~ ~BG1NPC/Phase3/COROM/baf/P#CRVI.BAF~ EVALUATE_BUFFER EXTEND_TOP ~%XZAR_BCS%.BCS~ ~BG1NPC/Phase3/COROM/baf/P#CRXZ.BAF~ EVALUATE_BUFFER Link to comment
cmorgan Posted November 26, 2008 Share Posted November 26, 2008 Confirmed, v17 prerelease 11/25/2008 Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.